Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

More Research points and increased stages
24 Comments
Chaos Uncensored 10 Sep @ 12:55am 
Having a issue with the increase in the stage cap doesn't work for the 4th stage, ends up limiting that stage to 19 points. Running it with MACE and loading this mod last.
JudgeCeviast 11 Aug @ 1:28pm 
i get 20 points
Lt. Hinz 7 Jul @ 2:55pm 
you say we get 30 points but I only get 15.
=.Masters.=  [author] 19 Jun @ 5:51pm 
30 is more than enough for the start. If you want play top tier units in first mission just find in workshop mod for 999 rp at start.
Helmut Zbigniew Al-bikujaja 11 Jun @ 11:06am 
i only get 30 rp, how can i change it
Tiberius 27 May @ 7:10am 
thanks
SlavTheTom 25 May @ 8:47pm 
updoot plz
Tiberius 24 May @ 9:10am 
pls update
cherchill 24 May @ 7:46am 
update pls
Ty for the Update!!!
Catgirl 23 Mar @ 1:02am 
From my understanding the AI have their own weird method of progression, spawning, and unit deployment
Going into detail on this would make the comment too big, but the basics is;
AI progress at a fixed pace depending on the games difficulty, not the same as you
AI do not have the same spawn stages as we do, instead multiple waves that spawn in until they don't
They have a script that determines the chances of a deployed unit being a certain type depending on the tech level unlocked. E.g an infantry squad has equal chance to be max tech level as it does lowest tech level, even when tech is maxed out
cympalblack 22 Mar @ 3:00pm 
but does the AI also have increased numbers in their stages as well? I also have the mod that lets you conquest vs any faction and they are compatible if anyone is interested
cympalblack 16 Mar @ 9:56am 
1-5
cympalblack 16 Mar @ 9:55am 
stages are the deployment groups... basically the group of units you put in teams for deployment
White 15 Mar @ 3:20pm 
what does the "stages" part of this mod mean? more maps?
ShempMallard 24 Oct, 2024 @ 2:56pm 
@Ivan it is compatible with unlimited CP mod. When you first load mods, make sure this one is loaded last. Start campaign, spend research points, save and then go to extras to manage mods. Deactivate this and unlimited cp mod. Then one by one reactivate them again making sure that you load unlimited cp last. When you load your saved game you'll notice that you now have unlimited cp working. "It's worked dozens of times with countless mod configurations for me.
Catgirl 29 Jul, 2024 @ 4:13am 
The reason this mod is incompatible with a lot of others is because it uses the default economy file. Any mod that also uses that file, for anything, even if it's not explicitly edited, will overwrite it, not function, or cause issues. I like to use the unlimited CP and larger theatres mod which also has those economy files in it. If you want to change the amount of RP you start with, or any of the three resources, find the mod file on your PC, find the economy files, then edit the RP value to whatever you want under research
BBoy610 12 Jul, 2024 @ 7:49am 
update
Ivan 8 Jul, 2024 @ 11:50am 
incompatible with unlimited cp mod
ADM. Samantha Rex 6 Jul, 2024 @ 4:02pm 
update please?
Cholo Q 1 Jul, 2024 @ 11:24am 
Hey bro, would you mind increasing the maximum veteran points to reflect the CP stages available? We can't really fill out the CPs because the army limit is only 550. Would be great <3
Vallhallaschosn 20 Jun, 2024 @ 6:31pm 
my brother speaks the truth
Luthien 16 Apr, 2024 @ 10:25am 
Works well in my mod list
Valhalla 13 Apr, 2024 @ 11:33am 
dont listen to V12b hes a bot