Starbound

Starbound

Size of Life - Vanilla Species
28 Comments
NonstickSQYD 12 Jul @ 11:10pm 
mod is causing a lot of errors
Lumi 8 Mar @ 4:15am 
You can sometimes softlock NPCs on platforms when used in conjunction with Better Platform Falling
This is particualarly annoying in Avian artifact mission where my guy will just get stuck on first set of stairs in the basement, so you cant progress
Restarting can work sometimes? I am assuming size diviates a little letting them walk though i guess walking with resize tablet seems to be best bet

Great mod tho glad you can manage stuff on the fly even when smth goes wrong ^^
Stachman 25 Dec, 2024 @ 8:36am 
sick i could try that
FelmastProMcLane  [author] 25 Dec, 2024 @ 8:33am 
If you can get the effects apply based on gender, it would work.
Stachman 25 Dec, 2024 @ 6:22am 
dose it being in a name file mean i cane give both males and females different heights?
FelmastProMcLane  [author] 23 Dec, 2024 @ 1:14pm 
Done
󠀡󠀡 23 Dec, 2024 @ 11:57am 
I'd appreciate it. I sent a friend request
FelmastProMcLane  [author] 23 Dec, 2024 @ 8:09am 
It is both, the player isn't affected until the first time they open the size tablet (This is for uninstalling purposes)

I'm going to check if it's because there is a mod that loads those status effects, I know it is FRackin Races.
I can also test your species files if you want.
󠀡󠀡 23 Dec, 2024 @ 7:48am 
Does the name.species file mean your character that you create, or NPCs that spawn? I'm trying to add height variation for modded NPCs and adding them to the species files doesn't work.
FelmastProMcLane  [author] 18 Jun, 2024 @ 11:20am 
@Degostorm: I'm sorry, I wrote the description wrong...

@Perishati: It would work on any race as long as they have a config file, this specific mod only contains vanilla races. Also, yes, the framework is needed.
Aono 17 Jun, 2024 @ 1:28pm 
does this works with frackin universe races, and does this need the fermion resizer framework?
Aubrey 8 Jun, 2024 @ 6:37am 
bump cause the person below me needs some support
Degostorm 25 May, 2024 @ 9:36pm 
I tried adding the 2 values to my race's .species file but the game keeps crashing on startup, "[Error] Application: exception thrown, shutting down: (JsonException) Could not find 'baseMultiplier' or 'effectiveMultiplier' or 'amount' element in stat effect config" shows up in the logs, could you help me out please?
Aethis 8 May, 2024 @ 1:20pm 
so i like reading descriptions

"eight foot floran"
'-' i have several questions that i think i dont want to know the answer to
FelmastProMcLane  [author] 26 Apr, 2024 @ 8:23pm 
I actually don't think that can be easily fixed, I'll try and see if changing some hitbox helps with that.
Endless Oats 25 Apr, 2024 @ 12:06pm 
Hey, minor graphical bug, every single hylotl is hovering like 5 or 6 pixels above any chair they sit in, including the one usually sitting under the tree in the intro mission. I imagine this is because they are very short and this will happen to any short species. I'd suggest adding something to shift sitting sprites downward depending on size. I'd do it but I'm stupid and don't know any lua
FelmastProMcLane  [author] 18 Apr, 2024 @ 12:36pm 
Unfun little fact: Pretty much every story NPC is a human, so their in-game heights are all human-sized (Except the Baron and Nuru, they are their respective heights).
Autistic Moth 18 Apr, 2024 @ 8:46am 
Considering how small Nuru is, and how tall Koichi is, I honestly thought Hylotl would be these tall, "graceful" beings (at least how they view themselves), and Floran being little gremlins (one of the many reasons they're my favorites). However, after reading the logic behind the headcanon height values, I can see why they are essentially opposite of my expectations. Also, I did some conversions from metric to imperial for my fellow Americans to get a better idea of the height comparisons. Values have been rounded to their nearest full integer.

Human
Approx. 4’11 - 6’11

Apex
Approx. 6’ - 7’6

Avian
Approx. 5’1 - 5’6

Novakid
Approx. 5’6 - 6’3

Hylotl
Approx. 4’5 - 5’3

Floran
Approx. 4’5 - 8’

Glitch
Around 5’9
FelmastProMcLane  [author] 13 Apr, 2024 @ 9:09pm 
Yes, still needs to open the Fermion Resizer once for it to take effect.
DeadDankDreamMemes 13 Apr, 2024 @ 9:08pm 
are players' heights randomized when creating them?
Ikean_Crusader 12 Apr, 2024 @ 8:02pm 
oh ok cool thanks!
FelmastProMcLane  [author] 12 Apr, 2024 @ 4:29pm 
@DeadDankDreamMemes: You right, it doesn't seem to apply this to players, weird. ->Fixed
FelmastProMcLane  [author] 12 Apr, 2024 @ 4:05pm 
@DeadDankDreamMemes: Yes and no, players will not be affected on spawn but as soon as the tablet interface is opened it will take effect.

@Okean Crusader: Not much work actually, but I do not know their races' heights, but, if it isn't too bold of me to ask, their races can contain the information to be applied by this frameworkwithout any patches.

@Dredgen Lee: Thanks!
Dredgen Lee 12 Apr, 2024 @ 2:30pm 
Awesome mod. I saw your post about it on reddit. Great work!
Ikean_Crusader 12 Apr, 2024 @ 1:55pm 
Would love to see something like this applied to Frackin Races and Arcana's races! Obviously though that is a lot of work
DeadDankDreamMemes 12 Apr, 2024 @ 1:55pm 
does this work on Player characters?
FelmastProMcLane  [author] 12 Apr, 2024 @ 9:50am 
Did you install the framework too? and does using the "Fermion Resizer" on NPCs work?
Jamzo Wamzo 12 Apr, 2024 @ 9:09am 
for some reason this just doesnt work for me, any help?