Stellaris

Stellaris

A Lot of Traditions - 24 Tradition Slots
55 kommenttia
Adeptus Freemanicus  [tekijä] 6.8. klo 22.23 
@Sticky Milk Man, I won't be uploading a legacy version unless enough people ask, but did you try changing the version number of the mod in the descriptor.mod? that for some reason makes some older mods work. Otherwise I can upload an older version to somewhere for you to download.
Sticky Milk Man 6.8. klo 22.06 
Is there any legacy version for 3.14? Or considerations on making releasing one? One of my saves is still dependent on this mod
Darko 13.7. klo 0.48 
Too bad, just hoped for a 18 Tradition version because that's the amount of base game traditions and it gets annoying when I always get the tradition notification even though I already completed every Tradition tree
Adeptus Freemanicus  [tekijä] 12.7. klo 23.39 
@Darko, Sadly no, unless it's pretty unique I won't make more versions, as it's annoying to keep all the versions updated and working as it is. Sorry for not being able to make it and thank you for the comment.
Darko 12.7. klo 14.14 
Could you do a version with 18 slots?
Adeptus Freemanicus  [tekijä] 10.7. klo 16.20 
@Epic Man, Will work with no problem when added mid-game, however make sure there's no similar mods already enabled that add differing numbers of traditions to this.
Epic Man 10.7. klo 12.23 
can this mod be added to a current game, or will it break it?
Adeptus Freemanicus  [tekijä] 30.6. klo 17.12 
@Watchman, Everything is working fine from my testing, maybe get UI Overhaul Dynamic and the patch for it, that might fix your troubles.
Watchman 30.6. klo 12.31 
Dunno what's wrong
Watchman 30.6. klo 12.15 
Just started playing after 4.0 and they fkn changed UI again. Now only 2 lines of tradition slots(8 total) can be seen + they are overlapping switch between traditions and crisis path. Sigh...
Adeptus Freemanicus  [tekijä] 21.5. klo 22.33 
@Gazowany Smalec, Picking vanilla slot size? Not sure what that means, but what I can say is that the mod doesn't touch ascension perks only the number you can have of them which doesn't directly affect them.
Gazowany Smalec 21.5. klo 11.01 
ascension perks didn't work after using vanilla slot size, eg: picked detox perk and cannot terraform toxic planets
Sevatar the Sinner 28.12.2024 klo 18.37 
anyone else having an issue picking ascension perks after using vanilla slot size up? when i wanted to pick mind over matter it said no tradition slots left, but only for psi, bio and cyber ascension. the others worked fine
Adeptus Freemanicus  [tekijä] 22.12.2024 klo 19.23 
@Brybry, Good to hear!
Brybry 22.12.2024 klo 12.14 
Seems to be working fine in my admittedly janky load order in the newest patch.
一个大傻瓜 Witzböld 1.11.2024 klo 21.08 
The official submod of UI Dynamic Overhaul is broken after the new DLC. this one works, thank you. Truly.
Adeptus Freemanicus  [tekijä] 17.9.2024 klo 23.15 
@donschmiddy, Works just fine from my testing.
donschmiddy 17.9.2024 klo 12.12 
i know it says compatible with 3.12.X but does it need an update for 3.13? I looked in the comments but couldn't find verification
Killer Turnus 14.6.2024 klo 22.00 
Lol for whatever reason it started working again after tree 10. Probably a fluke.. I got stomped by the vanilla exterminator lol. I'll see if it happens again on the next save.
Adeptus Freemanicus  [tekijä] 14.6.2024 klo 15.15 
@Killer Turnus, No, could be a mod conflict.
Killer Turnus 14.6.2024 klo 14.55 
So completing my 9th tree doesn't unlock a perk point, is that intended?
Adeptus Freemanicus  [tekijä] 13.6.2024 klo 12.57 
@Aeon, That doesn't happen normally, must be a mod conflict, try disabling any mods that change anything relating to Traditions.
Aeon 11.6.2024 klo 12.29 
my game always crashes if i try to take more than 7 traditions any help appreciated
Adeptus Freemanicus  [tekijä] 10.6.2024 klo 3.37 
@Emir, It works fine, it's very likely a mod conflict caused by another mod, you can try to change your load order.

