RimWorld

RimWorld

The Heaven Forged Celestial
227 Comments
Snow 11 Oct @ 8:43pm 
1.6plz
Jadss 6 Oct @ 12:30pm 
1.6 1.6 1.6 1.6 1.6 1.6 1.6 1.6 1.6 pls
1.6plz
ART 30 Sep @ 8:21am 
1.6plz
不合时令 5 Sep @ 6:45pm 
1.6plz
jie 29 Aug @ 2:16pm 
1.6plz
岁城影歌 26 Aug @ 6:31am 
现在这个版本在1.6中可以正常使用吗?
佐仓双叶 22 Aug @ 12:23am 
1.6PLZ
GELULA 19 Aug @ 9:02am 
1.61.6!!!
sdfd4567 15 Aug @ 7:58am 
不知道为什么仿制太昊的两个腾跃用过一次或者点击然后右键取消之后一直是灰色,显示能力已加入序列,然后就用不了了
1.6plz,不行众筹一下吧,我宁愿你放个二维码
革命军-轻风 7 Aug @ 12:30am 
1.6QWQ
ODevil 4 Aug @ 3:31am 
The included Combat Extended patch doesn't seem to work. It still says everything is unpatched.
Tested with a minimal modlist.
Tabu2684 26 Jul @ 1:38am 
1.6 pls
屋旁的青草 25 Jul @ 2:43am 
1.6 pls!
SyperHyper 21 Jul @ 12:43pm 
1.6 when?
李瑞爽 21 Jul @ 12:07am 
大佬,麻烦更新一下。哪怕只是兼容一下1.6呀!感谢感谢
Sweet Bat Pie 17 Jul @ 3:11pm 
update?
T10086 13 Jul @ 11:09pm 
1.6 PLS!
markuvara [LPH] 12 Jul @ 11:29am 
1.6 PLS
超级嗨魔 12 Jul @ 4:01am 
1.6 pls!!
1340815253 11 Jul @ 11:00pm 
1.6 pls
鬼魇魂牵梦若依 11 Jul @ 6:04am 
1.6 pls
ゆきんこ 25 Jun @ 7:51pm 
1.6 pls
污妖王23 28 May @ 6:06am 
天兵2什么时候出来呀,大佬,等得花都要谢了o(╥﹏╥)o
bellwu1688 23 May @ 5:46am 
REINFORCED MECHAOID 2 的磁暴槍打在這個模組的機械族會瘋狂刷這錯誤報告,同時磁暴槍子彈貼圖不會消失和落點位置一直有磁爆電弧的棋子無法消除(clear area 也沒用)
bellwu1688 23 May @ 5:43am 
Exception in Verse.TickList.Tick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4300086B]
at HitAct.CompIgnoreStun.PostPostApplyDamage (Verse.DamageInfo dinfo, System.Single totalDamageDealt) [0x00084] in <260b2d7680114b5ea69f4a7a15e5d9dc>:0
at Verse.ThingWithComps.PostApplyDamage (Verse.DamageInfo dinfo, System.Single totalDamageDealt) [0x00020] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.Pawn.PostApplyDamage (Verse.DamageInfo dinfo, System.Single totalDamageDealt) [0x0000c] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX fxz.ratkinanomaly: Void RatkinAnomaly.Wounded_Patch:Prefix(Pawn __instance, DamageInfo dinfo)
bellwu1688 23 May @ 5:43am 
- POSTFIX fxz.ratkinanomaly: Void RatkinAnomaly.Prophecy_Patch:Postfix(Pawn __instance, DamageInfo dinfo, Single totalDamageDealt)
- POSTFIX seekiworks_GiverTheColonyHelper.HarmonyPatch: Void seekiworks_GiverTheColonyHelper.Patch_Pawn:PostApplyDamage_Postfix(Pawn __instance, DamageInfo dinfo)
at Verse.Thing.TakeDamage (Verse.DamageInfo dinfo) [0x002ba] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER Amnabi.Knockback: IEnumerable`1 PawnKnockback.AbsorbDamagePatch:Transpiler(ILGenerator generator, IEnumerable`1 instructions)
bellwu1688 23 May @ 5:43am 
- PREFIX OskarPotocki.VFECore: Void AnimalBehaviours.Patch_TakeDamage:Prefix(Thing __instance, DamageInfo dinfo)
- PREFIX ReBuildDoorsAndCornersMod: Void ReBuildDoorsAndCorners.Thing_TakeDamage_Patch:Prefix(Thing __instance, DamageInfo& dinfo)
- PREFIX VanillaExpanded.VFEA: Void VFEAncients.PowerWorker_Damages:ChangeDamage(DamageInfo& dinfo, Thing __instance)
- PREFIX RedMattis.BetterPrerequisites: Void BigAndSmall.TakeDamagePatch:Prefix(Thing __instance, DamageInfo& dinfo)
- PREFIX OskarPotocki.VanillaFactionsExpandedMechanoids: Void VFEMech.Thing_TakeDamage_Patch:Prefix(Thing __instance, DamageInfo& dinfo)
- PREFIX Ancot.AncotLibraryPatch_WeaponCharge: Void AncotLibrary.TakeDamage_PreFix:Prefix(DamageInfo& dinfo)
