Thinking with Time Machine

Thinking with Time Machine

Time Machines Are Always Fun 2
42 Comments
Alex6122 20 Feb, 2024 @ 2:01am 
To many softlocks and unnoticeable mechanics. I must used noclip or restart all level after trapped in second large chamber with water after incorrect solution.
HW67Ddox 19 Feb, 2024 @ 11:43pm 
It was a good puzzle! However, in my case, I didn't understand the specifications and had to reverse the 'hold/put down' when taking the cube out, and I lost the cube in the process and had to use the console.
KirikkSiSq 16 Feb, 2021 @ 8:40am 
Very hard.
KirikkSiSq 15 Feb, 2021 @ 12:26am 
Fizzlers don't affect any thing she's holding ONLY if there was an air while recording. If there was a cube and it got fizzled, it will get fizzled
KirikkSiSq 14 Feb, 2021 @ 11:14pm 
WTF WHY DID YOU ADD SUCH A DUMB AND EXTREMELY UNLOGIC THING THAT FIZZLERS DON'T AFFECT RECORDED CHELL?!! I SPENT AN HOUR TRYING TO UNDERSTAND WHAT TO DO
D YellowMadness 10 Oct, 2017 @ 9:11am 
@€in€r vØn vi€l€n I can relate, actually. I remember I used to go months at a time without editting LittleBigPlanet levels, even to make a simple change because I'd already worked on a level enough that I just wanted to be done with it.
€in€r vØn vi€l€n  [author] 10 Oct, 2017 @ 6:11am 
@D YellowMadness: I agree. I could have made the map less hard. But I didn't want to edit the test again and again and again.
D YellowMadness 8 Oct, 2017 @ 9:10pm 
I give up on this one. The last part is too unbearable. People shouldn't have complained about the lack of a puzzle at the end. They should've just let this test be fun.
D YellowMadness 8 Oct, 2017 @ 8:48pm 
A funny glitch that made me sad: I tried to get recorded Chell to put the cube in the wall button but I stood so close to the button during the recording that, after recorded Chell released the cube, the button completely absorbed the cube straight through the wall.
Firenyth 19 Nov, 2016 @ 6:07pm 
thought this series of maps would be cool but the fact that you need to use glitches made me hate this series
sillymel 28 Mar, 2016 @ 8:03am 
I must have quicksaved, not realizing I was trapped, causing me to have to restart at least five times, which frustrated me so much that I disliked it.
sillymel 28 Mar, 2016 @ 7:51am 
@€IN€R VØN VI€L€N: You're welcome.
€in€r vØn vi€l€n  [author] 27 Mar, 2016 @ 2:49pm 
@tim.burget: Thank you for your helpful comments. Now other players can avoid getting trapped in these scenaios :)
sillymel 27 Mar, 2016 @ 11:13am 
@€IN€R VØN VI€L€N:
(continued)
Solution for (3): Place a pedestal button anywhere in the main area that can be reached after spawning the second cube. Then, connect it to a NOT gate, and connect the output of the NOT gate to the second cube's spawner.

P.S.: You should probably mention in the description that fizzlers don't affect recorded Chell or any thing she's holding when she moves through them, and recorded Chell exactly follows the movements you recorded without regard to changes in the environment since you recorded them.
sillymel 27 Mar, 2016 @ 11:12am 
@€IN€R VØN VI€L€N:
You can get trapped (using wildgoosespeeder's definition of trapped) in a few places in this chamber.

(1) In the area you cross a light bridge to get into, you will be trapped if the cube is not in that area and you don't have a recording that brings the cube to that area.

(2) In the same area, you can wedge yourself between the flip panel and the wall to the right of it.

(3) After you use the second cube to reverse the funnel, you will be trapped if you leave the room with the cube and don't successfully record you taking the cube off the button.

Solution for (1) and (2): Create a passage with non-portable walls from the wall diagonally in front and to the right of the flip panel to next to the entrance to the chamber, making sure the side by the flip panel has a tall enough vertical shaft that you can't get back up through it. Then, place a glass panel at the top of the passage so that it blocks the passage, and the connect a timed button to it.
CiberMiki 22 Dec, 2015 @ 11:01am 
Thank you too
CiberMiki 22 Dec, 2015 @ 11:00am 
The strange mechanics make this chamber very difficult because of the bugs of the game
Techowl 26 Jul, 2015 @ 2:23pm 
OK, I see that now. It looked like you recorded them in reverse order, but maybe you just practiced the moves first.
€in€r vØn vi€l€n  [author] 26 Jul, 2015 @ 2:08pm 
@snowowl: It is one recording. First, I spawned a cube and dropped it into the funnel below the laser wall - pause - then respawned the cube and gave it to my future self. I played the recording and hopped into the little area behind the first laser wall in the entrance area and waited for my past self to give me back the cube.
Techowl 26 Jul, 2015 @ 1:05pm 
And thank you for the response.

I believe that maps should be created without the use of glitches in the engine to solve the puzzles.

There is no listing that clearly lists these "undocumented features", so there is no way of solving the puzzles on your own.

I know I dislike having to watch a video showing the tricks. It is a real letdown having to cheat after making the effort to solve it on your own. The video for this one is very choppy and loses the video at key points, although this may be due to server loads at the other end. I have never been able to watch the entire video without issues.

On the trials after my initial attempts, the cube disintegrated about 25% of the time, the rest went through without a problem.

The only remaining issue is the part in the video where it looks like there are 2 recorded sessions executed between 35 seconds and a minute 30 seconds in the video. That one needs an explanation.

