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I'm aware of the rain in Magpie Nest, I have tried to solve this a few times now, but for some reason the solution I used for all the other ones and works for those, does not work at that particular spot. I haven't given up on it, but I'm also not breaking my head over it.
For Groendiep, I need to login and check. Which entrance would it be? The teleporting one or the one that forces you to swim? I do have to mention that someone had an issue with falling through the map before (this was at Magpie Nest), but in the end it turned out to be a problem caused by a different mod. I don't blame them for assuming it was in my mod, because none of the other mods seemed to touch the map, but somehow one of them affected collision and that ended up creating a gap where it shouldn't be. No idea how, but it happened :D
Two issues to report:
In the last big cave in Magpie's Nest (M8 /N8) - the deepest one - the rain is coming through the roof..
Also, the northern entrance to Groendiep is bugged, and you can fall through the rocks. I think you may already be aware of this? A workaround I used was to put in my own foundations to fill in the gap.
Anyway, thanks again for making these. There's a criminal shortage of cave spaces in the base game that you can build in. I'll always welcome more!
You could always try it, what works works, but I'm not gonna try to be compatible with AoC.
Can't wait for the new one you're working on. Cheers!
Since AoC has a lot of story and all too, my suggestion is the first one, let AoC take priority and see what is left of the caves.
I was wondering if the caves have fluctuating insulation around the area?
I made a camp inside the Myd but when sandstorm hits I wasn't fully protected from it.
Some parts of the caves only have 20% insulation so I had to go into the corners to be safe.
Is it possible to make the whole cave safe from sandstorms?
Thank you!
@NSN, I will take a look at that.
Congratulations