Crusader Kings III

Crusader Kings III

Love Marriage Family
1,122 Comments
Rylock  [author] 14 hours ago 
@一壺濁酒戴春風 So, not a bug. You just don't like his ability to do the same as you can. I'll consider adding some restrictions - against one's liege doesn't sound too bad - but that's about it.
一壺濁酒戴春風 19 hours ago 
how dare he? i think we should get a cb to punish him and force my fiancee to marry me
一壺濁酒戴春風 19 hours ago 
i dont think it is normal for a count to ask for matriarchal marriage, especially the engaged is his liege lord and much stronger than him
Rylock  [author] 20 hours ago 
@一壺濁酒戴春風 If your fiancee if her brother's heir, then she's an heir. Which part of the trigger is incorrect?
Rylock  [author] 20 hours ago 
@Osium If you mean for the AI to do it? No, I wouldn't put in such a thing. Geniuses would already be more attracted to other geniuses via trait compatibility, but that's as far as it goes.
Rylock  [author] 20 hours ago 
@cuomo860 @3788516803 Yeah, I'd need to see more information, because the miscarriage event is a very specific thing. If the pregnancy is invalidated because you aren't in the same place as the husband/lover, you shouldn't receive any notification whatsoever... and that's currently the case, with my testing. WIthout interference from other mods, ofc.

@cuomo860 By the way, there IS an interaction where you travel to your spouse for the purpose of reproduction (or vice-versa). This exists for cases where both spouses are rulers or in separate courts. I guess I could remove the imprisoned portion, though that feels... pretty icky, I dunno.
cuomo860 6 Sep @ 11:43am 
@rylock @3788516803 Diving a little bit deeper into this I'm not seeing an issue with the trigger. @378... are you seeing an actual event or just noticing that the pregnancy is lost and if so, what event are you seeing? Otherwise, the coding shows it's acting like intending. If you are married to a distant female lord then you shouldn't be able to impregnate them until you are near them.

There may need to be an interaction added where you do travel to see your spouse for the purpose of reproduction but it does make sense as is.

The only thing I do see that may be an unreasonable limit is the imprisoned portion of the trigger as there are some mods that allow such a thing and/or there is the possibility of "conjugal" visits.
Osium 6 Sep @ 10:54am 
I've got a question. Is it/would it be possible to make landed characters with the genius trait, actively seek out and prefer to find geniuses to marry into their family? Aka, geniuses are out there in the world actively competing for genetic traits playing the long game turning their own families (should they be landed) into gigachads?
一壺濁酒戴春風 6 Sep @ 9:15am 
my fiancee is her brother's heir, but her father asks for renegotiation of betrothal
一壺濁酒戴春風 6 Sep @ 9:12am 
the event heir 2021 gets something wrong. my fiancée is not an heir, but the event occured
cuomo860 6 Sep @ 8:16am 
Yeah, I haven't looked at all the coding on this but since the "should_disallow_pregnancy_trigger" is on numerous events, when any of those fire it would trigger it.

The problem with that, is since the "same_location" trigger exists in the current state, whenever a character travels or happens to shift to another location between when the pregnancy triggers and the event fires it will trigger the miscarriage. This could essentially also become an issue when characters join armies or when using mods like Travelers where characters do not teleport.
3788516803 5 Sep @ 11:45pm 
I found a bug: if a woman is pregnant and is not in the same location as her husband, she will immediately miscarry when revealing the pregnancy. This causes the marriage with the AI-controlled female lord to not produce offspring.
3788516803 5 Sep @ 12:26am 
这个MOD不知道为什么会导致有地的女角色在8.7周必定流产,是个bug吧
CherryGoblin 4 Sep @ 11:44pm 
This is mod is amazing, thanks so much!
Jet 2 Sep @ 2:41pm 
because it was integrated no?
Rylock  [author] 1 Sep @ 1:50pm 
@Jet I'm not sure I understand... you're using AGOT and not LMF, but you're asking about this here... why, exactly?
Rylock  [author] 1 Sep @ 1:49pm 
@FDM Sorry, I really don't understand what you're saying. Insofar as your other mods go, something is clearly interfering... and just because you put LMF at the bottom of the list isn't going to change that.
Rylock  [author] 1 Sep @ 1:48pm 
@Himothy Yes, it is. No, there's no way to turn that off (other than having the matrilineal marriage game rule disabled). If you're trying to snipe titles, you'll just have to wait until after you're married before killing off your betrothed's elder siblings.
Rylock  [author] 1 Sep @ 1:45pm 
@Mog Kupo Sure, I could look at a few of those.
Jet 31 Aug @ 10:58pm 
also for poly faiths is it possible to make it so it doesnt break all other existing marriages?
Jet 31 Aug @ 10:57pm 
Hi I once eloped and it immediately broke all existing lover relations via event with other lovers... and I did it again and neither my soulmate nor secondary lover broke things off with me. Im just trying to understand the logic of why this happens sometimes and not others? I am on agot, and I am not running this mod since it was integrated
Himothy 31 Aug @ 3:40am 
is this mod the one that add the feature that allows rulers to request for betrothals to be changed from matrilineal to patrilineal or other way around? if so is there a feature to turn it off
Fren 30 Aug @ 10:14pm 
Then I don't understand why LMF Matrilineal works amazing with female heir Matrilineal marriage, but since that mod hasn't been updated there is an eternal betrothal bug

