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If I were to be a Bastard and connect myself to an existing dynasty, will I be part of that dynasty but in my own house?
Love the mod though.
... And a bit dyslexic.
Sorry, I'm stupid.
Sorry if this has been asked abunch before, but do you plan to update it to the most recent version? Or, perhaps, it works with the latest one?
I enjoy setting up the world & my characters and watch the ai play and keep track of the house. like playing god. which your mod is amazing for. For my normal campaigns i restrict myself to parents.
I wouldn't include the ability to add those otherwise, however. The point of ANSF3 is to create a sensible starting point. It's not meant as a roleplaying simulator.
but i was wondering if it would be possible to get an option to create deceased members? (mostly for grandparents) mostly for immersion & a way to add unlce/Aunts maybe afterwards.
So where you can spouse,siblings,halfs,kid, maybe a tab for extended family?
So you can "create grandpa/ma" & "My grandfather in heaven/valhall" etc and an option to have them deceased 5 or 10 years ago. (instead of at start date)
Works every time, on a savegame made during the ASNF event:
1) Both parents already generated through the event
2) Set Ruler's generated mother as his lover
3) Start Half-sibling creation
4) Option: "Mother's Daughter by another man"
5) Option: "This was a man with whom she had other children"
6) Select your Ruler
7) Option: "This is another child she had with you" (probably a bug to see this, too)
8) this screen always shows a foreign child with foreign DNA / culture / faith
9) Option: "Perhaps i'm mistaken..."
Clicking the option in #9 always kills the ruler.
For reference, the ruler and his family is Maghrebi+Zayidi ruling in 867 Maghreb.
In this try, the child always turned out as Akan+Akom so it is a regional culture.
As mentioned the child has 0% DNA similarity with the parents, either.
As for the child generated with a different culture/faith... was this with a concubine, perhaps? Outside of that instance (where the "dominant parent" scope wasn't being set properly, which is where a child's culture and faith stems from), I didn't find any other ways a child might get created without the proper settings.
One of the kids was generated as black west african - Pulaar culture and Roog Sene faith - while both parents were medium-skinned Maghrebi Muslims.
In this case both parents had the same DNA, but the child was generated with default settings
(backing out of this also killed my ruler)