RimWorld
Det's Xenotypes - Boglegs
114 коментара
DetVisor  [автор] 4 ян. в 19:27 
Bogleg propaganda.
kirbcake 4 ян. в 19:06 
these guys are genuinely consistently gigachads and i cannot stress this enough
Schtahl 20 окт. 2024 в 16:19 
It may sound strange, but this xenotype would be interesting for fantasy builds.
Naraxa 29 авг. 2024 в 8:57 
This is a very cool mod! Like all your other xenotypes these have a lot of work and passion put into them, so great work on your part! I'm curious, how is nutrition for the stored blubber hediff measured? Does 1 nutrition = 1% of the food bar or is it based on some other metric?
Church.exe 24 авг. 2024 в 15:49 
As of 2 months ago yes, there is a compatibility patch in CE itself. This and Det's Energy Weapons are the only two of their mods that are listed on the CE compatibility list though, so the others still may have incompatibilities.
KIRILOCS 14 авг. 2024 в 12:59 
CE compatible:steamthis:
Chesse5552024 5 май 2024 в 14:07 
Good work make so vanilla.
S.T.A.L.K.E.R. 29 апр. 2024 в 15:34 
The genes are very cool and balanced i wish more mods are like that adding cool xenotype without mega bloat 10/10 mod
S.T.A.L.K.E.R. 29 апр. 2024 в 14:25 
Time to... UNBENCH THE KENCH! rofl hahah , thanks for mod
hankMODE 26 апр. 2024 в 10:40 
this mod fills such a great niche of extra xenotypes that don't dominate over any of the vanilla ones... really great!!!!
DetVisor  [автор] 24 апр. 2024 в 23:53 
Best I can think of right now is Regrowth: Swamp
Lambda 24 апр. 2024 в 22:03 
Are there any good modded swamp biomes to play these guys in? :spiffo:
MadArtillery 20 апр. 2024 в 15:11 
Blubber is one of my fav genes from any mod. Really well done!
Tincan Man 17 апр. 2024 в 23:26 
Love these disgusting assholes. Great mod.
Bondrewd 15 апр. 2024 в 23:47 
Time to... UNBENCH THE KENCH!
Punch 13 апр. 2024 в 2:20 
Finally, my swamp folk base can have more than just Subbox
SonicPaladin 11 апр. 2024 в 22:01 
Tahm kench mains, Rise up
Visandar the Unliving 29 март 2024 в 18:52 
Was confused as to why the blubberstorage gene did not store 40 nutrition, when displaying such.
Thankfully i was informed as to how it really works.
For those wondering as well the blubber gene allows a pawn to store up to 0.4 nutrition, which is about half as much as a packaged survival meal for those interested.

I thought my pawns unstarvable with 40 nutrition, yet i was mistaken

great mod, some nutrient storage never goes amiss
DetVisor  [автор] 24 март 2024 в 15:38 
Updated for 1.5, also fixed a few bugs.
Grim 10 март 2024 в 11:27 
the river king has come to the Rim
yeomeny 6 март 2024 в 12:27 
"Call Me King, Call Me Demon. Water Forgets The Names Of The Drowned."
nikbro2010 5 март 2024 в 7:29 
the render looks like that gangster sponge bob image
Ani 25 февр. 2024 в 7:00 
Tham Kench hanging out at my base now. Nice
MadArtillery 23 февр. 2024 в 14:51 
These guys seems pretty cool!
WhiteGlove 16 февр. 2024 в 15:19 
My Dracul Master finally found his people LMAO
I can see him being great friends with a bogleg
DetVisor  [автор] 5 февр. 2024 в 10:02 
Optimization update.
[The] Force 4 февр. 2024 в 20:20 
Basically just gonna have to add every xenotype you make huh?

Love them all, thanks for these delicious(ly vile) boggo's
BerserkOlaf 2 февр. 2024 в 3:27 
That poster guy gives off strong Swamp Morshu vibes.
DetVisor  [автор] 31 ян. 2024 в 12:47 
I fully support killing them, they are meant to be evil and gross and nasty.
Flashbang Suppository 31 ян. 2024 в 10:14 
Downloading this shit just to have Tahm Kench cosplayers harass my prisoners with a set of knuckle dusters.
Didn't know I wanted this particular thing to happen until I saw the artwork.

P.S. They deserve it they killed many chickens with a mortar strike.
Vartarhoz 30 ян. 2024 в 9:27 
These Knuckle Dusters spawn too much in enemies. Is there way to make them spawn less?
Pitts 29 ян. 2024 в 10:31 
prisoner arena (continued) can make animals fight each other.
Gamercodeleo1 29 ян. 2024 в 10:30 
@DetVisor, Maybe have them spawn more in slaver raids? Seems to fit with their xenotype.
Matsay 28 ян. 2024 в 17:51 
@DetVisor There's a framework for that on the workshop, from memory it was rather well documented. No one ended up using it much tho...
DetVisor  [автор] 28 ян. 2024 в 14:56 
Bold of you to assume I'd know how to do that, lmao
xXAntrexXx 28 ян. 2024 в 14:10 
Det please make a new ritual for animal combat!
DetVisor  [автор] 28 ян. 2024 в 8:06 
@Daedalus Should be fixed soon.
niewielebrakowalo 28 ян. 2024 в 7:41 
is it based on tahm kench from league of legends?
Daedalus 28 ян. 2024 в 4:27 
hey there, thanks for your great xenotype-mods!
I'm currently translating the Boglegs, and it seems, that they have an untranslateable string. The stored blubber shows the "nutrition stored" amount in the tooltip. This string has no translation key.
DetVisor  [автор] 28 ян. 2024 в 0:46 
Yes, it does not work on any other bodypart.
TheRedPriest 27 ян. 2024 в 11:20 
is the knuckle duster headriff meant to be applied to the Head
Paolini 27 ян. 2024 в 9:35 
DISGUSTING i love it more prisoners to torture
Average Genestealer 27 ян. 2024 в 6:54 
@Enderking I know how to do that but I don't know how to upload mods.
Average Genestealer 27 ян. 2024 в 6:49 
I can see blubber storage being useful for cannibal colonies with nutrient paste.
Vanilla OnlyXD 26 ян. 2024 в 20:05 
Is this Tahm Kench?
chrisque1 26 ян. 2024 в 19:33 
We need a better prisoner arena mod
TurtleShroom 26 ян. 2024 в 18:25 
Well they look like Morshu and act like Hutts. This is a compliment, BTW. I love Wario-themed things. I'd play "Pizza Tower" if it it didn't have that big distracting box of the chef's face in the top-right corner.
DetVisor  [автор] 26 ян. 2024 в 18:02 
They "are" not anything, they're just a xenotype inspired by the trope of "fat greedy race" which includes Hutts.
TurtleShroom 26 ян. 2024 в 17:57 
So the real question remains: are these Hutts or just Morshu?
DetVisor  [автор] 26 ян. 2024 в 17:31 
Vanilla Psycasts Expanded - Puppeteer.