rFactor 2

rFactor 2

Le Mans 2022 Bugatti
28 Comments
b155bostrom 17 Sep @ 1:49am 
Great work ! ! ! Thank you mate ! :steamthumbsup:
rf2driver  [author] 18 Mar @ 7:35am 
@Avedis OK, thank you for informing me.
Avedis 17 Mar @ 12:23pm 
Thank you for your reply, I found the solution in the meantime.
rf2driver  [author] 17 Mar @ 12:33am 
@Avedis Did you select/mark this Bugatti Layout, when you did create the rfmod File for the Server?
Avedis 16 Mar @ 6:15am 
Thanks you for this good job!!!
it does not appear in the list when I want to create the server, do you know how can i can make?
Max La Menace 4 Jun, 2024 @ 2:42am 
Magnifique travail pour un super circuit. Merci beaucoup
rf2driver  [author] 3 Nov, 2023 @ 1:54am 
@roro97230 This is the S397 road, i only have made it accessible. ;)
roro97230 2 Nov, 2023 @ 6:35am 
extra-ordinairement bien modélisé ! du niveau de s397
caiopolus 29 Oct, 2023 @ 9:42am 
Thanks again for your time.
rf2driver  [author] 29 Oct, 2023 @ 9:35am 
@caiopolus It always depends on the Point of View. There are a lot of, if not the Majority of People, that can run it with High and Full Settings. At least at Daytime and without Rain, but with normal Grid Sizes. :)
Anyway, i will update it within the next Days.
caiopolus 29 Oct, 2023 @ 8:00am 
Yes, the white lines. Btw, rFactor 2 is not optimizated bro, I can run ACC at high settings with 30 cars ion the screen in the rain at 80fps but not rFactor 2 with 10 cars depending on the track, this is unusual in 2023.
There should be a hierarchy of track elements linked by graphic settings, I believe raising the lines on this hierarchy should solve the problem.
rf2driver  [author] 29 Oct, 2023 @ 7:44am 
@caiopolus That is a bit unusual in 2023, that People have to use Low Graphics Settings. Do you mean the white Lines only?
caiopolus 28 Oct, 2023 @ 9:41am 
Yes if is just me on track, playing with bots I need to low the graphics.
rf2driver  [author] 28 Oct, 2023 @ 9:06am 
@caiopolus Can't you use it with at least Medium Graphic Setting?
caiopolus 27 Oct, 2023 @ 6:27pm 
Track lines don't appear using track details using "low" on graphic settings.
rf2driver  [author] 14 Oct, 2023 @ 12:55am 
@John vd Geest No Problem and yes, you must gain an Advantage when you cut, that it gets detected as a Cut.
John vd Geest 13 Oct, 2023 @ 11:36pm 
My apologies. I tested the track again and it seems I was cutting the corners "too slow".
Taken at racing speed, cutting does give you a penalty.
rf2driver  [author] 13 Oct, 2023 @ 1:43am 
@John vd Geest I use the same Detection Definitions that the full Layout has and it seemed to work OK.
But due to the new AIW File, i maybe have to edit the Cut Corridors a little bit.
Are there any Sections of the Route, that i should pay particular Attention to?
John vd Geest 13 Oct, 2023 @ 12:05am 
It's a great track, well done!
Can you please build in track limit detections, so we can race the track online?
Otherwise it's going to be a cut fest. :steamsad:
mikelsoft 12 Oct, 2023 @ 7:51am 
Thank you for this. Love it ...:steamthumbsup:
ScoutRavenGaming 11 Oct, 2023 @ 6:13am 
Studio 397 should use this track in their new online daily races schedule.
Ozgy56 10 Oct, 2023 @ 3:48am 
Amazing piece of work !
rf2driver  [author] 6 Oct, 2023 @ 3:40pm 
@Global Endurance Modding Thank you for the Offer, but i don't use Discord and i did remove more than 1200 gmt, that are not necessary for the Bugatti Layout, already.

And thanks to all of you, for the kind Comments. :)
David BLACKZILIAN 6 Oct, 2023 @ 12:03pm 
haasje33 6 Oct, 2023 @ 10:18am 
This is absolutely incredible work! We are already looking at where we can implement this in our events. Send us a DM on Discord ([GEM] Danny de Haas on the rF2 server) if you want some help removing stuff from the 24h layout from the SCN file.
快点登陆 5 Oct, 2023 @ 10:11pm 
great work,the exist version are from 2016,too old and s397 didn't made this for players,now you do it,my hero!😄
DurgeDriven 5 Oct, 2023 @ 4:31pm 
La Belle !

Thank you.
vava74 5 Oct, 2023 @ 12:23pm 
Absolutely brilliant!!!
What a coup!