MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Revamped Machine Guns
10 Comments
Krotos 24 Sep @ 5:06pm 
Would be nice to get an update. This and your other mods are completely broken with the Clan DLC.
Avlaen 19 Jun @ 7:18am 
im using it with YARW and its worknig, but i dont have the mod options showing up?
Urist McDood 7 May @ 11:44pm 
A bug report with the latest YARW. It looks like the MGs have stopped working and it was working fine the day before the YARW update. Entering a match in an Incubus with 4 T5 Machine guns, they start with the correct range but once I fire them once the range goes to zero and stays at zero. The projectiles don't deal damage unless I'm right against the target, at that point it's the trace-emitter doing damage. Oddly, the projectiles will destroy small rocks in the desert/rocky map but nothing else.
sethharpenger 23 Dec, 2024 @ 8:48pm 
so, i need a chart and an explanation. What happens if yaw and yawc are installed with yarw?
johnhummel99 21 Nov, 2024 @ 7:59am 
By broken I mean they are firing at 300 RPM while they should be at 3000
johnhummel99 21 Nov, 2024 @ 7:56am 
Hope you are still willing to work on this:

The MGarrays specifically the 5x arrays are broken
vanguardian1 10 Mar, 2024 @ 9:35pm 
Dayuuum, wouldn't even think of asking you to go through all that, but thank you for the reply still! o7
LittleTex2112  [author] 10 Mar, 2024 @ 4:18pm 
@vanguardian1 Unfortunately no, as Machine-guns base emitter type is a trace-emitter, the same as lasers. This means its not possible to overwrite and replace the original MGs with projectile based ones which use projectile emitters. If there is ever a solution found to get around this, then absolutely yes would I love to implement this, but its unlikely that'll ever be the case.

The closest that could be done to make "vanilla" MGs projectile based would be to replace them by preventing the actual vanilla MGs from spawning, and then go through every mech variant that has MGs in its default load-out and replace those with these projectile ones. This of course wouldn't really help with your particular case of cross-play with console. Also the amount of work would be massive as I would need to patch all mechs in the vanilla game, and then modded mechs for consistency sake.
vanguardian1 10 Mar, 2024 @ 3:55pm 
Any chance there will be a vanilla styled version of this? I quite often play with console players and I'd love to use this still. :)
GrungleFunkBunk 9 Mar, 2024 @ 11:08am 
Thanks for this, I really do like the ability of doing tick-damage from two clicks away. : )