And for ai marriage I only use LMF and maybe another mod that may affect this is born on this land or less dumb ai, but those mod doesn't touch ai marriage behavior.

I'm just telling you sir that your Matrilineal codes don't work serious, and I also put LMF at the bottom of the list so it should absolutely work yet I see second in line for inheritance females get married to some bum rather than marry matrilineally

Yet with female heir Matrilineal marriage even outdated females even third in line got married matrilineally

Or sir could you please update female heir Matrilineal marriage please
Mog Kupo 30 Aug @ 11:20am 
Several of the added lover events revolve around secrecy and/or jealousy, and some have a lover/spouse demanding you break off affair. May I suggest these not fire when the person's religion has the Polyamory tenet, the accuser has the Unshackled Lust perk, or the accused has the Seducer trait? It'd be even better if folks could have Possessive or Open as traits which influenced multi-relationship situations.
Rylock  [author] 30 Aug @ 10:44am 
@FDM Are you using other mods? Because it *has* been tested and matrilineal marriages do work... though it's hardly guaranteed, and inserting that code into ai_wants_matrilineal_marriage is not going to do what you think it will, I assure you.
Fren 30 Aug @ 4:41am 
well i don't know why your matrilineal marriage does not work. is it because you use any_pretender_title rather than any_held_title

or is it because you use has_realm_law = female_only_law | has_realm_law = female_preference_law rather than has_realm_law = equal_law | has_realm_law = male_preference_law

anything else is fine just the matrilineal no matter if i put the value to "value <= 4 or value <= 5"

the ai never marry their heir matrilineally except if they are already a female ruler, which is why i hope you can add the female heir matrilineal marriage codes to LMF and truly scratch this itch of having their direct primary female heir marry some bum and suddenly that bum descendant usurp some long ass dynasty
Rylock  [author] 30 Aug @ 1:18am 
@Magi I've never heard of that mod, and nobody's ever mentioned compatibility regarding it, so you'll have to tell me.
Rylock  [author] 30 Aug @ 1:17am 
@FDM Care to explain why I would do that, or at least what you think that's supposed to do?
Fren 29 Aug @ 6:53pm 
can you add this sir
ai_wants_matrilineal_marriage = {scope:secondary_actor = {is_female = yes}
trigger_if = {root = {OR = {
has_realm_law = male_preference_law
has_realm_law = equal_law
faith = { has_doctrine_parameter = gender_equal_law}}}
AND = {exists = dynasty
OR = {scope:secondary_actor = root # Either I am a woman
OR = {any_held_title = { # Or it's my first four heirs
place_in_line_of_succession = {target = scope:secondary_actor
value <= 4} }
scope:secondary_actor = {any_parent = { # Or my first heir's oldest child
any_held_title = {place_in_line_of_succession = {
target = scope:secondary_actor
value <= 1}
}
}
}
NOT = { any_sibling = {age > scope:secondary_actor.age } }
}
}
}
}
trigger_else = { root = {
OR = { has_realm_law = female_only_law
has_realm_law = female_preference_law
faith = { has_doctrine_parameter = female_dominated_law}
}
}
}
}
Magi 29 Aug @ 4:04am 
incompatible with Sappho's Daughters II, correct?
Rylock  [author] 26 Aug @ 5:01pm 
@bigeyeschinese If your character already has parents, then you won't be able to connect yourself to a dynasty. That's only available to a custom character who has no parents.
bigeyeschinese 26 Aug @ 4:42am 
Good sir, if my character has living parents, which part of the mod should I modify to be able to select the option "I am part of a larger dynasty"?
Rylock  [author] 25 Aug @ 3:01pm 
@xane_mil Because AGOT already has an event chain to customize new rulers. If you want the Create Family stuff from LMF, I'd suggest using the ANSF3 mod (link above, in the description) ...that still works with AGOT just fine.
gaaras.apprentice 25 Aug @ 2:29pm 
So, having had a couple weeks to play around and figure out what was going on, I found my issue. My graphics settings were set too high and events would trigger crashes. Lowering my settings and turning off moving characters has led to a far more stable game, though I still get the occasional freeze when doing too much at once.
I've very much enjoyed how much this mod improves starting the game as a 0 year old child. I made all other Norse counties start at 0 as well (Except I missed one) and gave a couple of my neighbours families. I even gave families to some of my and my neighbours courtiers, allowing me to fill my council, my court, and my champions without spending gold/prestige at the start of the game.
xane_mil 25 Aug @ 1:08pm 
How come the "Create Family" option is gone from the base LMF integration into AGOT
merci.stephens 17 Aug @ 7:46pm 
@Scyron Thanks for the suggestion I'll definitely check it out.
Scyron 15 Aug @ 11:26pm 
@merci.stephens take a look at this mod "Multilingual Education"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2756456587

