XCOM 2
Tac's Hunker Patch
10 Comments
Lebowskichild 9 Aug @ 11:20am 
Hi @tac.

Thanks for the heads up. I think I will risk it. Thank you for your time and responses.
tac  [author] 9 Aug @ 10:52am 
@Lebowskichild

I don't know too much of the internals of Everyone Gets Hunker Down, so take what I say next with a grain of salt.

Likely there might be weirdness if you do that mid-tactical (in a mission), but if you do it in the strategy layer (geoscape) you should be fine.
Lebowskichild 9 Aug @ 3:05am 
Hi @tac.

I wonder if you would possibly know, if I were to remove the Everyone Gets Hunker Down mod you linked above, mid campaign, and then enabled this mod, would there be any issues?

Thanks for your reply, and I look forward to trying this out.
tac  [author] 9 Aug @ 1:36am 
@Lebowskichild

Sorry I missed your question from earlier. It's been a while since I touched this mod, so I had to review it and cross reference some things to make sure I had the right idea.

The simple answer SHOULD be, yes, ai should use hunker when burning, even those that were not originally able. However, there can be some exceptions dependent on how their ai was set up.

The technical answer is this: if an ai uses TryShootOrReloadOrOverwatch as a behavior option AND they have a hunker ability, they will try to use it.
Lebowskichild 8 Aug @ 1:31pm 
Hello again @tac.

I was still wondering if you could clarify if this mod actually adds A.I. to make the enemies use hunker when burning?
Lebowskichild 4 Jan @ 10:06am 
Hi @tac, or anyone who sees this. Could you tell me, as I'm unsure that I'm understanding correctly.

Does this mod not only add the hunkering ability to all enemies that can use cover, but adds some A.I. that allows them to use it if on fire, even if they don't possess that A.I. in their own A.I. trees?
jat11241976 12 Jun, 2024 @ 6:36pm 
I like this mod, especially alongside of Burning Disables Shooting by Charmed. I don't play LWOTC, but the option to have hunker down put out fire makes it more fair for the enemy. An easy cheat I found, was toss a molotov at a Sectoid, and you don't have to worry about it for a few turns. :steamthumbsup:
T'erissk 16 Feb, 2024 @ 1:43pm 
I did always wonder why the aliens couldn't hunker down, like they could in Xcom Enemy Unknown!
GrayVBoat 8 Feb, 2024 @ 6:00am 
Thank you so much! I've been trying to find a way to edit the config for LWotC but I had no such luck. Really appreciate it!
Sweet6Shooter 7 Feb, 2024 @ 3:56pm 
Glad to see this highly compatible version, and the fire removal. Thanks!