RimWorld

RimWorld

[1.3 - 1.6] PublisherPlus FORK
19 Comments
Pos 4/5 7 Aug @ 4:27am 
@NightmareCorporation Thanks a lot!
NightmareCorporation  [author] 7 Aug @ 2:53am 
@Pos 4/5
Thanks for informing me about the PR here, I don't use github a lot, so I would have missed it. I'll merge it soon and also use the changes in the rework so the v2 of P+ will have Linux support :)
Pos 4/5 6 Aug @ 6:20am 
@NightmareCorporation Hi! Thanks for the fork! Just want to report it won't work on Linux, and I just created a pull request on github to fix that. Do you mind taking a look at it when you are free? Thanks a lot!
NightmareCorporation  [author] 28 Jul @ 12:16am 
@LordBeef21
Not yet! That's one of the features I am trying to work into my rework.
LordBeef21 27 Jul @ 6:46pm 
Hello! Does this allow for editing change notes as well?
CTH2004 27 Jul @ 10:33am 
Thanks! That appears to have worked!
NightmareCorporation  [author] 27 Jul @ 8:49am 
Possibly an issue with the temp folder that is created to store the files that get uploaded to the workshop, I can identify this as breakage in your log:

RimWorld.Dialog_ConfirmModUpload: System.UnauthorizedAccessException: Access to the path '1ed2ea1fa3af2cbda6d94b129af8e71c41ae22' is denied.

I am assuming I won't be able to reproduce this issue on my end. What you can try is to manually remove the temp folder that P+ creates (C:\Users\<YOURUSERNAME>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\PublisherPlus). Maybe the folder has some curious permission issues.
CTH2004 27 Jul @ 8:37am 
ah, a rework, eh? Can't wait!
anyways, I'm not sure about if there is an error, but here's the log:

Also, just remembered, I actually didin't delete the ID on accident, I was expirimenting with the ID. But I used github to retrieve from before the expiriments and the error remains

The main repository: https://github.com/CHTechIndustries/Rimworld-Properly-Extended

The last release that was done via publisher plus: https://github.com/CHTechIndustries/Rimworld-Properly-Extended/releases/tag/3.0.0
The error from when I attempted to publish a branch based soeley on that commit: https://gist.github.com/HugsLibRecordKeeper/6306340e7b2013e91e057afd67c0edd9

The most recent version: https://github.com/CHTechIndustries/Rimworld-Properly-Extended/releases/tag/3.1.2
The error when I tried to publish it: it's similar. Ironicly, it won't upload the log, and gives me an error... gonna try in a bit
NightmareCorporation  [author] 27 Jul @ 5:36am 
@CTH2004
Any errors in the log? Can you push the mod to git and send me a link so I can test it myself?

In other news I am currently working on extending the functionality P+ can offer, but it's turned into a larger rework than originally anticipated.
CTH2004 26 Jul @ 6:35pm 
alright, not sure what is hapening. One of my mods is incompatible with this. If I hit "confirm", nothing happens. Another of mine isn't.

The only thing I can think of is I did inadvertantly delete the published ID, but I managed to retrieve it. It uploads onto steam just fine, but it won't work with publisher plus
CTH2004 27 Apr, 2024 @ 10:59am 
oh, I see the issue! I saw the error, but not what could make it too long, so thought it must be something else. Just saw what made it too long! Thanks!
NightmareCorporation  [author] 27 Apr, 2024 @ 9:40am 
It quite literally reports the issue in the exception itself:
> Path is too long. Path: [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\PublisherPlus\Temp\CHTechIndustries-Rimworld-Core\About\Mod Lists\CHTechIndustries\1.5\Rimworld Extended Properly\Only Soft Requirments\Endling- Last of Their Kind

This is a windows file system constraint, there is not much I can do about it without changing the inner workings of PublisherPlus to move away from creating temp files in the appdata folder.
CTH2004 27 Apr, 2024 @ 9:39am 
okay, this mod is causing some errors. I made a discussion for, well, discussing (go figure) the issues over Here

it involves it not working one one mod, and working on another...
CTH2004 18 Apr, 2024 @ 9:55am 
Yeah it does. Maybe in the future I’ll try to get in contact with the original author of this mod, and expand on it. Or make my own mod with the same functionality, but new code
NRFBToyStore 15 Apr, 2024 @ 8:45pm 
@CTH2004 Sounds great. Ton of modders in the forums, for the right price could make that happen. We'd all enjoy!
NightmareCorporation  [author] 12 Apr, 2024 @ 1:28pm 
@CTH2004
Those do sound like genuinely good feature ideas, but I have issues with touching a code base made by someone else. As it is right now I merely took up the torch to make the mod functional for 1.5, I do not intend to add features to it. I have way too much other stuff on my plate to work on extending PublisherPlus :(
CTH2004 12 Apr, 2024 @ 9:49am 
I love this mod. Quick question though, would you be adverse to adding new features, or is it possible you will? If you are considering that, here's some thoughts:

1. add you name as well to the About File. after all, you've done some of the work too!
2. A way to use "wildcards" (typicaly an asterisk is used iirc). That way, I can block specific things from a group of folders. For instance, "about/modlists/ "folder" /.lnk" (bolded is wildcard) will prevent the uploading of .lnk files, but no other files, from within any folder inside "modlists". Could also be used to prevent you uploading text documents you put in as just little notes to yourself, like "remember to change name of such and such"
3. a way to prevent the uploading of specific file types. Doing this would make you never upload, say, a .markdown file to steam!
codeoptimist 11 Apr, 2024 @ 11:55am 
The best.
The Blind One 14 Mar, 2024 @ 7:03am 
didn't know this existed nor that I needed it but I do now.