rFactor 2

rFactor 2

Shanghai International Circuit 2025
41 Comments
Rotax 9 Aug @ 1:16pm 
Love it !
Rotax 8 Jun @ 4:00pm 
Thank you for this great track and updates !
wallace2031 24 May @ 12:23pm 
Excellent Mod , thank you very much for this great work
Rotax 19 Apr @ 2:45pm 
Thank you - awesome work !
楠木灯女士单推人  [author] 18 Apr @ 8:54am 
Thank you for your like, but I'm sorry that I don't have much time to make these conversion MODs. In fact, Melbourne has been started from 2018 to 2022 (before the PBR shader upgrade), and Shanghai Circuit has also been started from 2022 and completed and released until 2024.
neoprenium 18 Apr @ 2:04am 
I wanted to send you my heartfelt congratulations: your work is absolutely outstanding! I’m a huge fan of your creations and am blown away by the precision and realism of the circuit (unlike my own Ledenon 2024 project, which I ultimately had to abandon…).
d4v1d0s3011 17 Apr @ 12:36pm 
Thank you very much for addressing the issues I raised and adding the formula e circuit the issues i had have been sorted thank you very much.
楠木灯女士单推人  [author] 16 Apr @ 8:22pm 
Thank for your enjoying and points. In this version, I modified the corner angle of Turn 10 and Turn 11 (Different corner angle from the 2012 West Short Alt’s Pit Entry), and slightly modified the ground height and slope. These days, I compared it with last year's onboard and found that the slope of Turn 10 is still a little bit off. I will try to correct it in the near future.
楠木灯女士单推人  [author] 7 Apr @ 9:24am 
Thanks for the feedback. I'm trying to make new "AI waypoint" file for every layout, and I'll try to fix these things. I did a special edition version last month, fixed many issues such as kick when more than 20 players into server, track surface triangle shadow, and other, everything seems to be working fine, and these will also be fixed in the update.

https://www.twitch.tv/videos/2406295454
d4v1d0s3011 6 Apr @ 12:48pm 
The endurance layout doesn't work can you see if you can fix it. But overall the other circuits are very good would be nice with DRS compatibility. Thanks for the track though.
haune90 1 Feb @ 5:23am 
"- GP Layout is a conversion mod, resources from the Internet, it's only used to communicate and learn game"

from the Internet, yep. It's from the Codemasters F1 game ^^
BiggusDickus 23 Apr, 2024 @ 4:37am 
@我是楠木灯女士的狗 not sure the diamond and grid patterns etc are shadow related as I can also see it in VR if I look for it so it is not only external cameras....
快点登陆 21 Apr, 2024 @ 3:09am 
@GarryGanja 🤣🤣That's because the air is dry there and there is some catkins that can be ignite by the spark of the car
GarryGanja 19 Apr, 2024 @ 12:23pm 
Does the grass catch fire at random times?
楠木灯女士单推人  [author] 16 Apr, 2024 @ 6:31pm 
copy that mate, cheers! I will update these after I return from the Shanghai Circuit this weekend.:slimehappy:
schumi21 16 Apr, 2024 @ 11:02am 
I have solved the problem with slow AI.
The AIW file contained the values of AI strength
WorstAdjust=(0.8000)
MidAdjust=(1.0000)
BestAdjust=(1.0250)
I changed it to the standard ones
WorstAdjust=(0.8000)
MidAdjust=(1.0000)
BestAdjust=(1.2000)
Now I can get a good challenge with AI at strength 110-115%
楠木灯女士单推人  [author] 16 Apr, 2024 @ 9:57am 
the problem of moiré on tarmac (looks like grid texture) in the trackside camera is due to "MaxShadowRange" (max quality shadow render range) settings in track loading file, I'll changed the value from 1000 to 1500 or 2000 or higher next update, This may slightly reduce the graphic performance. (In fact, the update on March 31st has been changed from 500 to 1000):slimehappy:

