Mindustry

Mindustry

Tank Canyon
2 Comments
Red Dwarf  [author] 27 Feb, 2024 @ 8:48am 
@wheresDaMuffin Hey thanks! Your issue is actually an easy one to fix when customizing rules. Just be sure to set the enemy team to Crux (Red Team) if you change to Erekir tech only. The reason for this is when you select Erekir only, it also evidently changes the enemy team to Malis (Purple) which is the AI faction on this map... which causes the tank base to explode and the tanks will have nowhere to go since they can't attack themselves!

Also since Erekir can't craft its own graphite, I added some extra spawns for graphite mining so that you won't be choked out due to this limitation.

I also repaired some of the belts for the purple AI, hopefully I got them all. We'll just blame it on bad AI programming and building practices.
wheresDaMuffin 27 Feb, 2024 @ 6:06am 
Beautiful map! I found some bugs: If tech is set to Erekir, the whole tank base doesn't spawn and waves don't leave the spawn point. Would love if this was fixed, I only know how to play Erekir. Also some belts in the upper left base need bridges over conduits.