Space Engineers

Space Engineers

Automated Inventory Sorting
1,232 Comments
GigglyTiger 9 Oct @ 3:12am 
Aslong as there is a convayer to it it should put it in. Now if u have ammo set as sorting in a container, put [Exempt] on the name of the guns and it will fill put NOT pull out :)]
moregohg 8 Oct @ 10:08pm 
I don't see it in the valid commands, but how do i tell my ship to automatically load assaultcannon shells, artillery shells and railgun sabots?
GigglyTiger 8 Sep @ 10:39am 
ow closed game and NOW its updating it xD
GigglyTiger 8 Sep @ 10:38am 
Hmmm when editing the save there is no apex settings im scared i must restart xD
Tommyk 8 Sep @ 10:35am 
yeah, same with me... made a backup of my test-base
hopefully not too much breaks :lunar2019grinningpig:
GigglyTiger 8 Sep @ 10:33am 
Il try it after the update hoping most mods still work xD and im scared.. as the new update messing up my reactor room xD
Tommyk 8 Sep @ 10:28am 
> Please note: There is no "Gravel" type, as it's not in the definition files as Gravel,
> but as a Stone Ingot. If you're having issue sorting gravel, try Ingot/Stone instead.

@GigglyTiger
Yeah, Gravel is a pain...Ingot/Stone... Have you tried that?

There is also a conveyor-sorter (vanilla) that can have a whitelist or blacklist
I use that to push stone out of my mining ship... works flawless

updated version from MunchyG (only need install this OR that and NOT both mods)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593266146
GigglyTiger 8 Sep @ 8:46am 
It refuses to Sort "Gravel" Any ideas why?
Starkwood 4 Sep @ 2:47pm 
thx for this great mod =)
MunchyG 19 Dec, 2024 @ 10:02pm 
I am the unofficial maintainer of this mod my fork can be found over at

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593266146

my fork should function with all current item types, if not, please leave a comment over on my page and I will look into it. There are some issues with the sorting code present in the original code when using very large grids I am looking into that but for now my sorting code is identical to the original and the primary changes are just sorting categories
Lightningtow 20 Nov, 2024 @ 9:29pm 
As of Nov 2024, the mod is working fine for me. If you're wondering whether to give this mod a try, I highly recommend you do. It's soooo easy and helpful, I highly recommend it

Is there any way to sort out Plushies and Space Credits? Also, is there any way to have a container push instead of pull? Basically I have many cargo crates I don't want to have items in them, I only want them to fill up as a backup reserve in case everything else fills up
Crusader 13 8 Jul, 2024 @ 1:44pm 
This mod no longer seems to be pulling inputs(ingots) from production blocks(assemblers), and all the threads/comments seem to be from 2+ years ago, is this mod still being updated?
NightOps 25 Jun, 2022 @ 3:36am 
@Cholarry I don't think you did it right. Pretty sure you're suppose to separate different stuff with commas ( , ). ie: cargo container 1 [Ingot/Iron:P1:53280,Ingot/Nickel:P1:53280]
wellington6012 14 Jun, 2022 @ 3:04am 
Great mod, thank you. Just an FYI, Explosive keyword seems to work as singular, not plural Explosive's' as indicated in your description.
RenegadeCTAC 16 Apr, 2022 @ 9:54pm 
@cholarry I believe your issues is the double command [Ingot/Iron:P1][Ingot/Iron:53280] should just be [Ingot/Iron:P1:53280].

check out this guide:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2232184310

Also this seems to be the most updated version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593266146
LMP Exploit 14 Apr, 2022 @ 3:37pm 
Ive got a slight problem. Im trying to have a certain amount of multiple items in a single container, using the [Item:Amount] command. But i found that only the last command "[Ingot:Stone:6660][Ingot/Stone:P1] is executed. am i missing something?

