Stellaris

Stellaris

40k Age of Indomitus
Showing 1-10 of 73 entries
< 1  2  3 ... 8 >
Update: 23 Oct @ 9:16pm

Fixed an issue with species classes causing a crash when selecting "City & Room" in empire creation.

Update: 20 Oct @ 2:40am

( Removed A rouge culture file )

( Adjusted another locator for dreadnought )

Updated for 4.1.6

Update: 18 Oct @ 7:00pm

( Weapon Locator fix for Devastator XL Bow )

Nothing else

Update: 18 Oct @ 4:35pm

( Meshes Fixed For Dreadnought Devastator XL Bow )

The ship will show up in designer and display normally now it ain't broken anymore.

Update: 15 Oct @ 7:29pm

( Adjusted prerequisite for Promethium Silo )

( Adjusted prerequisite For Logis vault. )

No other changes not swapping version for this adjustment.

Update: 15 Oct @ 2:40am

Updated for 4.1.5

Integrated Reise's Shipset with a mix of Compatible ships for NSC compatibility from Strik doggos Classic
"We are the Imperial Navy" Ship set Mod.

( Fixed a GIANT 4.0 issue with districts resetting after a week or so after a planet class was changed)
Is an Overwrite tho so maybe not worth but we'll see.

( Also to add to the above the City districts you build leading up too the world change into say a small hive world will transfer over at a ratio of 1 to 1 so if you have 10 city districts before you upgrade into a hive world you'll have 10 hive districts when that project finishes, this only applies to city districts for each world types equivalent atm. )

( Added an Entire Necron Ship set that is NSC3 Compatible. Cheers to The Wandering Modder For letting us use his mod )

( Also Changed GFX for Macro Cannons they now look more aggressive when firing and BRIGHT when hitting their target.)

VERSION 1.4

Update: 28 Sep @ 1:39am

Updated Thumbnail

Update: 27 Sep @ 8:09pm

Patch to fix startup crashing and techs stopping star base and starting ships spawns.

Update: 27 Sep @ 6:28pm

Attempt 1 hot fix patch cleaned up tech, weapon, interface, gfx and localisation files.

Previous patch could have been a possible fail to upload entirely

Update: 27 Sep @ 4:50am

As below adjusted strat resources max storage hotfix