Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
console says
S_StartSound: Failed to load sound 'npcchopper_pilothospital_intro_hello_01.wav', file probably missing from disk/repository
npcchopper_pilothospital_intro_hello_01.wav
instead of
npcchopper_pilot/hospital_intro_hello_01.wav
you missed a Slash
Stop acting so butthurt over the stupidest things.
Valve will apparently help in the next big update that's supposed to happen maybe on next year, it will include recompiles of models and other things that only Valve can actually do.
cs2 was just the thing that make me realize that VALVE can easily kill their own games if they really want to, like at that point if they are gonna follow the same line of valorant for their games like they did with CSGO , i rather prefer the game to be untouched even if that means that the game will die at some point without a sequel or a port to a modern game engine.
@ChimiChamo like Jugger said they almost control a huge part of the levels , however it depends .there is levels that use more lmp data than others, and even vscripts can not control things that are hardcoded entities on the BSPs. the .lmps somehow work like a external patch that allows the devs to update some entities and functions of the map without having to decompile them each time they do a quick edit like things that can be either fixes , number changes without having to spend a lot of time packing all the maps again.