RimWorld

RimWorld

Det's Xenotypes - Boglegs
162 kommentarer
wanda 30. sep. kl. 17:30 
"no one can fuck with Mr. Green!"
V.O.I.D. Advisor L22B 22. sep. kl. 3:02 
Come back when you're a little, mmm, richer.
DetVisor  [ophavsmand] 17. sep. kl. 12:46 
Fixed.
Brett 9. sep. kl. 6:38 
I'm getting the same error regarding the Trader's Guild as limegreenfix.
limegreenflix 6. sep. kl. 8:33 
This is the error I've been talking about: Link to Debug Error for Boglegs [gist.github.com]
limegreenflix 5. sep. kl. 17:59 
I have encountered a debug error that has to do with not having the Odyessy DLC, which has to do with the fact that the mod tries to add the xenotype to the Trader's Guild.

By the way, I'm planning to do a run at some point that involves a Bogleg, a Venator, and an Oni. It's pretty much a role-play thing, because the Bogleg often acts like he's some sort of mob boss when in reality he's just trying to find a direction in his life. I imagine they all first met in what looks like a prison, but worked together to escape it thanks to their teamwork. Dang, that guy's been on my mind for a few days already.
sewnutty 17. aug. kl. 18:15 
Sweet....more debt bondage here we go!!
TurtleShroom 9. aug. kl. 17:55 
Thank you for the update!
Rexachat 7. aug. kl. 0:54 
YYYEEEEEAHAHHHHHH 1.6 is here
LEEEEETS GOOOOOOO
BIGGEST SLAVE COLONY INCOMING
thanks Det
Adorablorp 5. aug. kl. 10:39 
Nvm just saw the github link
Adorablorp 5. aug. kl. 10:38 
Do you have an alternative place for downloading your mods? Steam isn't working for me for this and stoneborn, only giving me 1.5 version.
Foxmaster144 5. aug. kl. 4:54 
so this does not work with CE?
FAT BOSS 4. aug. kl. 19:46 
These guys are literally my favorite modded xenotype. Thanks for all your hard work!
DetVisor  [ophavsmand] 3. aug. kl. 13:40 
They do already spawn amongst them.
Orain 3. aug. kl. 13:36 
Thank you for the update mr. modder. Going to use Xenotype spawner to swap out the space traders with these guys.
Schadock [The Angeloids] 3. aug. kl. 4:01 
not only a 1.6 update but ALSO added content??? ur a blessing my good fellow <3
favleon51 3. aug. kl. 2:52 
get in lad
Red Jones 3. aug. kl. 2:17 
Go on my son
Mocho 3. aug. kl. 1:36 
im bogging so hard rn
DetVisor  [ophavsmand] 3. aug. kl. 1:16 
Mod updated to 1.6.
- Added the Tongo table, a new recreation building that trains social. Costs some silver to build.
bograngles 1. aug. kl. 22:34 
thank you detonation visor, may you prosper in life.
DetVisor  [ophavsmand] 31. juli kl. 14:42 
Because it's still being worked on, have some patience.
ALskee 31. juli kl. 14:23 
update? the others are, why is this one not?
LioTheManlyBadAssHero 27. juli kl. 5:29 
Update when?
Church.exe 25. juli kl. 15:13 
FYI according to the CE mod compatibility list this has been patched on their side. Not sure how steam handles links so I won't link to it directly, but you can find it incredibly easily by just going to the Combat Extended github page.

To be specific, Det's Energy Weapons, Det's Boglegs, Det's Half-foot, Det's Keshig, and Det's Venerators are all of Det's mods that are listed. (assuming the "Det's ______" naming scheme is consistent)

If anyone knows whether the other xenotypes are compatible and didn't require any patching or anything (and thus aren't listed on the compatibility page because nothing had to be done for them) I'd encourage you to go to the Github and either submit a PR (if you know how) or make an issue saying that you know they are compatible and they should be added to the list.
Archer 24. juli kl. 20:14 
"Come back when you're a little, mmm... richer!"
Grayfang 24. juli kl. 14:28 
thanks for being such an active mod creator. In a game like Rimworld where mods = replayability, seeing people like you actively make and update mods is quite nice!
PremierVader 24. juli kl. 14:14 
The best boys
Edible Eyebrows 24. juli kl. 9:49 
By far the coolest custom species! Looking forward to the 1.6 update (no pressure!).

10/10 will open a dodgy swamp casino again.
muggy 23. juli kl. 11:52 
not here to hound for an update. just to give encouragement. you make some of my favorite rimworld mods and boglegs are up there for sure. keep it up!
Rexachat 23. juli kl. 10:40 
yes but when? I'm sorry but I have to let my botsleg empire bloom again
DetVisor  [ophavsmand] 23. juli kl. 0:00 
Yes as I said a few comments down.
Rexachat 22. juli kl. 23:59 
Sorry if this is an annoying question, but are there any plans for the 1.6 update?
Cringe Shaymin 21. juli kl. 9:01 
Would be cool if boglegs were added to the new Odyssey Trader’s Guild faction when this is updated to 1.6
Schadock [The Angeloids] 21. juli kl. 6:39 
this is still one of my favorite xenotypes. cant wait to make a bogleg space empire or a bogleg swamp fishing village
Bobbarækus 18. juli kl. 10:34 
Thank you very much Det, I really like your mods.
DetVisor  [ophavsmand] 18. juli kl. 7:18 
Yes, as I said under other mods, all my mods will be up to 1.6
Gropus 18. juli kl. 7:16 
is this mod planned to be compatible with 1.6 no pressure i just really like the mod
Wolfette 16. juli kl. 9:56 
I will add in that I don't Boglegs often but I do see them and they appear in everything for raids to trade caravans, the later fittingly as the the trader themselves!
Bobbarækus 15. juli kl. 19:58 
Not that I can think of. I have several new xenotypes and races, maybe one of them required a framework, but I see rotfish more than baseline humans, sometimes minotaurs, genies and imps, hussars often in caravans but never seen a bogleg.
DetVisor  [ophavsmand] 15. juli kl. 11:11 
They're honestly not that rare, that's quite peculiar, do you have any mods that change xenotype spawns?
Bobbarækus 15. juli kl. 10:57 
Oddest thing, I've had this mod enabled in my game since 1.4 but I don't think I have EVER seen a bogleg in my game. Not in raids, not in caravans. Wonder if I've been doing something wrong or if they're just that rare.
Mr.polopogers 14. juli kl. 5:48 
works fine for 1.6 i think
PremierVader 17. maj kl. 9:39 
CE is compatible now
Maple38 4. maj kl. 11:04 
CE has a built-in patch for this, probably worth updating the description.
Lambda 21. feb. kl. 1:56 
the boglegs are beautiful and sexy, how could you not want them in your game???
Solstice Initiative 21. feb. kl. 1:43 
Mmmmmm... This doesn't look very appealing for my save, I think-

The brass knuckles in question, practically waiting for use with martial art mods:
Teutón 13. feb. kl. 12:52 
This is just dutch people!
DetVisor  [ophavsmand] 4. jan. kl. 19:27 
Bogleg propaganda.
kirb 4. jan. kl. 19:06 
these guys are genuinely consistently gigachads and i cannot stress this enough