you can choose up to 3 languages
merci.stephens 13 Aug @ 3:50pm 
Thank you for your response again I was just looking for clarity I wasn't necessarily trying to change your mind about the issue I just had a question. It was rude of me to get into an argument in your comment section and I'm sorry for that. That random guy was a jerk to me seemingly out of nowhere and I responded in kind but I should've ignored him and just let you delete his comment. Again my apologies I won't do it again.
Rylock  [author] 13 Aug @ 2:46pm 
@merci.stephens Short answer? I don't want to. Longer answer? I don't use game rules to provide individual preferences to everyone who asks, or there'd be another two dozen of them. If it's a popular request, or I think it'll benefit the mod? Sure. Acting like an ass in the comments and forcing me to delete your posts isn't likely to convince me otherwise. Quite the opposite.
merci.stephens 13 Aug @ 11:08am 
I'm sorry to bring this back up but I just want clarity. Why can't/won't you make a game rule allowing players to pick what languages their kids learn? I mean it's the default way it works.
Rylock  [author] 10 Aug @ 11:00pm 
@Emperor_Invce☭ If you mean the +10 you get at the top of the list of modifiers, "Your candidate is in your line of succession", it means just that. The child you're offering is not your heir but in your line of succession.
Emperor_Invce☭ 9 Aug @ 11:36pm 
What does "in line for succession mean", I seem to get it from everyone I try to marry my children too, even lowborns in other courts
Rylock  [author] 9 Aug @ 6:14pm 
@General Cartman Lee Do not use this with AGOT. It's integrated.
General Cartman Lee 9 Aug @ 5:35am 
So do I still need to subscribe to this mod to play it with the main AGOT mod or is it there already integrated?
gaaras.apprentice 9 Aug @ 12:07am 
Alright, I'm baffled. I now have all three working together. I do not know if there was some load order issue, or some game rule issue, or maybe rerolling family members too many times.

Multiple months passed fine with plenty of decisions and even a few events popping. A younger brother was even born on the 8th of October despite the father being murdered on the 2nd of January. My guess is that he's a secret bastard from the mother's lover, so it defaults to the dead patriarch for the supposed father?

Anyhoo, they seem to be working fine right now.
gaaras.apprentice 8 Aug @ 9:57pm 
Hm...Removed all other mods except this one, created a save before reflection and one after, and the let it run 10 days without searching for physician. When it kept going, I did my search, and it worked fine. Another month later and still fine.

So the mod is working by itself. I'll have to check combinations of the other two mods to see which it doesn't like, or if it hates them together. I do know that the other two work fine together, but 3 together crashes. The game boot-up time is what makes this so tedious.

I'll be back with my findings.
Rylock  [author] 8 Aug @ 9:04pm 
@gaaras.apprentice I have no idea what's causing your issues, sorry. You should be able to create a family for an infant character just fine. If you get a crash while just using LMF, please send a link to a save in the bug reporting thread and I'll check it out.
Rylock  [author] 8 Aug @ 9:03pm 
@merci.stephens Sorry, no, I'm not doing that.
gaaras.apprentice 8 Aug @ 8:26pm 
I don't know if I'm doing something wrong or not, but when I unpause at the start of the game after creating my family, the game runs for around 10 days, at which point my Search for Court Physician decision completes and the game crashes.

I'd previously tried playing with other mods but the crashing led to me removing them and starting the game with no mods, which ran just fine. I added 1 mod (Beautiful Portraits), and it ran fine. I then added this mod and crashed again.

The comments suggest other people running this just fine, so I wonder if I'm somehow doing something wrong? Should I let the game run a little before reflecting on my family? Should I not play as a baby?
merci.stephens 8 Aug @ 2:53pm 
@Rylock That's fine for players who don't really care about the language system but for players like me who are particular about what languages their kids learn it would be nice if you made a game rule that gave players back complete control of what languages the kids in their families learn.