RimWorld

RimWorld

RimThunder - Core
395 Comments
月吟裔德格 17 Aug @ 11:16am 
除了旋风的炮塔有时打开后不会旋转转外其他都挺正常的,可以直接用
月吟裔德格 16 Aug @ 7:23am 
所以之前雷鸣虎啸的各种问题都解决了。而雷鸣虎啸并没有更新过,也就是说之前真的是框架问题啊。并且我刚在1.6旧存档试了下,所有1.5的边缘雷霆全部启用都至少能进存档,后面看看有没有bug吧。
兩儀夢月 11 Aug @ 8:50am 
To anyone dont know how to build assembly crane, check the third preview photo and see the wall of the crane or just copy the wall placement of the crane:seriousboss:
R3tr0_g5m3r 7 Aug @ 7:17pm 
@Dr.Acula
Build them ON THE GROUND
Not gantry
Im very sure vehicles working fine
Dr.Acula 7 Aug @ 11:55am 
@R3tr0_g5m3r - are you sure about that? I tried to build an M48H in the Assembly Gantry (version 1.5) and it looks like after the verhicle was completed it just vanished - I can't at least find it anywhere. And I'm having trouble actually finding the entry in the dev menu to spawn one (for testing).
R3tr0_g5m3r 7 Aug @ 7:22am 
All vehicles of Roaring tiger working good now.(as i played several days)
PS:
One problem is that
pawns will actively remove vehicle's fuel if fuel threshold slider is set blow current fuel amount.
could you change it to refill fuel when fuel blow the threshold slider?
Укус за попку 6 Aug @ 11:30pm 
is it safe to play now with this mod or better wait for updates?
DarkRen817 6 Aug @ 7:42am 
how do you place the assembly bridge crane????
Antiochus Tyrant 5 Aug @ 5:00am 
还是无法用天车造载具
ゆきんこ 1 Aug @ 2:28am 
測那幾條紅字測到只剩Harmony、Vehicle Framework、Vanilla Expanded Framework
VEF一刪掉就沒跳紅字了,我倒是沒想到能有mod跟VEF衝突...:CH3_expression_5:
Why is there no production list for heavy-duty engines?
YZK582 30 Jul @ 11:03pm 
以前的包全部更新到1.6什么时候提上日程
Dr.Acula 30 Jul @ 8:41am 
What is broken in the mod? I just booted up the game in 1.5 with tons of mods (Rimthunder included) and didn't really see any issues.
PlatinumRyan 29 Jul @ 6:54am 
rimthunder is currently kaput so i wouldnt wanna use atm
AlexMercer 29 Jul @ 4:45am 
Unable to trade items on vehicles
smokeeater354 28 Jul @ 5:18pm 
The only problem i have is the work bench no showing up but you can build the items in other benches.
smokeeater354 28 Jul @ 5:15pm 
AOBA thank you but see i asked i question and left it at that sorry if me asking a question up set you
Klishler 28 Jul @ 1:36pm 
Thanks for the update, but compatibility with version 1.5 is lost - launching causes the game to crash. Perhaps the problem is in several dependent mods that have lost compatibility with the new version, or in the fact that it is still worth switching to 1.6).
promerious 28 Jul @ 1:06pm 
Thank you for the update AOBA, youre my favourite rimworld modder
AOBA  [author] 28 Jul @ 9:59am 
@smokeeater354 still have some issue on VF, so just wait.
lovesickhariz 28 Jul @ 7:09am 
is it me or i cant find the assembly platform
Mozilla⚐ 27 Jul @ 1:48am 
1.6?
ゆきんこ 24 Jul @ 1:36am 
Exception loading def from file Buildings_Production.xml: System.ArgumentException: Could not find type named

Could not resolve cross-reference to Verse.ThingDef named RT_AssemblyBench (wanter=recipeUsers)

Could not resolve cross-reference to Verse.ThingDef named RT_AssemblyBench (wanter=fixedBillGiverDefs)

Could not resolve cross-reference to Verse.ThingDef named RT_AssemblyBench (wanter=recipeUsers)
Just 23 Jul @ 9:10pm 
It will allow to load all turrets
Just 23 Jul @ 9:09pm 
@ゆきんこ as temporar solution you can manually modify one value in file <...>workshop\content\294100\3070495204\1.6\Defs\Base\Base.xml