- Techowl -
€in€r vØn vi€l€n  [author] 25 Jul, 2015 @ 3:52pm 
@snowowl: Thank you for your honest opinion.

First of all, nothing about the game, mod and video was faked or modified.

Secondly, I tested out the mechanics within the mod several times (10+ times), to make sure that all players can solve the chamber.

As the new update/feature came out that the recorded chell is able to grab cubes, I tested around with any puzzle element in the mod/game without changing or modifying them.

I discovered that recorded cubes DOESN'T dissolve, when your past self moves it into an emancipation grid.

Maybe, the developers of the mod released another update, what fixes this behaviour. For this, I'm really sorry.

Pleaso do not question any of my creations within this mod. Any differences between the official walkthroughs and the actual gameplay isn't any of my personal fault.

And one last thing: Please have a look into the past comments! I recreated this map, because many people claimed, this map should have been a little longer / complicated.
Techowl 25 Jul, 2015 @ 2:58pm 
OK, when I tried this one, it was very confusing. I didn't know about the clone's ability to move items through the protective fields.

I got the first trick to reverse the funnel, but the second time the clone could not move the cube through the same field, it just destroyed it.

The video shows the clone carrying the cube in the reverse direction in the funnel. How is that accomplished? It also looks like you have 2 recorded time machine events during the intial cube run, and you play them back in reverse order. What's with that?

Are these tricks really part or the Time Machine physics, or did you modify the rules?

This map is far too difficult to complete. Players should not have to watch poor quality videos to solve maps.

- Techowl -
Aleskei 7 Jun, 2015 @ 9:38am 
THE VIDEO BUGE
Aleskei 7 Jun, 2015 @ 9:37am 
FLOOPER:?????????
Aleskei 7 Jun, 2015 @ 9:37am 
comment enter in the flizzer,and no broken cube? hein FLOOPER?
Tsunya(2⁷2A) 22 Feb, 2015 @ 6:47pm 
Wow thanks
I didn't know that the cube wouldn't be destroyed when taken by my clone
Learned a new fact about this game
Thanks for this great map also
€in€r vØn vi€l€n  [author] 22 Feb, 2015 @ 8:51am 
The linked video shows the official solution for this testchamber!
Tsunya(2⁷2A) 21 Feb, 2015 @ 11:36pm 
I found impossible to solve after I got to the other room which has a pond.
I always respawn in the gravity contolling thing.
But I couldn't find any way to get through.
Is the tube suppose to work?
Or is there any way to reach the heights at the right of the starting room?
€in€r vØn vi€l€n  [author] 20 Feb, 2015 @ 6:19am 
@Mushroomluver456: yea, creepy and disgusting, isn't it?
jazminakarainy 💙 19 Feb, 2015 @ 3:05pm 
when you go on that first arial faith plate.when you hit the wall ,it sounds like all your bones are breaking
mucusSTfriend 18 Jan, 2015 @ 12:49pm 
Nice map but I think it is gebrochen in the first autosave's area I placed the cube on the button and fell down, after I went to the fizzler and lost my portals so I could not go anywhere .
stormsend 11 Dec, 2014 @ 1:03am 
Sweet. I agree with mood that another puzzle would have given me more time in your map. I also didn't want to leave. Oh well, at least you have a few more for me to play. Thank you.
mood3rd 25 Nov, 2014 @ 4:07pm 
another good map.
would have liked to see another puzzle, in the exit area.
instead of a button, like in the begining of your 1st map.
did not want to leave so soon.
if you have time, can you let me know what you think of mine:
killer twin !
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=333760794
Nolly 15 Sep, 2014 @ 11:37pm 
good!
TS_Mind_Swept 15 Sep, 2014 @ 9:18pm 
wow, these are pretty good so far, it looks like someone knows how to think with time machine. :p 8.5/10
Homerushka 13 Sep, 2014 @ 12:18am 
))
The Robot Devil 12 Sep, 2014 @ 9:37pm 
<3
SKANA 12 Sep, 2014 @ 3:45pm 
sisi
€in€r vØn vi€l€n  [author] 9 Sep, 2014 @ 7:42am 
Dein Deutsch ist brilliant. Du sprichst bzw. schreibst besser Deutsch als die meisten Deutschen xD Wow! Ich habe es geupgradet sollte jetzt gehen. Bin gerade dabei Autosaves zu setzen :)
| \_/ () 9 Sep, 2014 @ 7:41am 
Ah, dann,
Ich lass den Würfel nicht auf die Brücke, sondern auf den Boden Daneben, wo die endet. Beweg nur den Laser-field eine Einheit zurück.
(Dein Englisch ist ok, aber sag mal, ist mein Deutsch gut oder nicht?
Ich komme aus Bulgarien.)
€in€r vØn vi€l€n  [author] 9 Sep, 2014 @ 6:46am 
Yea, I really enjoyed, how the glitched glass is sitting there. I had a laughflash for about 1 min. xD But allright.... I guess I'm the only, who likes it. :/ When you put the cube on the Lightbridge it'll fizzle, because it touches the emanzipation grid. It worked, when I tested the map, though... But anyway, thank you very much for the feedback and I see, what I can do make you more happier... :) (sorry for my bad english, I'm German)
| \_/ () 8 Sep, 2014 @ 12:53am 
Another awesome test! Nice design and idea. However, the player doesn't need to record himself carrying the cube through the laser field, because he can leave the cube in front of it and take the cube from the other side.bring the laser fieldto the middle of the light bridge there.
that way it'll be more fun. Also, there was a very gliched vertical glass near the funel emitter. Delite it, because you don't even need glass there.
Make these changes and I'm adding this one to favorites too, because your maps really are great!