Stellaris

Stellaris

A Lot of Traditions - 24 Tradition Slots
79 Comments
Adeptus Freemanicus  [author] 1 Oct @ 3:19pm 
@edivdrone, that means a lot, thank you.
edivdrone 1 Oct @ 1:41pm 
Had I known you didn't have the DLC, I'd have donated as thanks for this fine mod. Thanks for your work.
Adeptus Freemanicus  [author] 30 Sep @ 6:35pm 
There was an issue with the game engine, it should actually be fixed now.
Adeptus Freemanicus  [author] 30 Sep @ 4:19pm 
@Ashtero, A fine soul gifted me the DLC, fix will be up shortly.
Ashtero 30 Sep @ 4:17pm 
Good news: the psionic tradition shows up. Bad news: it shows a wrong tree (but the actual order you unlock nodes is correct -- so it is now playable).

Would a version of topbar_traditions_view.gui (or some part of it) from stellaris with all dlcs help you fix this?
Adeptus Freemanicus  [author] 30 Sep @ 3:44pm 
Pushing an experimental fix. as @Vexacion said that the tradition tree is called tree_11_12_21 I'm basically adapting the vanilla tree into this new one, it should now (in theory) give the tradition an actual UI frame and hopefully fix the issue.

Since I don't have the DLC only you fellas can test it.
Adeptus Freemanicus  [author] 30 Sep @ 3:32pm 
Yeah, it seems this is a DLC only issue, I don't have the DLC, so I may not actually be able to fix this issue.
Vexacion 30 Sep @ 1:58pm 
Psionics tree causes an error due to improperly implemented tradition format in topbar_traditions_view.gui: tree_11_12_21
edivdrone 30 Sep @ 5:35am 
So the UI is fixed, but sadly, as Ashtero already said, the Psionics tradition shows nothing, and there is an associated blank pop up window with an OK button that can't be interacted with. As yet, the effects of the choices made in that tradition still appear to be applied, but I have not unpaused the game since loading to see if that will change.
Ashtero 30 Sep @ 1:38am 
The psionics tradition is still broken, even with only this mod active.
Adeptus Freemanicus  [author] 29 Sep @ 4:54pm 
Should be fixed, let me know if otherwise.
edivdrone 29 Sep @ 2:49pm 
So, fun fact, adding the 'Ascension Perks slots expand' mod mostly fixes the UI. Tried adding a couple of extra perks mods to see what would happen. With the following mods installed in the listed order
Size 25 Homeworlds
A Lot of Traditions-24 Traditions Slots
All Ascension Paths
Ascension Perks slots expand
the Traditions window is no longer larger than the screen, and the displayed traditions are not shifted down, so you can see 15 traditions.
The scroll bar for traditions is still missing, and the scroll wheel of my mouse still affects the map in the background.
The ascension perks area now fits its spot, and has a displayed scroll bar that can be grabbed and used.
When selecting a new tradition, that window is now perfectly normal.

