Paint the Town Red

Paint the Town Red

Madness Combat: Conservation (Updated)
19 Comments
dallas payday 2 18 May, 2024 @ 2:54pm 
how do i get in the vent for the 2nd room in the upstairs
PotaDOH 18 Oct, 2023 @ 2:06pm 
Can you make them open automatically when we touch them instead? I check that room before the ladder a lot and no enemies anywhere I can see. Pretty sure they are ending up out of bounds somewhere.
Felix  [author] 18 Oct, 2023 @ 8:13am 
Idk if this is your issue but the door at the bottom of the ladder only opens when you kill everyone in the room then step close to it.
Felix  [author] 18 Oct, 2023 @ 8:13am 
The drop to the next part only opens when everyone at the top of the ladder and the one guy with the mask at the bottom dies. Try going down and check for any of the leftover agents in-case they dropped down there.
PotaDOH 17 Oct, 2023 @ 11:24am 
Am able to open the door at top of the stairs now but after clearing the hall at the top of the ladder there is an invisible floor keeping me from dropping into the next part.
Felix  [author] 17 Oct, 2023 @ 7:09am 
I'll add a bit at the start that lets people choose a class with an Unbreakable shield or something.
Guestindisguise 16 Oct, 2023 @ 3:37pm 
Hey, this level is really well made, but way too hard. I think adding riot shields could be a good idea, or lowering the enemy count so an enemy with a gun is more visible. I haven't made it past the bit where you fall down a hole after dealing with the people in the viewing booth looking at the cafeteria, so I haven't seen past there.
PotaDOH 16 Oct, 2023 @ 12:44pm 
This is mainly a problem with the door leading out of the windowed room. Twice I have been unable to open it.
PotaDOH 16 Oct, 2023 @ 11:46am 
The mass of enemies is small spaces forces me to use shockwave otherwise they just force me into a corner and kill me, but sometimes it sends enemies out of bounds and then I can't open the next door.
Felix  [author] 16 Oct, 2023 @ 4:15am 
Oh wait, it's you again.
Felix  [author] 16 Oct, 2023 @ 4:14am 
The vent has a teleport on top in case anyone uncrouches while inside the vent, and the enemy gun damage is already split in half (it's at 0.5 instead of 1, and the player gun damage multiplier is x2) since I kept dying in the area after that.
PotaDOH 15 Oct, 2023 @ 6:40pm 
Also the vent keep teleporting me back to the room it starts in when I try to exit it, instead of the room at it's end.
PotaDOH 15 Oct, 2023 @ 6:09pm 
Enemy guns do too much damage, and the part with all the enemies on top of the ladder simply has way too many of them, and no shield.
Felix  [author] 15 Oct, 2023 @ 2:45pm 
Check the vents :) (And those are Silo's)
Aple❤Jews 15 Oct, 2023 @ 2:02pm 
How do you get past the room with the tubes and the "Always watching" part? The door opens after everyone's dead, but once I get in there there's another door that just doesn't open.
Felix  [author] 15 Oct, 2023 @ 8:20am 
But it's madness combat yk
Felix  [author] 15 Oct, 2023 @ 8:19am 
Yeah ig
Tonyyyy 15 Oct, 2023 @ 2:38am 
good map but it's too hard
Felix  [author] 14 Oct, 2023 @ 8:30am 
(Check the vents)