You can always try only enabling this mod and doing a test to know if it's this mod that causes it, but I did test before and it works fine.
Apple 9.6.2024 klo 12.54 
I am playing a gestalt empire and cannot choose the genetic ascencion or the traditions tree... is this a bug?
Watchman 19.5.2024 klo 23.04 
Will try to check
Adeptus Freemanicus  [tekijä] 19.5.2024 klo 12.15 
@Watchman, That's already something the mod changes, which is addressed in the defines, maybe you have a conflict? It could also be another value that needed to be changed after an update?
Watchman 19.5.2024 klo 3.17 
Understood something only now... AI empires won't go past 7 tradition trees, just like vanilla. Is that unavoidable? Can you do something about it?
Adeptus Freemanicus  [tekijä] 18.5.2024 klo 23.22 
@Ernst Zündel, have fun!
Ernst Zündel 18.5.2024 klo 11.24 
Thank you for updating.
Adeptus Freemanicus  [tekijä] 15.5.2024 klo 19.26 
@FWehning, Fixed, seems just this version had the extra bracket, other ones didn't. Good spot on that.
FWehning 15.5.2024 klo 13.20 
After this small hotfix the value is shown correctly.
FWehning 15.5.2024 klo 13.19 
There is an additional bracket in line 679 of the file topbar_traditions_view.gui which is responsible for the crash. Removing it fixes the problem.
FWehning 15.5.2024 klo 10.03 
Actually it crashes now
Adeptus Freemanicus  [tekijä] 15.5.2024 klo 8.13 
@FWehning, Mod updated, let me know if it works if and when you get a chance.
Adeptus Freemanicus  [tekijä] 15.5.2024 klo 8.11 
@FWehning, Found the issue, will get a fix out soon.
FWehning 15.5.2024 klo 8.02 
There seems to be a problem with the crisis tab. I got the text "MENACE_VALUE" instead of the real value in that window.
Adeptus Freemanicus  [tekijä] 15.5.2024 klo 0.41 
@TDP, Can you double check it's from this mod and not another mod?
TDP 12.5.2024 klo 13.42 
Game crashes when I get an artifact
s150889 12.5.2024 klo 9.07 
Hello, people of the internet. I'm a fan of this mod, and I just couldn't wait, so I temporarily updated it for myself. However, I thought that I could share it. As I tested the mod, everything worked. I will not create a new mod, as the creator of the mod did not state that they will not update it. So, to fix the mod, you need to change one text file located at C:\Program Files (x86)\Steam\steamapps\workshop\content\281990\3089158981\common\ascension_perks. The text file name is "lot_ascension_paths". Just delete all contents of the file and paste this text: https://justpaste.it/aeskr
That's all. Have a nice day.
Adeptus Freemanicus  [tekijä] 10.5.2024 klo 7.20 
@GotEvidence, @lehman3, I'll take a look.
lehman3 9.5.2024 klo 20.03 
Wild bug has appeared, for some bizarre reason this mod locks you out of the new synthetic age ascension perk, and lets individualistic machiness pick up human perks like gene moding
GotEvidence 8.5.2024 klo 22.44 
anyone else having problems getting the synthetic age perk?
Adeptus Freemanicus  [tekijä] 6.3.2024 klo 10.55 
@Anora Peart, if something breaks it in the update breaks it, yes.
AnoraPeart 6.3.2024 klo 10.46 
hey I don't like asking this but... Will this be updated for 3.11
Adeptus Freemanicus  [tekijä] 1.12.2023 klo 19.58 
@blackswan109.ks, paradox did that, they moved it to the "discoveries" window.
theBanditt 1.12.2023 klo 18.01 
@blackswan109.ks I believe I read somewhere that the relics tab was moved to another tab?
blackswan109.ks 1.12.2023 klo 11.22 
Im not sure if its intended but the relics tab is missing with this
Adeptus Freemanicus  [tekijä] 27.11.2023 klo 14.51 
@greatswizard, alright, good luck, I hope you figure it out, if you can't, let me know.
greatswizard 27.11.2023 klo 12.44 
oh damn, thanks for commenting under my post, while it wasn't the mod that cause an issue, I'll try some other ones tomorrow.