Paint the Town Red

Paint the Town Red

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Madness Combat: Conservation (Updated)
   
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13 Oct, 2023 @ 6:01pm
17 Oct, 2023 @ 8:59am
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Madness Combat: Conservation (Updated)

Description
Madness Combat: Conservation.

Check the vents :)

The vent has a teleport on top in case anyone uncrouches while inside the vent, and the enemy gun damage is already split in half (it's at 0.5 instead of 1, and the player gun damage multiplier is x2) since I kept dying in the area after that.

Level is updated. Start has changed to a dark room where you got a open weapon cabinet.

The drop to the next part only opens when everyone at the top of the ladder and the one guy with the mask at the bottom dies. Try going down and check for any of the leftover agents in-case they dropped down there.

The door at the bottom of the ladder only opens when you kill everyone in the room then step close to it.
19 Comments
dallas payday 2 18 May, 2024 @ 2:54pm 
how do i get in the vent for the 2nd room in the upstairs
PotaDOH 18 Oct, 2023 @ 2:06pm 
Can you make them open automatically when we touch them instead? I check that room before the ladder a lot and no enemies anywhere I can see. Pretty sure they are ending up out of bounds somewhere.
Felix  [author] 18 Oct, 2023 @ 8:13am 
Idk if this is your issue but the door at the bottom of the ladder only opens when you kill everyone in the room then step close to it.
Felix  [author] 18 Oct, 2023 @ 8:13am 
The drop to the next part only opens when everyone at the top of the ladder and the one guy with the mask at the bottom dies. Try going down and check for any of the leftover agents in-case they dropped down there.
PotaDOH 17 Oct, 2023 @ 11:24am 
Am able to open the door at top of the stairs now but after clearing the hall at the top of the ladder there is an invisible floor keeping me from dropping into the next part.
Felix  [author] 17 Oct, 2023 @ 7:09am 
I'll add a bit at the start that lets people choose a class with an Unbreakable shield or something.
Guestindisguise 16 Oct, 2023 @ 3:37pm 
Hey, this level is really well made, but way too hard. I think adding riot shields could be a good idea, or lowering the enemy count so an enemy with a gun is more visible. I haven't made it past the bit where you fall down a hole after dealing with the people in the viewing booth looking at the cafeteria, so I haven't seen past there.
PotaDOH 16 Oct, 2023 @ 12:44pm 
This is mainly a problem with the door leading out of the windowed room. Twice I have been unable to open it.
PotaDOH 16 Oct, 2023 @ 11:46am 
The mass of enemies is small spaces forces me to use shockwave otherwise they just force me into a corner and kill me, but sometimes it sends enemies out of bounds and then I can't open the next door.
Felix  [author] 16 Oct, 2023 @ 4:15am 
Oh wait, it's you again.