Total War: WARHAMMER III

Total War: WARHAMMER III

Dead's Kislev Overhaul
257 comentarios
DoriamVell 3 OCT a las 14:53 
@lanaki223 Sorry, I guess I have overrite it with some mode. Where to increase limit for Droyashka? I've get them only from confideration as Katarina
Dead Baron  [autor] 27 SEP a las 7:07 
Doesn't need one
Arkthos 27 SEP a las 3:45 
any uptade
SFH 19 SEP a las 5:46 
Dead Baron  [autor] 15 AGO a las 13:22 
In a small way, I never expanded on it like I planned because the rework changed so much and made my old changes obsolete
krassian 15 AGO a las 13:02 
What does the Ungol/Gospodar distinction between units do? Does it affect gameplay in any way?
tww2alldlc_pro 4 AGO a las 5:45 
Any plans on making konstantlyn specific lords and units ? like high patriach or something similar , or any future plans for mod ?
ZedsDeadBabe 31 JUL a las 5:54 
Why would this need an IEE submod? All IEE does is add new settlements. Has anyone tested this with IEE and found out if it works without issues?
Dead Baron  [autor] 13 JUL a las 14:33 
I never test or make anything for multiplayer
Rocketman 13 JUL a las 14:29 
This mod causes desync and eventually crashes when playing multiplayer as Katarina and Boris together.
Caveman 12 JUL a las 21:09 
nvm must be the game it self doing it with out mods on now :'(
Caveman 12 JUL a las 20:53 
i only have this mod active and it crashes when ever i start the 1st battle any idea what im doing wrong
Crowgoose 11 JUL a las 3:10 
Yeah I was playing someone else, but that makes sense.
Dead Baron  [autor] 7 JUL a las 15:46 
Are you playing Katarin? They should be a unit specific to her now
Crowgoose 7 JUL a las 15:45 
Something funny with the akshina, I noticed the building chains dont have them. But they still exist as a unit as people start with them.
Bowielicius 14 JUN a las 18:14 
If you have the time, can we have a standalone version of the reskined units? They looked nice and I would be a nice way to have them back for those who want them.
Dead Baron  [autor] 12 JUN a las 11:41 
Yes, it was part of the de-bearify of the roster. I could change it since that has kinda gone out the window, up to you guys
Fristy 11 JUN a las 10:33 
liitle grom only a ROR now?
Ca Bong 4 JUN a las 5:34 
Armored Kossar with pistols again making Kislev have more guns than the Empire troops, its vanila non-sense, why many people want it, lolz
However, ammunition is only 6, which is so so acceptable
Cold Blood 17 MAY a las 10:19 
It is a shame, I used to have them as my front line even after after Tzar Guard available, now I just switch to Tzar Guard cause I don't have to enable Melee mode to have them join a brawl.
Dead Baron  [autor] 17 MAY a las 9:56 
Yea, it was balance. I was having a hard time against Arbaal after the patch and it just wasn't fun.
Cold Blood 17 MAY a las 9:23 
I would say I actually preferred the Kossars without guns, if balance wise they needed them back I can sort of understand.
ThrobbingforMorbius 6 MAY a las 0:19 
and if possible have the bardiche streltsi and the axegun streltsi as two seperate units?
bardiche streltsi maybe have a charge defense and anti large ap melee

while the axegun streltsi have slightly better melee attack, if you want to simulate the axegun is a more expensive less common model, you could have them from the same line as the artillery tree instead of common military?

i love your bardiche streltsi but i want to have my cake and eat it too, so to speak
ThrobbingforMorbius 6 MAY a las 0:16 
If at all convenient, id like to request the Kossars with Javelins and the Mounted Kossars with javelins added to this mod
ThrobbingforMorbius 5 MAY a las 7:17 
I've tried adding the Kossar javelins and the Kossovite javelins to this, but im in way over my head, i have no clue what im doing with rpfm
Dead Baron  [autor] 29 ABR a las 14:42 
More people wanted them back than didn't. After extensive testing I noticed the armoured kossars were underperforming in battle which is more important than anything. Kislev would get steam rolled.
Almighty Sigmar 29 ABR a las 14:34 
Those pistols again :(
Dead Baron  [autor] 10 ABR a las 11:17 
I need to redo most the techs and haven't quite felt like jumping into that atm. I will eventually though.
GodOfGames 10 ABR a las 5:46 
Yo, will update mod?
Mr. PyroCrab 31 MAR a las 5:47 
Hey do you have any intention of releasing the Ungol Horsemasters separately? I quite like them and I feel like they'd complement vanilla Kislev's roster quite well.
Doge 21 MAR a las 1:12 
anyone else having the issue since downloading this mod that Ulrika refuses to spawn now? Got the pop up message to recruit her and it says i recruited her but she doesnt show up on the map or in my hero list.
Koreets 19 MAR a las 8:03 
Thanks for answer! Hope you'll find time for that some day)
Dead Baron  [autor] 19 MAR a las 7:37 
Gospodar spearmen are correct in campaign, it has no effect on custom battle. Smoke is possible to fix but I'd need to make a new anim set for the mounted rifle.
Koreets 19 MAR a las 5:00 
Thank you for great mod! I found two possible issues

1. Gospodar spearmen have Ungol origin
2. Mounted Streltsi make almost no smoke while shooting

Is it possible to fix it?
战术肥宅 13 MAR a las 5:31 
这个mod很棒,朋友,但是 gospodar warriors ror 版本的模型有问题。
ShadowThrone 27 ENE a las 23:33 
This is a great mod thank you
☬The Maharaja of Punjab☬ 25 ENE a las 13:51 
I made a patch for this and daughters of kislev if anyone is intrested https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3414519539
Dead Baron  [autor] 3 ENE a las 14:27 
A lot of it might be how I made the assets. I can try to regen the LOD, but not sure how much it would help.
Space 3 ENE a las 9:04 
Absolutely love this mod. I do notice I take a pretty beefy performance hit in-battle if a lot of the new units are on screen though and was wondering how big an ask it would be for a performance patch similar to what "Fay Folk of Athel Loren" has. Regardless, thanks for making Kislev interesting to play for once!
Dead Baron  [autor] 30 DIC 2024 a las 20:14 
I don't want to do that, it would prob mess with balance a lot.
Disciple Toki 30 DIC 2024 a las 19:25 
Any chance of outright removing all Kislev buildings and Units from the Sisters of the Forest. They should have never had them in the first place
Bowielicius 29 DIC 2024 a las 11:24 
Not sure if its intended since in the description it says otherwise, but Boyar lords have no bear mounts available.
Dead Baron  [autor] 27 DIC 2024 a las 21:15 
I didn't like that practically every unit in Kislev was hybrid. I felt it made the kossar more unique and traded the hybrid style to a defensive wall style.
Shibari Kirei 27 DIC 2024 a las 19:25 
why'd you take away the pistol from the armoured kossars?
Tevesh 24 DIC 2024 a las 9:05 
Is it intended that the shaman lord has weak, 3-point node magic tree more typically found on heroes?
Groẞ Mite Râleuse 15 DIC 2024 a las 3:12 
<3
Groẞ Mite Râleuse 15 DIC 2024 a las 3:11 
Thank you dead for that :D
Dead Baron  [autor] 14 DIC 2024 a las 16:06 
Oh no, I'm dumb
I'll remove it, they arent supposed to have it
Dead Baron  [autor] 14 DIC 2024 a las 16:02 
The gospodar spearmen dont have a gun
Groẞ Mite Râleuse 14 DIC 2024 a las 15:48 
Hello Dead , i have probleme with animation of spearman gospodar and the gun, it's normal ?