Avorion

Avorion

[2.5.2+] Xavorion: eXtended Faction Packs
11 Comments
DreckzTV 29 Aug @ 4:35pm 
@LM13 Love all the work with Xavorian so far...

I've been testing sector load times and noticed that sector load times do become an issue with enough installed (even the optimized ones) and being choos-y is important.

I ended up disabling this mod and I feel like it ended up reducing sector load time and hitches especially when a craft warps in

i've been trying to use chatgpt to figure out solutions lol but just wanted to point it out!
LM13  [author] 27 Aug @ 10:47am 
@Prophet Of Merci

Should work up to game version 2.9.9, without forcing it. Not sure why any warning would show up
Prophet Of Merci 15 Aug @ 11:18am 
@LM13

Does this mod still work as of version 2.5.9?

Guessing i have to force it to enable the mod ingame.
LM13  [author] 13 May, 2024 @ 6:51am 
@andyevans

This mod depends on full Xavorion overhaul, which replaces spawn system and galaxy generation to allow arbitrary faction packs. I see two possible issues you may have:

1. Some core part of Xavorion has been disabled, there are probably errors in console/log
2. You've enabled it on existing Xavorion save file, and factions you meet have already been generated at this point - so they still use vanilla procedural designs. New factions, far away in galaxy should use your enabled faction packs instead.
andyevans 11 May, 2024 @ 3:18am 
I am having trouble seeing any of the factions from my enabled faction packs in-game. I have a lot of packs activated and have contacted perhaps a dozen different factions and no packs have shown up as yet. Am I missing something?
LM13  [author] 11 Apr, 2024 @ 3:11am 
@Runswithfoot

Any faction pack works
Runswithfoot 10 Apr, 2024 @ 11:57pm 
Does this only work with Brankor faction or does it support others too?
LM13  [author] 26 Mar, 2024 @ 6:50am 
@kirbcake

Thanks, there's not much I can do about that ship, but missions can be tweaked.
kirb 22 Mar, 2024 @ 2:44pm 
A little bug report: One of the ships from Brankors pack 5 is not able to survive existing in a Xavorion environment due to lacking enough energy for any ship systems like life support or thrusters, and thus will always die when spawning in any circumstance.
The ship in question: https://imgur.com/kOp2gmK
This one's from the lady adventurous mission but I've also gotten it in a couple ship transfer missions and seen a few military spawns that obviously got stomped by pirates.
Enlonwhite 17 Jan, 2024 @ 4:45pm 
I was concerned on the idea of a Iron faction spawning in a non-iron area, then I remembered how sector tech lv works, and how crazy things are in general.

I dont need to worry the Progression system is just different in Xavorion Extended.
Deviantz 15 Jan, 2024 @ 11:35am 
Thaaaaaank you.