Phoenix Point

Phoenix Point

Configurable Living Weapon Stats
17 Comments
Gandalflobo 2 Aug @ 2:11pm 
nvm i figured it out ... ;)
Gandalflobo 2 Aug @ 2:03pm 
so, how do i actually configure? what do i need to do to configure the stat?
Ikobot 20 Sep, 2024 @ 1:24pm 
@pleeb2 There is a cheese in TFTV, allow to obtain to sets of LW
pleeb2 9 Sep, 2024 @ 8:19pm 
Has anyone made a mod that allows more than one of each Living Weapon to be made? I always loved the idea of cloning them with Mutagen.
theasl  [author] 19 Mar, 2024 @ 12:49am 
I honestly have no idea. I didn't dig too deep into what can be done and how
initium 11 Mar, 2024 @ 2:53am 
@theasl - Thanks for the response. It was worth the ask :)
Do you know if it's even possible?
theasl  [author] 10 Mar, 2024 @ 1:27pm 
unfortunately that's waaay out of scope of what this mod does, it really only can change the weapon's innate stats.
initium 4 Mar, 2024 @ 11:59pm 
Hi. I'd like to make a suggestion for this mod. Currently, even if you hit anything with 100 acid damage (example), the acid damage is only applied at 10 per turn. Even if you hit them a second time it's still only 10/turn. Who the heck is going to wait 10+ turns for the effect to strip armour? So if you can then please would you alter this mod to reflect better Acid and Poison damage. Something like a half life deterioration where the bulk of the damage is done upfront and then drops off over 4 turns. Otherwise the weapons just don't do enough to make them worth hunting for.
While you're at it, is it also possible to black list Antarctica as a POI for these weapons. No one is getting there in the early game when these weapons are actually worth pursuing.
Gallahad 15 Nov, 2023 @ 1:20pm 
You could do the same with the phoenix point armors
theasl  [author] 1 Nov, 2023 @ 9:38pm 
I tried in tactical and it didn't work either. maybe it was removed from the Steam edition, dunno
Ikobot 31 Oct, 2023 @ 10:37am 
Try acquire it on tactical. On geo it cannot be obtained
theasl  [author] 27 Oct, 2023 @ 8:47pm 
I just tried to use the console to get one, and it says "Item not found: PX_MistSpreader_WeaponDef". So it looks like even if it does exist in-game, it's not accessible, so there's no point in being able to change its stats.
Ikobot 27 Oct, 2023 @ 9:50am 
This weapon cut on last stages, but still exists in game. Fully functional btw. Here is name of item PX_MistSpreader_WeaponDef
theasl  [author] 25 Oct, 2023 @ 10:54am 
I've never heard of mist thrower before. Are you sure it's not a mod? Living Weapons DLC [wiki.phoenixpoint.com] only adds 2 weapons and one armor set
Ikobot 25 Oct, 2023 @ 2:02am 
Where is Mist Thrower Weapon config? It also in Living Weapon package
theasl  [author] 22 Oct, 2023 @ 9:43pm 
glad you like them! I'm probably just going to do these simple stat tweaks for all of the usable soldier weapons, it's mind-numbingly tedious and I don't have the energy to go dig through the game's code to figure out how to do more than basic changes - I do enough of that at my day job :)

if you want to try yourself, there's some simple tutorials on the wiki: http://wiki.phoenixpoint.com/Mods

good luck!
bug 22 Oct, 2023 @ 6:20pm 
what a chad I have been religiously stalking the mods menu for something for phoenix point other than just terror from the void mod. Ill probably be subbed to whatever you make I've been wanting mods so bad and had no clue where to start to make them I've been learning c++ from my game dev course at my university.