Space Engineers

Space Engineers

IEC Paracleus Mobile Salvaging Base
5 Comments
Luvstruckmango  [author] 8 Sep @ 7:00am 
If I'm not mistaken, I utilized timers and sensors into this build. So it could be a timer issue. But describing that the tool arm is also tells me it could be that Keen changed the "share inertia tension" option on hinges, pistons, and rotors as an experimental option. If you've started a new world recently, as in after the last major update, you could been running into the issue of the inertia tension turned off. I use it a lot when I build cranes and lifts to create stability. This can also create problems with the lift not lifting or rotating correctly. Sometimes you have to push the torque into the unsafe zone a tiny bit to get them to move right, which I also believe is a setting in the world options now. I would check to see if the world settings have these options turned off. Let me know what you find and I can diagnose it further.
The Plague 7 Sep @ 12:30pm 
I do think the timing on the salvage crane may need a rework, it keeps dropping before tilting the salvage to the grinder, and even if it did, the magnet doesn't rotate far enough back to even get it in the grinder, it only does a half flip. also the tool arm control is super wobbly for me, not sure if it's user error or not though.

Other than those two things i love it, the suspension is such a work of art.
Ahsoka Tano 6 Dec, 2023 @ 5:16pm 
that would require using it :D (haven't had a chance of getting it produced yet, just finished phasing out the Mk I Excelcius)
Luvstruckmango  [author] 6 Dec, 2023 @ 5:00pm 
Lol Well I'm glad you like it. :) Let me know if there are any more upgrades you think off.
Ahsoka Tano 6 Dec, 2023 @ 12:05am 
ok, this is definitely getting used a ton, I'll add shields to it so it can survive salvaging downed enemy drones/fighters/ships, but it's gonna be left the way it is aside from that :D