Victoria 3

Victoria 3

Economic and Financial Mod (E&F) - V4
938 Comments
Godless Stalin 17 hours ago 
I needed that update, thanks
RobS 27 Sep @ 12:15pm 
For whatever reason this mod causes the society panel to go out of whack, in particular the fervor value. It crashes if you look at europe with the panel open. I've unsubscribed, and deleted the mod folder then re-downloaded and the problem still persists.
smirkyshadow 26 Sep @ 5:22pm 
I really enjoyed this mod, but I don't think I'm gonna play with it again, at least for now. The mod itself is really good, but I personally hate how finnicky the currency system is, like how I lost the Drachma when I formed Byzantium, but the current system where it automatically changes you to the currency you should be really hurts my gameplay experience, because I can't even use fast enact, or law enact to fix what currency I have

This mod though is filled with so many amazing features I honestly think should be in the base game (like especially different currencies, and currency strength), and I hope you all continue to make the mod better
Sarpedon 26 Sep @ 9:45am 
Hi. when i get a notification for national awekining it shows event name as in its in text file in events rather than a roleplay event. weapons company also problematic when i play as persia. it shows as company_basic_weapons_dynamic_name_tag. how to fix this?
darkka129 26 Sep @ 1:28am 
Damn, one of the best mod ever. Now can't play w/o it. And by the time of new update, EU5 will be released as well :(
VISIGOTH 25 Sep @ 9:07pm 
this is the best mod ever, i literally cannot play the game without it
waldrich 25 Sep @ 3:56pm 
The game makes no sense without this mod... waiting for the new version! Thank you @EBTX_ !!!!
ricardo.poter 25 Sep @ 1:55pm 
Thanks for the information, EBTX_. We are all adults and we understand the problem. I expect your new patch until november. Meanwhile I Will play the 1.9.8 rollback of victoria 3. Without your mod the Game loss value
Arth Kaeros 25 Sep @ 11:36am 
Roger that. Well, will play 1.9.8 then, and try Eastern European stuff after that. If anything, will contact you in Discord.

Good luck, hope everything will be fine, and waiting for the new version soon!
Arth Kaeros 25 Sep @ 9:59am 
waiting for the update, the game makes no sense for me without it 🫥
Yongmay 25 Sep @ 2:22am 
Author, could you please update it now?
The Man 24 Sep @ 9:13pm 
WOW. What a gem.
sfingers02 24 Sep @ 2:54pm 
New update causes a crash to desktop when opening the cultures menu or scrolling out while in the cultures mapmode
Mellians 24 Sep @ 4:59am 
Dear author, please update the mod.
LivedOnce 20 Sep @ 9:38am 
Or, for 90% of the questions, don't be a moron and read older replies.
Lemons 12 Sep @ 5:31am 
For all questions please join the Discord which has more active responsiveness
qi的小号2 11 Sep @ 6:04am 
Excellent mod, but it is recommended to add foreign exchange controls in the national storage. Otherwise, I could exchange silver for Russian iron ore, sell it to a British warehouse for pounds, and ultimately convert it into gold.

