RimWorld

RimWorld

Nomad Scavenger
98 kommentarer
Cam 25. aug. kl. 12:36 
Great mod to check out with the new DLC, this deserves an award spam. Thanks for your hard work dev.
dagoonite 29. juli kl. 20:17 
@ DuckGoosebear PrairieDogLover That's kind of what I figured. I was hoping for technotribals nomads IN SPACE, but this is still awesome!
DuckGoosebear PrairieDogLover 29. juli kl. 18:14 
@dagoonite nope, they're more like tribal gears than spacer
dagoonite 29. juli kl. 17:57 
Hey, thanks for the update! Odd question: Do any of these offer vac protection?
Argón  [ophavsmand] 27. juli kl. 12:57 
That's nice for the time being. I think I will update the mod in these days though. I've been having setbacks with other stuff.
UltraEmailMan 26. juli kl. 14:12 
Mod seems to be working fine on my 1.6 game. Should just need a version tag.
Argón  [ophavsmand] 21. juli kl. 7:24 
I'm not sure. It was a commission.
The Lost Cake 21. juli kl. 5:48 
Is this inspired by Nowhere Prophet?
jimothy69billiams 12. juli kl. 16:30 
thanks so much man, one of my favorite playthroughs used this armor
Argón  [ophavsmand] 12. juli kl. 13:14 
It's on my schedule.
jimothy69billiams 12. juli kl. 10:03 
Any chance of 1.6?
Ωats 2. apr. kl. 21:11 
not getting the faction headwear issue but can report that currently the headwear doesn't actually cover the face, this can be resolved by making the body part groups have;
<li>FullHead</li> instead of <li>UpperHead</li>
roman 29. mar. kl. 14:49 
can also confirm, nomad hood is replacing the headwear for every faction i encounter, even modded ones. not sure how to fix this, maybe messing with total control?
Lylak 8. jan. kl. 17:45 
it would be cool to see a faction of scavs that wear and use stuff like this
Laquillare 26. nov. 2024 kl. 16:37 
Hi, I'm having the same issue with the nomad hood, I'm not sure if there is a certain config of clothes policy or settings we can change to avoid this, if there is please let me know.
Fion 30. okt. 2024 kl. 9:30 
I can confirm that the nomad hood is being overused and overriding other head wears. It's been annoying honestly. Just confirming.
Terry the mushroom 24. sep. 2024 kl. 4:14 
psychic powerrr
Argón  [ophavsmand] 18. sep. 2024 kl. 10:24 
That might be due to how faction clothing is selected. I'm guessing based on prices. I'll see if I can check on it, if it is caused by the reason I think.
timothyarcher10 18. sep. 2024 kl. 8:15 
honestly after a while playing it start to replace every default clothing from the other faction . the romans, imperium, hi tech, ninja .... they all start to wear the basic hood after a while so no more diversity . it happen in all my playthrough , and as you can see i have more than 6000 h ;-) . thank you for the fast answer
Argón  [ophavsmand] 17. sep. 2024 kl. 16:07 
Oh, that's a fairly weird issue, could you elaborate more on how exactly this happens?
timothyarcher10 17. sep. 2024 kl. 12:57 
big problem with the mod . of course its cool and stuff but it progressively replace every other faction clothes . after a while it destroy all the cool diversity, it happens all the time .
Sentane 15. sep. 2024 kl. 8:28 
These look like those aliens from destiny 2. The annoying ones you can find in the tutorial
Ganymede  [ophavsmand] 5. sep. 2024 kl. 18:12 
Basically if it had even close to the wandering tech pilgrim desert nomad vibes I was going for I threw it on the pile.
Ganymede  [ophavsmand] 5. sep. 2024 kl. 18:08 
Back when I was giving pointers on the art direction of the mod I slapped together a big moodboard on what I liked the gear to look like and I pulled from a ton of different ideas. Not all of the things got used in the designs but I can tell you what was on it. Old Fallen concept art (from Destiny) for cloaks. Fremen designs across several media, specifically the recent Dune Spice Wars game, No Man's Skys Autophage, the great art of Darren Bartley, Necromunda's Nomads definitely took the foreground, and a bunch of little things here and there. Mlemlom below hit the nail on the head as well.
UltraEmailMan 30. aug. 2024 kl. 0:17 
Interesting. Well, I look forward to using them either way. Thanks!
Argón  [ophavsmand] 29. aug. 2024 kl. 20:57 
I don't remember the commissioner mentioning anything in particular besides just "sci-fi scrap-nomads"
UltraEmailMan 29. aug. 2024 kl. 19:35 
Out of curiosity, what were the sources of inspiration for this design? Some of the pieces remind me of the Pan from Remnant.
🍈ₘₑₗₒₙ 10. aug. 2024 kl. 11:28 
Really big Caves of Qud vibes here with this one. Thanks as always Argon, you're a champ.
Argón  [ophavsmand] 7. aug. 2024 kl. 10:52 
Thanks! I'm glad you like them <3
Rubyko 7. aug. 2024 kl. 4:53 
Great! Thanks for letting me know. Great work on the visuals btw, I have a lot of armors installed but this pack is the one that stands out the most quality wise.
Argón  [ophavsmand] 6. aug. 2024 kl. 11:23 
Should be fixed now.
Rubyko 5. aug. 2024 kl. 5:14 
I had a quest where I had to deliver 2 Nomad Technopath Hoods and my tailor couldn't make them even though I thought I had the gold. The info tooltip at the tailor bench (the one titled "Make Nomad Technopath Hood) mentions "20x Gold" but if I click "View: Nomad Technopath Hood" it lists "200x Gold" which is the actual value the game is using for making the item.

