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@Novora This mod cannot physically override vanilla inputs, mods cannot interact with vanilla keybinds at all in fact (which is quite an annoying problem by itself). If your binds are being changed from unmodded default while playing Iota, then it is the expected behavior – to allow for functionality they require, the dev had to fully reimplement base game character controls within M-Nee framework (CTRL + M menu will allow you to rebind them of course, mouse buttons should be fully supported).
Thanks for the quick response :)
I up-scaled the UI resolution since I play on a large screen, and it's offset the M-Nee UI from where it thinks it actually is and I have to hunt around in empty space until something highlights to see where it thinks my mouse is over.
I know a few mods have options to set or detect custom UI sizes, like Advanced Spell Inventory or Accurate DPS for example.