"
[Ingot/Iron:P1][Ingot/Iron:53280]
[Ingot/Nickel:P1][Ingot/Nickel:53280]
[Ingot/Silicon Wafer:P1][Ingot/Silicon Wafer:53280]
[Ingot/Gold:P1][Ingot/Gold:19880]
[Ingot/Platinum:P1][Ingot/Platinum:19880]
[Ingot/Cobalt:P1][Ingot/Cobalt:19880]
[Ingot/Silver:P1][Ingot/Silver:19980]
[Ingot/Magnesium Powder:P1][Ingot/Magnesium Powder:6660]
[Ingot/Stone:P1][Ingot/Stone:6660]
"
ouch67 8 Mar, 2022 @ 10:09pm 
How can you sort the new ammo types from the warfare 2 update?

I'm noticing the new ammo types are ignoring exempt and split tags as well.

Will this be updated? is the dev even still around?
Crow Pepega 22 Nov, 2021 @ 9:21pm 
So I had Automated Inventory Sorting for about 1 day and I had to remove it from my dedi server because it was constantly rubberbanding us. No idea why any help would be much appreciated
Starkwood 6 Nov, 2021 @ 1:44pm 
nice mod thanks
Tommyk 21 Oct, 2021 @ 3:39am 
@Syphond
If a user does not use names with the special strings like "myCargo01[SteelPlate:10000]"
this mod will do nothing! I guess they will never find out if you not tell them :lunar2019grinningpig:
Syphond 20 Oct, 2021 @ 8:12am 
if used on a server is it an optional system or will it try to work on all players cargo. We don't want to force player into using a system they don't want.
MunchyG 10 Sep, 2021 @ 1:25am 
i have a new update of my economy fix update to add a filter category to the consumables

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593266146
FallenSunGaming 4 Sep, 2021 @ 10:15am 
@cholarry yes it can!
LMP Exploit 18 Aug, 2021 @ 11:03am 
What a great mod. Honestly - this is the dream of every space-autist.

But does anyone know if the containers can still be used as a Conveyor?

In the following example:

Build and Repair System - [Ingot] - Assembler

Can the Build and Repair System still pull from the Assembler?
Tommyk 31 Jul, 2021 @ 6:13pm 
checkrun 01th august 2021 -> all still runs fine for me
* this is a mod, not a script! Just add the mod and name the containers und machines
* use the 'bottle-fix' version (it fixes bottles and replaces original mod)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1301767562
* my little nuts and bolts guide
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2232184310

have fun! :selike: :p2cube: :lunar2019grinningpig:
Bob the Builder 5 Jul, 2021 @ 6:01am 
Should mention, I have it named [Component,Ore,Ingot] Industrial as I'm using the industrial cargo container mod.
Bob the Builder 5 Jul, 2021 @ 6:00am 
Mod works fine for me, [Component,Ore,Ingot] is what I use on my cargo container and after about 5-8 seconds it pulls all ore, components, and ingots.
Tommyk 27 Jun, 2021 @ 12:31am 
checkrun 27th june 2021 -> all still runs fine for me
* this is a mod, not a script! Just add the mod and name the containers und machines
* use the 'bottle-fix' version (it fixes bottles and replaces original mod)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1301767562
* my little nuts and bolts guide
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2232184310

have fun! :selike: :p2cube: :lunar2019grinningpig:
North Tower 15 Jun, 2021 @ 11:07am 
Does this still work?
M4ck 12 Jun, 2021 @ 9:10am 
I used to play with it a few years ago, but cannot get it to work nowadays at all. Can anyone post a FULL name that I would use to get, for example, a Basic Refinery that won't pull Stone no matter what? Including all the ":[]" etc characters, please...
Tommyk 11 May, 2021 @ 1:23am 
@ignis
> Current Chat Commands:
> /sort toggle - this command toggles the automated sorting off or on.