- PREFIX VFETribalsMod: Void VFETribals.Thing_TakeDamage_Patch:Prefix(Thing __instance, DamageInfo& dinfo)
- POSTFIX OskarPotocki.VFECore: Void VFECore.Patch_Thing_TakeDamage:Postfix(Thing __instance, DamageInfo dinfo)
bellwu1688 23 May @ 5:42am 
- POSTFIX face addon framwork: Void FaceAddon.OnTakeDamage:Postfix(Thing __instance, DamageInfo dinfo)
- POSTFIX OskarPotocki.VanillaTraitsExpanded: Void VanillaTraitsExpanded.TakeDamage_Patch:Postfix()
at RimWorld.Bullet.Impact (Verse.Thing hitThing, System.Boolean blockedByShield) [0x0010d] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Combat:BulletImpact(Thing hitThing, Projectile __instance, Thing ___launcher)
at VFEMech.TeslaProjectile.Impact (Verse.Thing hitThing, System.Boolean blockedByShield) [0x0002d] in <69e1a464a5984d248644c707c95ee55d>:0
bellwu1688 23 May @ 5:42am 
at Verse.Projectile.ImpactSomething () [0x001ab] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.Projectile_SetTrueOrigin:Transpiler(IEnumerable`1 codeInstructions)
- TRANSPILER SmashPhil.VehicleFramework: IEnumerable`1 Vehicles.Combat:VehicleProjectileChanceToHit(IEnumerable`1 instructions)
- PREFIX VanillaExpanded.VFEA: Boolean VFEAncients.HarmonyPatches.PointDefensePatches:PreImpactSomething(Projectile __instance)
bellwu1688 23 May @ 5:42am 
- POSTFIX OskarPotocki.VFECore: Void VFEMech.TeslaProjectile+ProjectilePatches:Postfix()
at Verse.Projectile.Tick () [0x0013b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX Amnabi.ExplosionFaction: Boolean Monotail.Harmony_m.Patches.PatchProjectileTick:Prefix(Projectile __instance)
- POSTFIX OskarPotocki.VFECore: Void VFECore.Projectile_Tick_Patch:Postfix(Projectile __instance)
at VFEMech.TeslaProjectile.Tick () [0x00001] in <69e1a464a5984d248644c707c95ee55d>:0
at Verse.TickList.Tick () [0x0017d] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
fafaprpr 21 May @ 5:44am 
请问为什么仿制武器都没有价值呢?
WuQi 2 May @ 9:22pm 
为啥加了这个模组选中近战机器人底下UI就会消失啊(米粒安,长面包之类的),有BUG
嘲天 26 Apr @ 11:13pm 
筑基丹的效果数值写错了,加500%的污物做成加500的污物
ohhhhh 23 Apr @ 9:40pm 
谋天算地丹没有效果
Mad Marl 20 Apr @ 9:22am 
how strong are these things compared to other mechanoid mods? specifically the bosses. im working my way through a mix of glitterworld destroyer, alpha mechs and reinforced mechanoids. wouldnt mind another group to fight
Player Remove Beam 19 Apr @ 9:25am 
看着很劲,等你更新
理塘抽油烟机 18 Apr @ 9:34am 
ce数值不对啊大佬
Feng Xinzi  [author] 8 Apr @ 11:20am 
没法打包票,只能说要一段时间
孔凯泽 8 Apr @ 10:26am 
打算啥事出2,大佬
孔凯泽 29 Mar @ 2:24pm 
@Feng Xinzi 期待,这个mod的画风真的很帅,东西也都有用。新版大概啥时候能出来,大佬
Feng Xinzi  [author] 29 Mar @ 2:33am 
@孔凯泽 这个mod打算到时候直接出二代,目前这个版本不会做太多维护了
孔凯泽 29 Mar @ 2:31am 
更新修bug了,大佬
一個橙 28 Mar @ 10:06pm 
蟲娘用不了天兵裡的丹藥
roc 22 Mar @ 8:58am 
装甲好像不能和显示发型的mod一同使用,图层不对,建议把头和身子分开
真仙丹没法复活小人了
roundabout28 11 Mar @ 9:27pm 
CE兼容有问题啊,可以更新修复一下吗?
GTurkistane(巨七) 28 Feb @ 2:21pm 
btw i am using the CE Github latest patch, not the steam one
GTurkistane(巨七) 28 Feb @ 2:17pm 
and we can not tell the CE team to make a patch because they will refuse since the author has a CE patch that will conflict with theirs, so if you are using CE, do not use this mod for now