Total War: WARHAMMER III

Total War: WARHAMMER III

Dead's Kislev Overhaul
257 opmerkingen
DoriamVell 3 okt om 14:53 
@lanaki223 Sorry, I guess I have overrite it with some mode. Where to increase limit for Droyashka? I've get them only from confideration as Katarina
Dead Baron  [auteur] 27 sep om 7:07 
Doesn't need one
Arkthos 27 sep om 3:45 
any uptade
Dead Baron  [auteur] 15 aug om 13:22 
In a small way, I never expanded on it like I planned because the rework changed so much and made my old changes obsolete
krassian 15 aug om 13:02 
What does the Ungol/Gospodar distinction between units do? Does it affect gameplay in any way?
tww2alldlc_pro 4 aug om 5:45 
Any plans on making konstantlyn specific lords and units ? like high patriach or something similar , or any future plans for mod ?
ZedsDeadBabe 31 jul om 5:54 
Why would this need an IEE submod? All IEE does is add new settlements. Has anyone tested this with IEE and found out if it works without issues?
Dead Baron  [auteur] 13 jul om 14:33 
I never test or make anything for multiplayer
Rocketman 13 jul om 14:29 
This mod causes desync and eventually crashes when playing multiplayer as Katarina and Boris together.
Caveman 12 jul om 21:09 
nvm must be the game it self doing it with out mods on now :'(
Caveman 12 jul om 20:53 
i only have this mod active and it crashes when ever i start the 1st battle any idea what im doing wrong
Crowgoose 11 jul om 3:10 
Yeah I was playing someone else, but that makes sense.
Dead Baron  [auteur] 7 jul om 15:46 
Are you playing Katarin? They should be a unit specific to her now
Crowgoose 7 jul om 15:45 
Something funny with the akshina, I noticed the building chains dont have them. But they still exist as a unit as people start with them.
Bowielicius 14 jun om 18:14 
If you have the time, can we have a standalone version of the reskined units? They looked nice and I would be a nice way to have them back for those who want them.
Dead Baron  [auteur] 12 jun om 11:41 
Yes, it was part of the de-bearify of the roster. I could change it since that has kinda gone out the window, up to you guys
Fristy 11 jun om 10:33 
liitle grom only a ROR now?
Ca Bong 4 jun om 5:34 
Armored Kossar with pistols again making Kislev have more guns than the Empire troops, its vanila non-sense, why many people want it, lolz
However, ammunition is only 6, which is so so acceptable
Cold Blood 17 mei om 10:19 
It is a shame, I used to have them as my front line even after after Tzar Guard available, now I just switch to Tzar Guard cause I don't have to enable Melee mode to have them join a brawl.
Dead Baron  [auteur] 17 mei om 9:56 
Yea, it was balance. I was having a hard time against Arbaal after the patch and it just wasn't fun.
Cold Blood 17 mei om 9:23 
I would say I actually preferred the Kossars without guns, if balance wise they needed them back I can sort of understand.
ThrobbingforMorbius 6 mei om 0:19 
and if possible have the bardiche streltsi and the axegun streltsi as two seperate units?
bardiche streltsi maybe have a charge defense and anti large ap melee

while the axegun streltsi have slightly better melee attack, if you want to simulate the axegun is a more expensive less common model, you could have them from the same line as the artillery tree instead of common military?

i love your bardiche streltsi but i want to have my cake and eat it too, so to speak
ThrobbingforMorbius 6 mei om 0:16 
If at all convenient, id like to request the Kossars with Javelins and the Mounted Kossars with javelins added to this mod
ThrobbingforMorbius 5 mei om 7:17 
I've tried adding the Kossar javelins and the Kossovite javelins to this, but im in way over my head, i have no clue what im doing with rpfm
Dead Baron  [auteur] 29 apr om 14:42 
More people wanted them back than didn't. After extensive testing I noticed the armoured kossars were underperforming in battle which is more important than anything. Kislev would get steam rolled.
Almighty Sigmar 29 apr om 14:34 
Those pistols again :(
Dead Baron  [auteur] 10 apr om 11:17 
I need to redo most the techs and haven't quite felt like jumping into that atm. I will eventually though.
GodOfGames 10 apr om 5:46 
Yo, will update mod?
Mr. PyroCrab 31 mrt om 5:47 
Hey do you have any intention of releasing the Ungol Horsemasters separately? I quite like them and I feel like they'd complement vanilla Kislev's roster quite well.
Doge 21 mrt om 1:12 
anyone else having the issue since downloading this mod that Ulrika refuses to spawn now? Got the pop up message to recruit her and it says i recruited her but she doesnt show up on the map or in my hero list.
Koreets 19 mrt om 8:03 
Thanks for answer! Hope you'll find time for that some day)
Dead Baron  [auteur] 19 mrt om 7:37 
Gospodar spearmen are correct in campaign, it has no effect on custom battle. Smoke is possible to fix but I'd need to make a new anim set for the mounted rifle.
Koreets 19 mrt om 5:00 
Thank you for great mod! I found two possible issues

1. Gospodar spearmen have Ungol origin
2. Mounted Streltsi make almost no smoke while shooting

Is it possible to fix it?
战术肥宅 13 mrt om 5:31 
这个mod很棒,朋友,但是 gospodar warriors ror 版本的模型有问题。
ShadowThrone 27 jan om 23:33 
This is a great mod thank you
I made a patch for this and daughters of kislev if anyone is intrested https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3414519539
Dead Baron  [auteur] 3 jan om 14:27 
A lot of it might be how I made the assets. I can try to regen the LOD, but not sure how much it would help.
Space 3 jan om 9:04 
Absolutely love this mod. I do notice I take a pretty beefy performance hit in-battle if a lot of the new units are on screen though and was wondering how big an ask it would be for a performance patch similar to what "Fay Folk of Athel Loren" has. Regardless, thanks for making Kislev interesting to play for once!
Dead Baron  [auteur] 30 dec 2024 om 20:14 
I don't want to do that, it would prob mess with balance a lot.
Disciple Toki 30 dec 2024 om 19:25 
Any chance of outright removing all Kislev buildings and Units from the Sisters of the Forest. They should have never had them in the first place
Bowielicius 29 dec 2024 om 11:24 
Not sure if its intended since in the description it says otherwise, but Boyar lords have no bear mounts available.
Dead Baron  [auteur] 27 dec 2024 om 21:15 
I didn't like that practically every unit in Kislev was hybrid. I felt it made the kossar more unique and traded the hybrid style to a defensive wall style.
Shibari Kirei 27 dec 2024 om 19:25 
why'd you take away the pistol from the armoured kossars?
Ashunava 24 dec 2024 om 9:05 
Is it intended that the shaman lord has weak, 3-point node magic tree more typically found on heroes?
Groẞ Mite Râleuse 15 dec 2024 om 3:12 
<3
Groẞ Mite Râleuse 15 dec 2024 om 3:11 
Thank you dead for that :D
Dead Baron  [auteur] 14 dec 2024 om 16:06 
Oh no, I'm dumb
I'll remove it, they arent supposed to have it
Dead Baron  [auteur] 14 dec 2024 om 16:02 
The gospodar spearmen dont have a gun
Groẞ Mite Râleuse 14 dec 2024 om 15:48 
Hello Dead , i have probleme with animation of spearman gospodar and the gun, it's normal ?