I have not tested this but maybe worth a try? :sehello:
ignis 10 May, 2021 @ 11:57pm 
It's work fine for me. I have a large base, an explorer ship and a miner. I set up to the explorer pull everything from the miner, and process it, the base pull everything from the ships.
But. Is there any way to turn of the shorting temporally? Sometimes I'd like to stockpile/transfer items from the base to explorer ship, but the sorter always pull it back :(
(I dont want to rename the containers, just turn off, dock, transfer item, leave base, turn on)
Thanx
Tommyk 7 May, 2021 @ 4:11am 
@SimonUK: thank you for checking and posting! :selike:
SimonUK 6 May, 2021 @ 4:28pm 
This mod still works as it should as of 00:27GMT - 7th May 2021
Tommyk 20 Mar, 2021 @ 9:46am 
just did a little testride and all works fine
No error in main menu
No error on loading savegame
Went some mining, all normal
Back home all ores get sortet and processed

How did you get the "critical error"? On start? When loading savegame?:manthinking:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2427046472
Thelegend5550 15 Mar, 2021 @ 6:50pm 
critical error, not functioning
Tommyk 9 Jan, 2021 @ 1:56pm 
Quoting Docu: Format is 'Item:Ignore' for example [SteelPlate:Ignore]

Imho you can not ignore with prio. you ignore or you dont...

maybe worth a try? -> [Ore:P1, Ore/Uranium:Ignore]
SillySil 9 Jan, 2021 @ 3:22am 
Something is broken.
Ok, how do you pull all ore except uranium? [Ore/Uranium:Ignore:P1:Ore] doesn't pull anything.

[Ore,Uranium:Ignore:P1:Ore] pulls everything including uranium
Wizard_ice 17 Dec, 2020 @ 3:51pm 
I'm having issues with the mod sorting out: Field oxygen and hydrogen Bottles.
BentoFox 28 Oct, 2020 @ 1:19pm 
For those having issues getting this to work who didn't read the whole mod info, ensure you:
- have "Use Conveyor System" disabled.
- use "Ingot/Stone" instead of 'Gravel' if you're sorting gravel
- modify the name of the object
Tommyk 6 Oct, 2020 @ 9:23am 
@big chungus
this mod never showed in the scipts list because it is a MOD :lunar2019grinningpig:
It works without a programmable block. Just have it included as a MOD in your savegame

If still have probles, just ask again. I think this mod is awesome
cheers
Big Chungus 6 Oct, 2020 @ 7:15am 
This stopped showing up in my scripts list, I've tried reinstalling the scripts, restarting my computer, installing every single fork of this script, but none of them are showing up in my list??
Tommyk 18 Sep, 2020 @ 10:10am 
played SE again for some hours of fun and this mod still works fine!
* Ships will be unload from ore and filled with uranium
* Planet mining ship poop out stone if needed (keystroke - toggle) ONLY stone
* Batteries of ship will be loaded from base when connected
* Rounting through connectors on pistons with Rotors - tested - works just fine
* All routing in my base also still work fine

I will make a little Guide So I do not have to spam the section too much :lunar2019grinningpig:

Here is my little guide. just some basic information. Will be extended. have fun!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2232184310
Vaine 16 Sep, 2020 @ 8:09pm 
dont work at all with me
Daywalker 25 Aug, 2020 @ 4:42pm 
seems not work with Conectors on pistons it doesnt make them empty also id doesnt suck my ship dry
Darkaiser 19 Aug, 2020 @ 2:28pm 
Can this be used to make sure my Assemblers always have Ingots by naming the Assembler with the Ingot tag and amounts? One of my biggest issues is when an Assembler bottlenecks full of one type of Ingot and can't load anything else.
Tommyk 20 Jul, 2020 @ 1:09am 
@SmartBear

Chto ne rabotayet?
Smart Bear 17 Jul, 2020 @ 1:14pm 
Не мешало бы обновить.
Tommyk 17 Jun, 2020 @ 4:14pm 
@MunchyG

I have not played SE in a while and not tested it myself yet but I think it will work.
The Items are not named but refered by class (eg "ore")
Which Items are not sorted? :lunar2019grinningpig:
MunchyG 3 Jun, 2020 @ 9:51pm 
does this work with ecomomy items, if so what is there itemID?