I'm sorry I don't have better way to deal with problem that AI driving slow. All AI driving routes are based on the ones I ran, but I'm not very good at hot lap and run very slowly. It is difficult for AI to run within the track limit normally in turn 2 & 3 because of curve structure, and I will try to run a few more hot laps to record AI driving line.:bbtcat:
BiggusDickus 16 Apr, 2024 @ 4:20am 
@我是楠木灯女士的狗 First impressions of this track are great! Thanks for making it so detailed. I am having a problem however with grid texture on the tarmac that I think someone else mentioned too. This is mainly on the spectator/replay cameras and sometimes it's a large diamonds pattern and sometimes like a closer angled grid type pattern. Pity as it spoils the replays a bit. Hopefully there is a fix? Anyway thanks again for an awesome effort on a track that I am starting to like a lot! Cheers
schumi21 14 Apr, 2024 @ 4:30am 
AI very-very slow :steamsad:
Mars Medina 21 Mar, 2024 @ 3:34pm 
This is a very well done track graphically. At night, even in the rain, you can see the city llights surrounding the track off in the distance. Even F1 who officially licensed the track in the past does not have this level of detail. Looking forward to more of you work.
楠木灯女士单推人  [author] 5 Mar, 2024 @ 10:40am 
Thank you for your feedback. Yes, I watched the live of RDCR and saw the rolling start problem in the live. After checking, it was confirmed that the ENDURANCE layout track information indicated that the starting position of the rolling start was in a non-existent starting area. I fix this problem and added teleport point for quickly skip the rolling start, I have not added a second starting area for the time being, which means that the "short formation lap" mode still needs to run a complete formation lap, which I may improve in the future. Today’s update adds four layouts: "Intermediate", "West Long (E-Prix 2024)", "West Short (CTCC 2011)" and "West Sort Alternate (CTCC 2009)".
Myrvold 1 Mar, 2024 @ 2:18pm 
This track looks so amazingly brilliant in darkness. One of the very best atmospheric tracks I've seen in a long long time.

However. Fast rolling/Rolling start does not work.
Fred Owlpen 26 Feb, 2024 @ 8:14pm 
Fantastic work! Thanks a lot!
ChriZZ 24 Feb, 2024 @ 12:03pm 
wow, nice track, I test in VR, some performance drops noticed cause too many ojects in some parts of the track I think.the track is crazy, not easy (Porsche 992 cup) but fun and nice driving
𝔔𝔲𝔦𝔫𝔱𝔰 22 Feb, 2024 @ 8:08pm 
Amazing work!
neoprenium 17 Feb, 2024 @ 7:49am 
En français :

"Merci à '我是楠木灯女士的狗' pour l'excellent mod du Circuit international de Shanghai 2019 ! Votre travail est vraiment remarquable et grandement apprécié. Ce circuit fait partie de mes préférés, et c'est un honneur pour moi de l'avoir disponible sur mon serveur multijoueur pour le plaisir de la communauté. Continuez votre travail fantastique !"

In English:

"Thank you to '我是楠木灯女士的狗' for the excellent mod of the 2019 Shanghai International Circuit! Your work is truly remarkable and greatly appreciated. This circuit is one of my favorites, and it's an honor for me to have it available on my multiplayer server for the enjoyment of the community. Keep up the fantastic work!"
henri4 17 Feb, 2024 @ 6:04am 
Awesome work - 'DLC-quality' graphics
vava74 14 Feb, 2024 @ 12:25pm 
With the exception of some palpable optimisation issues, this track - as is Albert Park - is DLC level.
And: "no further comments." :-D
falconitage 13 Feb, 2024 @ 10:29am 
thanks so much ! looks really great !
楠木灯女士单推人  [author] 12 Feb, 2024 @ 8:24pm 
Yes, only a few dozen light poles exist near the east straight of the track in reality, they light up S3 and a part of S2 area, start/finish straight is illuminated by light on the pitlane building, there are almost no light poles in other areas of the track.
=================================
是的,现实中只有赛道东直道附近有几十根灯柱,他们照亮了S3和部分S2区域,发车直道由P房建筑上的灯照亮,赛道其他区域是没有灯柱和光源进行照亮的。
nathan12345 12 Feb, 2024 @ 4:00pm 
大佬牛逼!
Phil2Fer 12 Feb, 2024 @ 12:23pm 
Hello and thank you
It 's seems to be a good track in GTE, i have a problem by night there is lights only in sector 3....
Tim 12 Feb, 2024 @ 11:21am 
神!我的神!
b155bostrom 12 Feb, 2024 @ 8:21am 
The very finest. :steamthumbsup:
Thank you for sharing this masterpiece with us.
Bastian Paisler 12 Feb, 2024 @ 8:04am 
looks and feels awesome, but uses quite a bit of resources which causes an unstable framerate.
John vd Geest 12 Feb, 2024 @ 7:44am 
Great track. Thanks for sharing.
On the track side camera, you can still see the grid texture on the tarmac. The track would look even better if you fix that. :steamthumbsup:
快点登陆 12 Feb, 2024 @ 6:57am 
最后一句话属实难蚌🤣
不过赛道质量绝对是顶中顶,第一时间赶来订阅🖐🏻️😋🖐🏻️
WizoneTY3 12 Feb, 2024 @ 5:46am 
大佬nb
dino 12 Feb, 2024 @ 4:42am 
That looks awesome, top tier.
atomed 12 Feb, 2024 @ 3:02am 
One of my favorite tracks! 谢谢