Avorion

Avorion

TREKORION: Stoneport-Class Command Cruiser | Fe/Ti (8 Slots)
21 Comments
LadyLime  [author] 27 Mar @ 1:31pm 
Yeah I'd love an STO/Avorion-style game for Halo. Ugh.

I have some ships I never got around to uploading, maybe I'll go back and do that some day soon.
Madd Llama 27 Mar @ 12:35pm 
STO was so BAD at launch lol. Wife and I beta tested it and noped out of it. About a few months before Legacy of Romulus came out they kind of hooked me, and then reeled us in after it launched. Still lifetime subbers.

Anyhow, still, thanks for all the hard work you put into these. Allows me to play the Trek-style game that the fans and players deserve. Seriously... why no single=player RPG lol?
LadyLime  [author] 27 Mar @ 11:19am 
Thank you so much :) Yeah I was one of the first few thousand people to even play STO back in the day.

And thanks :) they're mostly kitbashes but I used to do a lot of work to mesh the parts together or edit their appearance to better coincide with a certain aesthetic.
Madd Llama 27 Mar @ 9:13am 
Your designs are absolutely epic. Are you a STO fan? Because I get that impressions when I fly your ships. I LOVE the ships in STO, and it about fried my brain when they started using them in the TV shows.

I completely understand the limitations of the Avorion building system, but this really reminds me of the T5/6 Federation Battlecruiser model.

Amazing attention to detail on all of your models!
Der Liebe Frankie 24 Mar, 2024 @ 5:11pm 
When I replaced the generators that are in the rear cylinders with thrusters, and all the directional thrusters with thrusters, and 2 (left and right, middle) framework in the disk with thrusters, then replaced quite a few framework in the center rear with generators and shields, I got a pretty good ship out of it. It might still need a few generators though. But keeping the dead weight (i.e. generators) in the center of gravity and thrusters toward the outside does help quite a lot.
LadyLime  [author] 24 Mar, 2024 @ 10:18am 
No, that is not the case. Most components get exponentially heavier the bigger they get, though the slope isn't terribly steep. Hence why I leave so many open compartments so you can add gyro arrays and thrusters.
Der Liebe Frankie 24 Mar, 2024 @ 7:49am 
I haven't yet tried scaling-up a ship. I had just assumed that if I have a tiny and very maneuverable ship, that I should be able to scale it up over and over again to maybe 10 times or more of its original size and still get the identical maneuverability. Is that not the case?
LadyLime  [author] 23 Mar, 2024 @ 8:14pm 
Yeah thrusters aren't amazing on large and dense ships, that's when you want gyros - or for ships that don't have large extremities.
Der Liebe Frankie 23 Mar, 2024 @ 8:11pm 
Oh I see there's a lot of gyro arrays - I really haven't used those much. Maybe they do a better job than thrusters would.
LadyLime  [author] 23 Mar, 2024 @ 8:09pm 
If you want to roll better, put thrusters in the saucer's sides. If you want better pitch, put them at the front and rear.
Der Liebe Frankie 23 Mar, 2024 @ 8:07pm 
Aha! That is really handy seeing where the thrusters and directional thrusters are. Actually I only ever use thrusters - they seemed like for the mass they would provide more affect than directional thrusters. Either way, maybe more thrusters at the lowest point on the ship (in the belly) would provide more torque for doing barrel rolls. I try to get the majority of the dead mass near the center of mass, and the thrusters as far away from that center as possible.
LadyLime  [author] 23 Mar, 2024 @ 7:56pm 
there's also a compartment in the rear for a hangar if you remove the door, my titanium ships are fully meant to last until mid-game where you have xanion and trinium.
LadyLime  [author] 23 Mar, 2024 @ 7:53pm 
There are 2 compartments in the saucer at the outer edges, they're meant for thrusters if you add more modules since those weigh it down more.
Der Liebe Frankie 23 Mar, 2024 @ 7:51pm 
Cool! I will try that - that's very helpful.
LadyLime  [author] 23 Mar, 2024 @ 7:48pm 
Yeah it's meant to be a bigger cruiser, so not as maneuverable as smaller craft. You can easily change stuff by simply clicking on the eye on the bottom left of the build menu, the bottom bar lets you single out different block types - frameworks are what are used so people can add modules later on by simply replacing them.
Der Liebe Frankie 23 Mar, 2024 @ 7:41pm 
I still am pretty new to the game, so changing stuff like that wasn't obvious. I still want to take apart the ship to try to add more thrusters if it can be improved. It's not nearly as maneuverable as I'm used to with some other designs I've come up with, but it sure looks nice.
LadyLime  [author] 23 Mar, 2024 @ 7:37pm 
I do it because during my Xavorion run, I really realized I had a huge gap in the early game so I made a few dozen ships to fill all those gaps :)
LadyLime  [author] 23 Mar, 2024 @ 7:36pm 
I make a lot of ships out of Titanium and Iron so that people can build it early on, upgrading them yourself is extremely easy to do.
Der Liebe Frankie 23 Mar, 2024 @ 7:35pm 
I love this design. I modded it by editing the XML file so that there was more Trinium to replace hull and armor pieces, and added more power generators and shields. I provided reference to this page so all credit is yours.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3198276583
LadyLime  [author] 8 Mar, 2024 @ 3:16pm 
:)
Deviantz 8 Mar, 2024 @ 3:10pm 
*Fan girl noises*