So adding that mod fixes nearly all the issues. Sadly, that mod is not compatible with reworked psionics, and thus breaks that tradition, so I can't leave it installed.
Lava 28 Sep @ 7:04am 
yeah i have the same issue, doesnt seem like it actually is compatible with 4.1 but i think the UI is just a bit messed up. Seems to work but the UI is a complete mess atm
Adeptus Freemanicus  [author] 27 Sep @ 7:55pm 
Understood
edivdrone 27 Sep @ 7:19pm 
So with just your mod, I had all the same problems.
edivdrone 27 Sep @ 6:53pm 
Expanding on what Bloody Odin said, the traditions window fills the screen, and the close button is therefore hidden. Additionally, the scroll bar is off screen, and the scroll wheel of my mouse affects the map in the background.
Further, when selecting a tradition, the available traditions are shifted down in the window, so that the upper half of the window is empty, and the last available traditions can't be seen or selected.
I have the following mods equipped in the displayed load order as I'm typing this (tried swapping the last two already):
Size 25 Homeworlds.
A Lot of Traditions-24 Tradition Slots.
All Ascension Paths.
I've got a couple of screen shots if you would like. I'm going to try starting a trial game with just your mod for additional info.
Adeptus Freemanicus  [author] 27 Sep @ 1:13pm 
I'll take a look.
Bloody_Odin 26 Sep @ 6:10pm 
with the new update i can no longer use this mod, im unable to scroll down the tradition or the acension menu
Lord Inquisitor Reinhard 26 Sep @ 5:25am 
Unfortunately it still doesn't work for me. I can't see half of the perk and tradition slots
SlopingHornet16 23 Sep @ 4:44am 
Yes i can confirm i took the inferface file from the update and just added some values you changed in the mod interface file and i fixed the issue, but i did it kinda badly, but mod is fully playable
Chava 23 Sep @ 4:09am 
Also having the empty pop up issue for the psionic tradition. Still happens with a fresh install of vanilla with only this mod active.
enterer 22 Sep @ 11:46pm 
i have a same issue without ui overhaul dynamic
Adeptus Freemanicus  [author] 22 Sep @ 3:52pm 
This mod doesn't touch any popups, the only part of the UI the mod touches is the main part of the tradition tab, can you confirm that disabling this mod fixes this issue?
SlopingHornet16 22 Sep @ 2:26pm 
Pls update your mod blocks the new psionics tradition
Adeptus Freemanicus  [author] 6 Aug @ 10:23pm 
@Sticky Milk Man, I won't be uploading a legacy version unless enough people ask, but did you try changing the version number of the mod in the descriptor.mod? that for some reason makes some older mods work. Otherwise I can upload an older version to somewhere for you to download.
Sticky Milk Man 6 Aug @ 10:06pm 
Is there any legacy version for 3.14? Or considerations on making releasing one? One of my saves is still dependent on this mod
Darko 13 Jul @ 12:48am 
Too bad, just hoped for a 18 Tradition version because that's the amount of base game traditions and it gets annoying when I always get the tradition notification even though I already completed every Tradition tree
Adeptus Freemanicus  [author] 12 Jul @ 11:39pm 
@Darko, Sadly no, unless it's pretty unique I won't make more versions, as it's annoying to keep all the versions updated and working as it is. Sorry for not being able to make it and thank you for the comment.
Darko 12 Jul @ 2:14pm 
Could you do a version with 18 slots?
Adeptus Freemanicus  [author] 10 Jul @ 4:20pm 
@Epic Man, Will work with no problem when added mid-game, however make sure there's no similar mods already enabled that add differing numbers of traditions to this.
Epic Man 10 Jul @ 12:23pm 
can this mod be added to a current game, or will it break it?
Adeptus Freemanicus  [author] 30 Jun @ 5:12pm 
@Watchman, Everything is working fine from my testing, maybe get UI Overhaul Dynamic and the patch for it, that might fix your troubles.
Watchman 30 Jun @ 12:31pm 
Dunno what's wrong
Watchman 30 Jun @ 12:15pm 
Just started playing after 4.0 and they fkn changed UI again. Now only 2 lines of tradition slots(8 total) can be seen + they are overlapping switch between traditions and crisis path. Sigh...
Adeptus Freemanicus  [author] 21 May @ 10:33pm 
@Gazowany Smalec, Picking vanilla slot size? Not sure what that means, but what I can say is that the mod doesn't touch ascension perks only the number you can have of them which doesn't directly affect them.
Gazowany Smalec 21 May @ 11:01am 
ascension perks didn't work after using vanilla slot size, eg: picked detox perk and cannot terraform toxic planets
Sevatar the Sinner 28 Dec, 2024 @ 6:37pm 
anyone else having an issue picking ascension perks after using vanilla slot size up? when i wanted to pick mind over matter it said no tradition slots left, but only for psi, bio and cyber ascension. the others worked fine
Adeptus Freemanicus  [author] 22 Dec, 2024 @ 7:23pm 
@Brybry, Good to hear!
Brybry 22 Dec, 2024 @ 12:14pm 
Seems to be working fine in my admittedly janky load order in the newest patch.
Agnes Bolond 1 Nov, 2024 @ 9:08pm 
The official submod of UI Dynamic Overhaul is broken after the new DLC. this one works, thank you. Truly.
Adeptus Freemanicus  [author] 17 Sep, 2024 @ 11:15pm 
@donschmiddy, Works just fine from my testing.
donschmiddy 17 Sep, 2024 @ 12:12pm 
i know it says compatible with 3.12.X but does it need an update for 3.13? I looked in the comments but couldn't find verification
Killer Turnus 14 Jun, 2024 @ 10:00pm 
Lol for whatever reason it started working again after tree 10. Probably a fluke.. I got stomped by the vanilla exterminator lol. I'll see if it happens again on the next save.
Adeptus Freemanicus  [author] 14 Jun, 2024 @ 3:15pm 
@Killer Turnus, No, could be a mod conflict.
Killer Turnus 14 Jun, 2024 @ 2:55pm 
So completing my 9th tree doesn't unlock a perk point, is that intended?
Adeptus Freemanicus  [author] 13 Jun, 2024 @ 12:57pm 
@Aeon, That doesn't happen normally, must be a mod conflict, try disabling any mods that change anything relating to Traditions.
Aeon 11 Jun, 2024 @ 12:29pm 
my game always crashes if i try to take more than 7 traditions any help appreciated
Adeptus Freemanicus  [author] 10 Jun, 2024 @ 3:37am 
@Emir, It works fine, it's very likely a mod conflict caused by another mod, you can try to change your load order.

You can always try only enabling this mod and doing a test to know if it's this mod that causes it, but I did test before and it works fine.
Apple 9 Jun, 2024 @ 12:54pm 
I am playing a gestalt empire and cannot choose the genetic ascencion or the traditions tree... is this a bug?
Watchman 19 May, 2024 @ 11:04pm 
Will try to check