Can anyone tell me if this is an inconsistency from this mod? So that I can know if it's on the mod's end or if it's some kind of conflict I have going on.
Argón  [ophavsmand] 6. juni 2024 kl. 9:36 
Jokes aside, I get your point. Thanks for your comment btw!
Argón  [ophavsmand] 6. juni 2024 kl. 9:36 
If someone is willing to commission it, I'll be glad to add it :lunar2019laughingpig:
Blyatman 5. juni 2024 kl. 21:40 
honestly, this needs more content, like a backpack, more clothes, maybe diffrent weapons? i love this mod
Argón  [ophavsmand] 27. maj 2024 kl. 10:57 
Updated and fixed a small bug that happened when Ideology was inactive.
Peryn [Андрій] 26. maj 2024 kl. 0:02 
everything is workinh
TracerFoxTEK 3. maj 2024 kl. 13:05 
Anyone else able to confirm that this is still working for 1.5 without errors, other than the version mismatch that is?
Grimlockking.18 21. apr. 2024 kl. 7:24 
will this be updated to 1.5
Mud 18. apr. 2024 kl. 6:55 
Works fine for 1.5, just ignore the out of date warning
Anonymous 14. apr. 2024 kl. 17:59 
This reminds me of the fallen from destiny 2
MeinHerzinFlammen 12. apr. 2024 kl. 21:18 
1.5
Rex 12. apr. 2024 kl. 15:28 
Aye, RFG Marauders
ubergarm 31. mar. 2024 kl. 14:52 
I was experiencing a bug with this mod that would break the Assign Manage Outfits menu completely when it tried to draw the Technopath hood. Only restarting the game would fix the otherwise blank menu.

Turns out the Technopath Hood was trying to add HackingSpeed bonus, but I didn't have Idology DLC enabled. Not sure if XML mods support checking for enabled DLC before attempting to apply a trait. I did have Royalty installed so the Psycast stuff probably would do the same to anyone not using that DLC.

Full error report and how to recreate and "fix" it here:
https://gist.github.com/ubergarm/f9d3e4751cdbe6e34bfa1bfa9d05075a

I love the style of your art in this mod! Thanks and Cheers,
-ubergarm
vainona 25. mar. 2024 kl. 7:12 
This reminds me of the ash nomads from Necromunda.
Pascal Jansen 19. mar. 2024 kl. 16:31 
anyone else unable to add any of the body clothing to favoured apparel in ideology? tried this mod with just base game and ideology and then with roles apparel unlocked
Simbach Vazo 16. feb. 2024 kl. 12:05 
Finally, I can shoot those darn podracers now.
The Devout 8. feb. 2024 kl. 6:42 
use character editor instead
PC has been outdated for a long time now
Scorpio 26. jan. 2024 kl. 8:02 
@Blue Wolf prepare carefully should not be used like ever