Stellaris

Stellaris

40k Age of Indomitus
491 kommentarer
Aurelias  [ophavsmand] For 5 timer siden 
@tyrant What one? I might take a look.
Aurelias  [ophavsmand] For 5 timer siden 
@Atomsmasher927 yes that is whats causing it we tested it awhile ago to find what was causing it its something the base game places when you seem to either swap a planet class or colonize from scratch no idea why paradox did this but been searching for a way to cut it off at its roots ever since.
Atomsmasher927 For 9 timer siden 
@Aurelias yes there is a city district building there. And that never seems to go away so would the issue be stemming from that? Because it does this at the end of the month/ start of the month. I wonder if there is a tool that allows you to see all the events of the game as they happen. That way it would tell you why its always at the month tick that it happens.
Tyrant For 12 timer siden 
I downloaded the new slots mod that was recently popular, might be the issue. I tested with all of your planets and it crashed each time, guess that mod author will need to add compat with this mod or vice versa
Aurelias  [ophavsmand] For 14 timer siden 
no other planet types?
Aurelias  [ophavsmand] For 14 timer siden 
If you have any outdated or broken zone and slot mods present it will. Does it only occur with the forge world?
Tyrant For 16 timer siden 
When a mechanicus forge world is created when you select the main district to select a specialization it crashed the game 100% of the time.
Aurelias  [ophavsmand] 3. okt. kl. 14:57 
I have tried fixing this so many times
using events, effects nothing seems to want to play ball.
Aurelias  [ophavsmand] 3. okt. kl. 14:57 
Its actually base game 4.0 issue theres only a workaround i have found unless the condition in your case is different which I doubt it will be. does there happen to be a regular city district on the world your trying to work on.
Atomsmasher927 3. okt. kl. 14:31 
So I talked about this a while ago and I just booted up the game again to see if the issue was resolved but Im still having issues with the forge worlds deleting all buildings after they are built. When I watch it it looks like everything seems to have an O with a / through it after each month for an in game day. Its really annoying and the only reason why I dont like this mod. Please fix this I want to build titans so bad!!!!!!!!!!
Peashooter 29. sep. kl. 5:15 
cause i choose the great crusade origin and stuffs got all techs but the ascension perk isnt there, i had all the required dlc too, maybe a tutorial on how to get the perk would be nice, tyvm
Peashooter 29. sep. kl. 5:13 
hello it seems that the ascension perk for the imperial world is missing from the list and i cant find it, is there anything i can do?
Aurelias  [ophavsmand] 28. sep. kl. 20:30 
Maybe in time when I actually buy the DLC and take it apart more thoroughly
Depth 28. sep. kl. 14:39 
Came upon this mod it's really cool do you plan on experimenting with the new SotS shroud mechanics?
Rastek 28. sep. kl. 2:05 
Pretty sure one of the last updates just broke my saves. RIP
Aurelias  [ophavsmand] 28. sep. kl. 0:48 
sorry what?
Shepard 28. sep. kl. 0:42 
mod not work o last version, just simple stellaris start
Aurelias  [ophavsmand] 27. sep. kl. 21:58 
good to hear!
sigilstone17 27. sep. kl. 21:09 
hotfix fixed crashing on startup
Aurelias  [ophavsmand] 27. sep. kl. 20:16 
A buggy tech file for Necron weapons
the cost wasn't reading correctly
ShadoWolf2163 27. sep. kl. 20:16 
still verifying it'll take a lil while
Aurelias  [ophavsmand] 27. sep. kl. 20:15 
it work?
ShadoWolf2163 27. sep. kl. 20:15 
what was it that was causing it?
Aurelias  [ophavsmand] 27. sep. kl. 20:15 
made sure you got rid of the entire mod including the .mod file?
ShadoWolf2163 27. sep. kl. 20:14 
sweet
ShadoWolf2163 27. sep. kl. 20:14 
its still happening, re-verifying files after download to be safe
Aurelias  [ophavsmand] 27. sep. kl. 20:13 
Managed to recreate the issue, It is solved now should work without a hitch.
Aurelias  [ophavsmand] 27. sep. kl. 18:48 
Because I cant recreate the issues
Aurelias  [ophavsmand] 27. sep. kl. 18:47 
Just pushed out a hot fix for it hopefully. Might have failed too update from my end to steam last night with the patch. I suppose we'll find out soon
ShadoWolf2163 27. sep. kl. 18:09 
trying to start a new game now just crashes the game
ShadoWolf2163 27. sep. kl. 17:45 
Posted issues the most recent update has in the 'Bugs or Crashes' thread. verifying file now to see of it helps.
sigilstone17 27. sep. kl. 12:12 
latest update made mod unusable on Linux. game crashes on start up now
Anton 27. sep. kl. 10:16 
do i need dlc to play thgis mod
Aurelias  [ophavsmand] 27. sep. kl. 3:51 
There is no guide but using the Ascension perk "Imperial planet designations" to unlock the decisions will allow you to build your worlds into whatever you want.
SucceededMist 26. sep. kl. 5:30 
is there any guide on how to create the other planets or the prerequisites to get the decision for other planets like Mechanicum
Aurelias  [ophavsmand] 25. sep. kl. 23:19 
They are given to you based on origin yes, found through decisions tab
SucceededMist 25. sep. kl. 13:52 
So do your terraform for the different planets, get them through decisions or is it based on origin
GoldenGaming85 25. sep. kl. 4:23 
This needs an update for the current version-
timbrown10 20. sep. kl. 12:30 
This is very good. Ive played acoupla games and it breathes fresh life into the game. Cheers, thanks a lot. You done well
Aurelias  [ophavsmand] 17. sep. kl. 1:55 
No that's not a feature. But i might look into that one its a good idea.
Midiray 16. sep. kl. 7:08 
Is the map meant to load with premade empires, or is that not a feature of this mod?
GoldenGaming85 13. sep. kl. 7:27 
Is there going to be Primaris research and actual Space Marines? I mean we surely have Interceptors and other ones but never seen normal Tactical ones as Primaris, besides Mark 8.
mathekian  [ophavsmand] 6. sep. kl. 6:13 
Hey Atom, join the discord server (check description) and send us the logs. We'll try and help out.
Atomsmasher927 3. sep. kl. 20:43 
For some reason when I build on forge worlds the buildings keep disappearing after a few days and its really annoying. Same thing with districts.
Warmaster Horus 3. sep. kl. 10:51 
finaly
Aurelias  [ophavsmand] 1. sep. kl. 0:28 
Yes
pingship 31. aug. kl. 23:34 
Is it compatible with NSC3?
Aurelias  [ophavsmand] 27. aug. kl. 22:06 
Using all the techs and buildings that make the jobs available that produce strategic resources, gene seed military goods ect.
babanin97 27. aug. kl. 5:21 
Как получить новые стратегические ресурсы для создания новых юнитов?
Nagash 25. aug. kl. 1:37 
hey i seem to have come across an issue with necrons where there jobs are requiring drones however the new update means that it will not ever create drones only workforce but all necron jobs are only designated to drones and therefore never being filled.