RimWorld

RimWorld

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The Heaven Forged Celestial
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Mod, 1.4, 1.5
File Size
Posted
Updated
24.660 MB
25 Dec, 2023 @ 8:23am
14 May, 2024 @ 1:57am
9 Change Notes ( view )
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The Heaven Forged Celestial

Description
This is a re-release of "The Ancient Celestial", which retains most of the original mod's content and includes bug fixes and balance adjustments. Unlike the original mod, this mod will be updated and maintained for a long time in the future, and we welcome any suggestions from players who are interested in this mod.

I hereby declare that all code (xml, dll) and textures in this mod have been licensed by the original authors and their copyrights are protected by laws and regulations. Anyone who publishes, modifies, distributes, steals the code or textures or uses the mod in any way without the written permission of the copyright holder is infringing on the legal rights of the copyright holder, and the copyright holder reserves the right to pursue the legal responsibility of the copyright holder.
Copyright: Frolg, FengXinZi(无辜的刌民), Issac Zhuang, 瑞秋·克劳狄乌斯, 快乐柠檬茶

<Contents>



New Mechanoid units, including four regular units and two boss units.
They can support each other when they are gathered together, or they can unleash a variety of unique skills when they are fighting alone, bringing a whole new test to your colony.

A new boss-level unit, the Heaven Forged Battlefield Destroyer, will challenge you.
He can be actively summoned to the colony by the player and will break through your defenses with his powerful weapons and leaping skills. Defeat him and you will be allowed to create more powerful weapons and armor.


A new boss-level unit, "Tai Hao", a mechanical dragon, is your ultimate challenge.
Face his multiple forms, defuse his heavenly thunderous onslaught, and ultimately defeat him. After this you can create the mod's final armor and medicines, and even create a new dragon to travel the heavens with you.



Decipher the mysterious celestial technology and create brand new armor and weapons.
With these powers, your colonists will be qualified to challenge the most vicious enemies.

Discover the mysterious alchemy room of the celestial by scanning it from a distance and unearth its secrets. Refine more than ten different kinds of immortal elixirs to stimulate the colonists' powerful potential.

<Q&A>

Q: Is this mod compatible with Combat Extended?
A: Yes.

Q: Why is this mod being removed repeatedly?
A: I'm afraid I can't comment. This is a contradiction among our producers, but I can confirm that this version will be stable and continuously updated.

Q: I think this mod is very unbalanced, how do I give feedback?
A: Just leave it in the comments section. We welcome any reasonable suggestion.

Q: Can it be added or removed from the save midway?
A: If you want to add mods mid-stream, you may need vanilla expanded framework to add new factions, and it is not recommended to remove them mid-stream.

<Authors>
FrolgHart: All textures
IssacZhuang: Early dll coding
Ftian: dll encoding
Feng Xinzi: xml and dll encoding
DiamondJ: Early xml coding
Rachel Claudius: Sponsor

<Postscript>
Are you looking for something? It's a kind of thing, similar to a payment QR code. But we don't have those things here, mods should never be a tool for kidnapping others for profit, as you and I insist on.
223 Comments
不合时令 5 Sep @ 6:45pm 
1.6plz
jie 29 Aug @ 2:16pm 
1.6plz
岁城影歌 26 Aug @ 6:31am 
现在这个版本在1.6中可以正常使用吗?
佐仓双叶 22 Aug @ 12:23am 
1.6PLZ
GELULA 19 Aug @ 9:02am 
1.61.6!!!
sdfd4567 15 Aug @ 7:58am 
不知道为什么仿制太昊的两个腾跃用过一次或者点击然后右键取消之后一直是灰色,显示能力已加入序列,然后就用不了了
1.6plz,不行众筹一下吧,我宁愿你放个二维码
革命军-轻风 7 Aug @ 12:30am 
1.6QWQ
ODevil 4 Aug @ 3:31am 
The included Combat Extended patch doesn't seem to work. It still says everything is unpatched.
Tested with a minimal modlist.
Tabu2684 26 Jul @ 1:38am 
1.6 pls