Starbound

Starbound

Christmas Special: Cocytus
42 Comments
𝔐𝔲𝔯𝔞𝔫 17 Aug @ 7:08am 
and get my point, this is all i can give to you.
𝔐𝔲𝔯𝔞𝔫 17 Aug @ 7:07am 
still waiting for next xmas drop, keep up good work!
Neb  [author] 8 Aug @ 10:28am 
I understand, I'm a huge fan too!
Skulgan 8 Aug @ 8:40am 
Understood! Was just curious as a fan of the anime haha
Neb  [author] 8 Aug @ 3:58am 
Ah, right, no. Both Cocytus from Overlord, and my weapon are named after the River of Wailing in Greek Mythology, and the ninth layer of hell in Dante's Inferno. Both of which are heavily associated to ice, and frozen over lakes/rivers.
In general its pronounced Coh-kye-tus or Coh-sye-tus.
In Overlord its pronounced Ko-kyu-tus.
Carl 8 Aug @ 3:50am 
there's an insectoid guy with 4 arms who has the same name and colour palette as this weapon and your previous christmas armours, part of an evil overlord's generals but an honourable bug.
Neb  [author] 8 Aug @ 3:46am 
Overlord? No, but howso?
Skulgan 7 Aug @ 7:43pm 
.. Is this an Overlord reference?
Carl 6 Jul @ 4:24am 
Duly noted.
Neb  [author] 6 Jul @ 2:43am 
That's not available yet, that's this years drop
Carl 5 Jul @ 8:50am 
I might be stupid, but how do I open the vault with the weapon inside? Removing tile protection shows some things that should cause it to open but they don't seem to trigger with anything I try.
𝔐𝔲𝔯𝔞𝔫 13 Dec, 2024 @ 4:51pm 
umm ok cheer up
Neb  [author] 11 Dec, 2024 @ 3:00am 
This one will be delayed until next year unfortunately, life got the better of me... Unless I release something small maybe
𝔐𝔲𝔯𝔞𝔫 11 Dec, 2024 @ 2:28am 
I cant wait for next christmas special!!!
Neb  [author] 14 Oct, 2024 @ 2:14am 
Over 100 I believe, and if we count unfinished or in progress as well, over 200 (but not all will be released unfortunately).
oub13 13 Oct, 2024 @ 12:10pm 
neb how many mods have you made!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
lechkingofdead 6 Jun, 2024 @ 11:54pm 
if ya can put a song onto an item ya got enough to make that todo happen. best of luck arken.
Arken 10 May, 2024 @ 8:33am 
That's a tall order for me lol. I've only just started getting into modding. I can put it on a to-do list though for when I get around to more ambitious stuff.
Arken 5 May, 2024 @ 7:55pm 
Ah, well in the time since I sent that I already got a version of the sound swapped. I'll look into it though.
Neb  [author] 5 May, 2024 @ 7:34pm 
Patching is simple, there are tools that can do it for you, I suggest going to the Starbound discord for assistance :)
Arken 5 May, 2024 @ 7:07pm 
Yeah, I just looked up how to use the patch method, and that is a LOT of stuff I need to figure out. I think I'll do it the way I know how first, with adding you as a contributor of course, and then figure out patching for a proper sound edit.
Arken 5 May, 2024 @ 6:49pm 
Alright. Guess I'll be learning patches then. Still new to modding but I can do some basic stuff already, so I guess it's a good time to learn.
Neb  [author] 5 May, 2024 @ 6:22pm 
Yeah, if you do it properly, as in replacing sound files in a patch. If you release a patch that does this I will happily link it in the description! Just do not re-release any of the files in the base mod unless you add me as a contributor (and for optimisation).
Arken 5 May, 2024 @ 5:50pm 
Hey, Neb, I wanted to run this by you first just in case, but is it cool if I do a sound swap for this mod for me and a friend?
Birb II ,,King of the Arc" 1 Apr, 2024 @ 4:39am 
Nice mod as always but how do I enact the fighting to obtain the gear once i went through the portal and im in the dimension? Cuz im just standing there whilst nothing is happening
ObsidianDragon 29 Feb, 2024 @ 10:16pm 
that geneforged race sounds rad as hell
newt546 4 Feb, 2024 @ 10:19pm 
if you swap items while doing the spin attack it gets stuck in the animation
Father 8 Jan, 2024 @ 10:02am 
neb feeling like gucci mane in 2006
Father 8 Jan, 2024 @ 10:01am 
yess Ive been waiting for this all last year
long010202 5 Jan, 2024 @ 4:39am 
oh okay :v
Emil Siegryn 4 Jan, 2024 @ 3:04pm 
Thanks for the answer. Much appreciated. :steamthumbsup:
Neb  [author] 4 Jan, 2024 @ 8:58am 
@long010202 They are not meant to be high damage dealers, more slow applicators, if all hit an enemy they do a lot of damage. The throw itself is where your damage comes from.
Neb  [author] 4 Jan, 2024 @ 8:51am 
Because to obtain this one, you need the other items. Along with reusing the scripts from the others.

I have considered a library, was planning on doing that at a later date.
Emil Siegryn 4 Jan, 2024 @ 8:49am 
Mind sharing why you need the other mods as dependencies? Seems like you should make a library mod for your mods at this point.

Damn fine work, though. Nicely done.
Neb  [author] 4 Jan, 2024 @ 2:15am 
Would be incredibly annoying because you would be stuck without a weapon while they return, and they only do very very small damage.
Krazyfan1 4 Jan, 2024 @ 2:12am 
Nice!
what if the returning particles also seek out enemies before returning completely?
long010202 4 Jan, 2024 @ 12:57am 
can u buff more damage to returning particles, its kinda weak
DeadAndDone 3 Jan, 2024 @ 7:58pm 
It's still giving PGI
Sir Tibia The 1th 2 Jan, 2024 @ 7:38pm 
nice
Neb  [author] 2 Jan, 2024 @ 3:15pm 
Fixed.
The Starfarer 2 Jan, 2024 @ 2:41pm 
Hey Neb, when I open the present, I get a perfectly generic item.
Velocity 2 Jan, 2024 @ 2:21pm 
Nice work neb