建议加入国家仓储中的外汇兑换管制,否则我可以用白银兑换俄罗斯的铁矿卖给英国的仓库兑换成英镑再换成黄金,在十九世纪倒买倒卖还是太先进了
waldrich 3 Sep @ 4:54pm 
This. Is. The. Best. Mod. I've. Ever. Seen.
aek.aykut1 3 Sep @ 2:18pm 
Hello friend. I'm trying to translate your mod into Turkish. I've worked on nearly 9000 lines. I'd appreciate it if you could help me.
smirkyshadow 2 Sep @ 10:07pm 
I lose drachma after forming byzantium please fix :(
Inboundshail 2 Sep @ 8:21pm 
Great mod! I was really enjoying how much it adds to the game until I found a bug where some buildings stop producing a good/ are not able to produce a good, which was game breaking :( . Any solution to this?
Blueocean 2 Sep @ 7:00am 
May I know what to do once Central bank reach 5000 level and there is now shortage of currency?
kickdrum 31 Aug @ 4:42am 
The AI prob can't handle this system, can it?
zzz 31 Aug @ 12:01am 
HI , I found that with this mod glass factory cannot produce glass. Does any one meet the same problem??
359AML 30 Aug @ 8:24am 
@R4smR I know but the laws are locked at the start of the game because no interest group wants any of them. How does this change?
LunatikTaktik 26 Aug @ 7:20am 
Has anyone encountered the issue where tax information disappears? It simply doesn't get read, meaning the economy doesn't take these numbers into account. This happens when adopting the Empiricism technology.
R4smR 🍞 22 Aug @ 2:28pm 
@359AML you can change the law through the economy menu found under the budget tab and scrolling down
Monody_. 18 Aug @ 2:13am 
First of all, thank you very much to the author.
1. The trade systems in 1.8 and 1.9 are completely different. Could you please explain what the purpose of having a strong currency is? In 1.8, I understood that peer-to-peer transactions were possible, but that’s no longer the case.
2. In 1.9, owning another country's currency is completely useless because they haven't signed a treaty with me, and I can't purchase their warehouse goods. When I try to sell the currency, the central bank of that country fails to sell it because they don't have gold or silver.
3. If a country uses one currency before transforming and another after transforming, can this resolve the currency issue after transformation? Additionally, after transforming, my currency overlaps. I noticed this is related to mainstream culture—the more mainstream culture you have, the more your currency overlaps.
359AML 17 Aug @ 7:51am 
How do I get interest groups to care about the new laws? I want to switch to fiat currency. :income:
Imperius 17 Aug @ 3:42am 
There is a problem with the Greek drachma currency being converted to the uni(¤) when the country changes to Byzantium. PLS... Fix it pls...
DivineEnema 16 Aug @ 4:55pm 
I agree with Sesadre, the AI art isn't good.
Sesadre 15 Aug @ 1:55pm 
What's with the AI art? so many public domain options for art (especially from this era!) and you choose to use AI slop? :steamfacepalm:
勥烎菿奣,巭孬嫑昆 14 Aug @ 6:27am 
聪明,智慧的作者,为什么畜牧场无法正常工作,所有国家都没办法。
Woutermans 13 Aug @ 2:33pm 
Is it just me or is it impossible to switch PMs for all buildings of a type? The options are greyed out for me. It seems to only be possible in the buildings registry. Before 1.9 this wasn't an issue as far as I can recall
-gensen 13 Aug @ 2:06am 
how can i sell others currency
Avex 12 Aug @ 11:19am 
I found it thank you
why all my construction sector goes private
EBTX_  [author] 9 Aug @ 12:04pm 
Avex
Market panel, global tab
Avex 9 Aug @ 10:40am 
I cant find the forex?
UpTheArts 8 Aug @ 2:15pm 
Hello Mighty Creator @EBTX_, have you considered making a "lite" version of the mod for the many players without powerful enough computers?

For example, instead of 95+ types of currencies, perhaps the top 10-15 already creates a fun enough simulation?

Thank you! I look forward to being able to enjoy your great work one day. :)
XuanYuan_YunBai 5 Aug @ 10:08pm 
Report a serious bug: any country that doesn't have a stock exchange at the start (I tried playing Japan or Switzerland) will be unable to recruit after they get a stock exchange, rendering the system useless. I suspect this is because the stock exchange has too few recruits.
Francisco 5 Aug @ 6:46am 
What does it mean when a banki consolidates his position but no country is visible?

When a country is mentioned I see it means they bought the debt of some other country.

Does this mean they bought my own government debt?
Minimax1 2 Aug @ 7:15pm 
trade centers are very balanced, 10/10 would create a ponzi scheme again
Nidavellir 2 Aug @ 6:09am 
Revolutionary mod! An aside - historical curency is wrong for all scandinavian countries; Norway had both bourse and central bank at game start. Would be great with possibility to create monetary unions as was common towards end of 1800s. Great mod! Please keep up the great work!
AsaiAyane 1 Aug @ 5:32pm 
There is a bug that private bank invests in private construction sectors excessively. It wastes construction points.
USS Salt Lake City 29 Jul @ 12:15am 
Just reporting a bug: the revenue and expenses from transfer goods calculate correctly but the tooltip shows an error and doesn't display the number.
JakeTheUnicorn 27 Jul @ 4:56am 
could you spilt the stockpile mod. the money part is hard but the stockpile is basic and would be great
Adrian 27 Jul @ 1:33am 
Hello, are there any console commands in mode? Especially interested in inflation
dek 25 Jul @ 11:22pm 
So, anyone actually played these weaker nations that are not recommended? Is it really unplayable?
Thijser 20 Jul @ 10:57pm 
I'm dealing with an issue where it appears that all of the UK's banks are all making construction sectors, all of these construction sectors are causing for some reason my normal construction sectors to only be focused on private sector as well (LF economy). Is this normal? Is there any way to recover from having 0 public construction remaining?