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if a vein normally has 100 resource and you increase the difficulty options to 200% the Vein now has 200.
my mod changes the vein to 1000 and adding the difficulty options on top of that can increase it to 2000.
I hope this helps but I'm not great at explaining things, also it is possible the mod no longer works if the devs changed anything in an update of bug fix.
Can you please explain how does this differ from the in-game custom difficulty option where we can increase how much volume the resources have?
I tried a new survival map with 500% resource multiplier and this x10 resource vein mod but i am not sure what has changed if anything.
Thank you for helping out.
But any chance for maybe a 100x version for the sake of it? lol