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@cuomo860 By the way, there IS an interaction where you travel to your spouse for the purpose of reproduction (or vice-versa). This exists for cases where both spouses are rulers or in separate courts. I guess I could remove the imprisoned portion, though that feels... pretty icky, I dunno.
There may need to be an interaction added where you do travel to see your spouse for the purpose of reproduction but it does make sense as is.
The only thing I do see that may be an unreasonable limit is the imprisoned portion of the trigger as there are some mods that allow such a thing and/or there is the possibility of "conjugal" visits.
The problem with that, is since the "same_location" trigger exists in the current state, whenever a character travels or happens to shift to another location between when the pregnancy triggers and the event fires it will trigger the miscarriage. This could essentially also become an issue when characters join armies or when using mods like Travelers where characters do not teleport.
And for ai marriage I only use LMF and maybe another mod that may affect this is born on this land or less dumb ai, but those mod doesn't touch ai marriage behavior.
I'm just telling you sir that your Matrilineal codes don't work serious, and I also put LMF at the bottom of the list so it should absolutely work yet I see second in line for inheritance females get married to some bum rather than marry matrilineally
Yet with female heir Matrilineal marriage even outdated females even third in line got married matrilineally
Or sir could you please update female heir Matrilineal marriage please
or is it because you use has_realm_law = female_only_law | has_realm_law = female_preference_law rather than has_realm_law = equal_law | has_realm_law = male_preference_law
anything else is fine just the matrilineal no matter if i put the value to "value <= 4 or value <= 5"
the ai never marry their heir matrilineally except if they are already a female ruler, which is why i hope you can add the female heir matrilineal marriage codes to LMF and truly scratch this itch of having their direct primary female heir marry some bum and suddenly that bum descendant usurp some long ass dynasty
ai_wants_matrilineal_marriage = {scope:secondary_actor = {is_female = yes}
trigger_if = {root = {OR = {
has_realm_law = male_preference_law
has_realm_law = equal_law
faith = { has_doctrine_parameter = gender_equal_law}}}
AND = {exists = dynasty
OR = {scope:secondary_actor = root # Either I am a woman
OR = {any_held_title = { # Or it's my first four heirs
place_in_line_of_succession = {target = scope:secondary_actor
value <= 4} }
scope:secondary_actor = {any_parent = { # Or my first heir's oldest child
any_held_title = {place_in_line_of_succession = {
target = scope:secondary_actor
value <= 1}
}
}
}
NOT = { any_sibling = {age > scope:secondary_actor.age } }
}
}
}
}
trigger_else = { root = {
OR = { has_realm_law = female_only_law
has_realm_law = female_preference_law
faith = { has_doctrine_parameter = female_dominated_law}
}
}
}
}
I've very much enjoyed how much this mod improves starting the game as a 0 year old child. I made all other Norse counties start at 0 as well (Except I missed one) and gave a couple of my neighbours families. I even gave families to some of my and my neighbours courtiers, allowing me to fill my council, my court, and my champions without spending gold/prestige at the start of the game.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2756456587
you can choose up to 3 languages
Multiple months passed fine with plenty of decisions and even a few events popping. A younger brother was even born on the 8th of October despite the father being murdered on the 2nd of January. My guess is that he's a secret bastard from the mother's lover, so it defaults to the dead patriarch for the supposed father?
Anyhoo, they seem to be working fine right now.
So the mod is working by itself. I'll have to check combinations of the other two mods to see which it doesn't like, or if it hates them together. I do know that the other two work fine together, but 3 together crashes. The game boot-up time is what makes this so tedious.
I'll be back with my findings.
I'd previously tried playing with other mods but the crashing led to me removing them and starting the game with no mods, which ran just fine. I added 1 mod (Beautiful Portraits), and it ran fine. I then added this mod and crashed again.
The comments suggest other people running this just fine, so I wonder if I'm somehow doing something wrong? Should I let the game run a little before reflecting on my family? Should I not play as a baby?