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I dev mode researched the refining, but not the planting, didn't realize there were two techs added lol
So the problem is not in the mod.
If the issue was a conflict with a research button from another mod, I wouldn’t have made this request and would’ve fixed it myself for personal use. However, it’s significant that it conflicts with the vanilla research button. This means everyone using this mod will encounter the same problem.
I apologize if my fix request came off as aggressive. I got a bit upset at the suggestion to use research tree mod. And thank you for making a good mod I’ll likely keep using it.
cmon dude, can you BE more snarky? If it took you that little time to fix the issue, why even bring it up? Don't be an ass
So thank you for the mod kongkim
But use some of the mods that fix the research tree :)
Hi, I have a request, your item research button overlaps the vanilla research button. Could you please reposition the button?
Some ideas for leaves:
A new drug created from the leaves
Tea
Them being edible with some effects like faster immunity gain a little bit
Anything to make the leaves more than just an intermediate product would be good!
But they are organic so anything that change that to something else i think can use them.
Let me know if there are any problems.
I been looking trough the code, and all seem right and nothing new has changed, so must be a conflict with another mod. As said, remember mech only have 10 skill normal and this require 12.