Replace "ture" by "true" in the line:
<autoSnapTargeting>ture</autoSnapTargeting> <!-- 自動瞄準 -->
Just 23 Jul @ 9:00pm 
There is a typo in the config for RT_BaseTurret, which leads to complete fail during startup https://imgur.com/a/88CLjf7
ゆきんこ 23 Jul @ 8:50pm 
還是爆一堆紅字..
smokeeater354 22 Jul @ 10:52pm 
Any update on this mod or other Rim thunder mod fix?
R3tr0_g5m3r 21 Jul @ 8:29am 
Take your time BOSS
We are looking forward to drive DMS mech on orbital site!:steamthumbsup:
A Kobold 20 Jul @ 6:16pm 
The problem is not the lack of an update, Ked, it's that the update we did get is non- functional.
KedrKuntEater 20 Jul @ 5:21am 
Yall cry TOO MUCH. be fuckin patient good lord
A Kobold 20 Jul @ 1:51am 
Can confirm, this mod has been falsely updated.
Frikju Incognito mode 20 Jul @ 12:35am 
Guys the Problem is that Rimthunder-Core hasnt been Updatet to 1.6. On Discord is it been mentioned. I dont know why AOBA labelt it.
Dogmeat 19 Jul @ 11:15am 
the workbench doesnt appear in the build menu
琪琪宝宝 19 Jul @ 10:41am 
车造不出来,工作完成100%的时候,直接就消失了,什么都看不到。
🦊 Furzz0 ✡ 19 Jul @ 4:46am 
is there any fleet?
RutraNickers 18 Jul @ 11:33pm 
Oh yeah, the modlist is pretty barebones:
[Mod list length: 12]
Harmony [ https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2009463077 ]
Core [ https:// no link (local mod)]
Vehicle Framework [ https:// no link (local mod)]
Royalty [Official DLC] [ https:// no link (local mod)]
Ideology [Official DLC] [ https:// no link (local mod)]
Biotech [Official DLC] [ https:// no link (local mod)]
Odyssey [Official DLC] [ https:// no link (local mod)]
Vanilla Expanded Framework [ https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2023507013 ]
RimThunder - Core [ https:// no link (local mod)]
RimThunder - Cold Front [ https:// no link (local mod)]
RimThunder - Roaring Tiger [ https:// no link (local mod)]
RutraNickers' Compatibility Patches [ https:// no link (local mod)]
RutraNickers 18 Jul @ 11:32pm 
There are some red errors when opening the game and I'm unable to build nor select any RimThunder vehicle. I've made a post with all the error logs here
mechlord 18 Jul @ 10:55pm 
when i assembed a vehicle in assembly bridge crane, it just DISAPPEAR!seriously??
LSTM 18 Jul @ 12:57pm 
not getting game breaking bugs, but yeah my bike is not working.
Ruby Jewels 17 Jul @ 10:34pm 
Apparently when i build a vehicle via the Gantry the vehicle vanishes when im done building it, good mod but anyway to fix it?
Loot Goblin 17 Jul @ 6:18pm 
This causes an issue where you cannot select the VVE items in the architect menu
smokeeater354 17 Jul @ 12:21am 
Dragonheart that was my error log i got too. 月吟裔德格 thank you for the update it works for my game.
月吟裔德格 16 Jul @ 9:39pm 
So generate the map to the huge dirt map and some UI bug are not this Core mod's fault, but rather with the Roaring Tiger submod. I am also waiting for them to fix it.

If only this core mod and the Cold Front submod are used, there won't be any bugs.
Dragonheart7247 16 Jul @ 6:08pm 
I ran my game log through ChatGPT and it seems to have found, what it believes, to be the issue.
(Just saw the comments but ill still post in the hope that it helps)

"Could not resolve cross-reference: No Vehicles.VehicleTurretDef named RT_M113M_APC_Turret found."
- RimWorld tried to assign a turret to a vehicle (RT_M113M_APC), but couldn’t find the matching turret definition.

Error while resolving references for def RT_M1075_HEMTT: System.NullReferenceException
Error while resolving references for def RT_M113_APC: System.NullReferenceException
Error while resolving references for def RT_M113M_APC: System.NullReferenceException
Error while resolving references for def RT_M1A2_MainBattleTank: System.NullReferenceException
Error while resolving references for def RT_M48H_MediumTank: System.NullReferenceException

- vehicle defs are calling on components, weapons, or turretDefs that do not exist or are failing to load
月吟裔德格 16 Jul @ 4:51pm 
I'm very puzzled as to why this mod I installed didn't cause the bug of the huge dirt map. I think there is a problem with the Steam download for some language versions of the client. Such questions have already appeared in many comment sections.
大斩洪屠 16 Jul @ 5:29am 
无限重载初始UI界面:steamthumbsdown:
G0reKitty 15 Jul @ 3:09pm 
remove the 1.6 tag this is game breaking
Judge Dread 14 Jul @ 6:31pm 
People like quackn need to seriously chill and not be a complete a** about it. But beyond that, the rest are just stating a fact, the mod isn't actually functional in 1.6.
Herd 14 Jul @ 4:37pm 
@DICK NUTS They're just letting people know it's not compatible with the update despite the 1.6 tag lol, it's not that deep bro.