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[[LTS]Biosphere] Patch operation Verse.PatchOperationAdd(/Defs/VCE_Fishing.FishableTerrainDef[defName='VCEF_VanillaFishableTerrainsFresh']/allowedTerrains) failed
file:/steamapps/workshop/content/294100/3217394931/Compatibility/VanillaFishingExpanded/Patches/VanillaFishingExpanded.xml
Verse.PatchOperationAdd(xpath="Defs/BiomeDef[defName='DankPyon_AncientForest']/wildPlants"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=6
[End of stack trace]
https://gist.github.com/HugsLibRecordKeeper/dc36369910eeb307a3dafad4446ba56c
I will include a player log in a min when I boot up the game. But I don't think I'm getting any clear Biosphere/plant job errors in the log, it's genuinely just the pawns don't plant anything in the aquatic zones.
Ever since 1.6 I've been getting some bugs: https://gist.github.com/HugsLibRecordKeeper/7630903e354eb98acac5d4bf206742aa
"WaterPlantBase" for node "ThingDef". Full node: <ThingDef
x12 times
Config error in LTS_Plant_Mangrove: Beauty stat base is defined, but Things of category None cannot have beauty, has null thingClass, has nutrition but ingestible properties are null
Config error in LTS_Plant_Mistveil: - same as above -
LTS_Plant_Aquaflume, LTS_Plant_BlueBarb, LTS_Plant_BlueReed, LTS_Plant_Cattail, LTS_Plant_Goblet, LTS_Plant_Papyrus, LTS_Plant_RedRice, LTS_Plant_WaterHyacinth, LTS_Plant_WaterLily - all have config errors -
Only have the mod and harmony loaded, please fix when possible.
Appears to be effecting dozens of mods (1.6 version of mod for 1.6 version of the game) that fail to load even the tutorial when they are active.
They cut all plants like normal but after that they just don't do anything.
got these errors on startup: https://pastebin.com/xS9hhZ6m
got these errors moving past scenario screen: https://pastebin.com/QqSNe53r
wishing you luck i love this mod
Full startup log https://pastebin.com/JaNBDxdY
Loading a map returns NullReferenceException at Verse.GenTypes.SameOrSubclassOf in starting policies something something.
- Removed Systems dependency.
- Removed water plant usage from Systems in favour of new water plants code in 1.6.
- Added sowable grass if no other mod already patches this.
Your DubsBadHygiene patch added redundant <comps>.
So i looked at the research and can see the "Pump" is under Stonecutting. But when i researched it, i can still not build the pump?
Any ide way that is?