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It might very well work, however, if you copy the new ramp textures into your mod, and then just copy/paste the appropriate texture section into your XML from the vanilla ramp.
Give it a try. It might be that easy! ^_^
Does anyone have any ideas on how to fix this? Couldn't find any working solution to this. Will look more into this later in december.
I do wish for some half vanilla stairs, though. That's be nice.
He means because of the slanted armour blocks that are a very similar shape.
Technically they look different but function the same.
Now I think about it, it's odd having half ramps and no half stairs.
Thank you! :D
It'd be Very apprechiated! :)
/Garrus
Don't know if this has been requested before. If so, disregard this comment.
Otherwise, keep up the excellent work!
Sorry for the delay! :c
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=320652184
Would you like the half block to have connecting textures and thus resulting cubes (light and heavy armored blocks at least) to lose the texture on the side that connects to the half block
OR
would you like the half block to have a texture that won't have a connecting texture, but it will work well with armored blocks.
I have the first alternative ready, but want to know if you want the latter one, which is pretty understandable to want.
Here's a screenshot of the looks of it ATM : http://i.imgur.com/OaG1PVJ.jpg
The wall is light armor cubes with a block sized whole at the second most to the right of the wall.
The stairs are very likely going to be added within a week from when the half block is released.
"spaceman on a half-ramp.
SPACEMAN POWER!"