Slay the Spire

Slay the Spire

Kobe's Booster Pack Mod (Red)
31 Comments
greenRAM 18 Aug @ 8:29pm 
This series of booster mods are amazing. They're super fun to play with.
Dyslexci 28 Feb @ 4:26pm 
was mainly just asking/wondering, it isnt a trouble at all dont worry lol. great work on the mods!
Kobe  [author] 25 Feb @ 3:33pm 
@Dyslexci Someone asked the same thing before but I just don't know how running 4 mods is a trouble. Doesn't ModTheSpire remember your mod configuration? I see no reason to do that and many reasons not to.
Dyslexci 24 Feb @ 11:47pm 
Do you plan to release all of these as one modpack eventually? Id love to be able to just run 1 mod instead of four, these are great :)
Kobe  [author] 17 Jan @ 11:07pm 
@glennvtx It does what it says (hits twice if your deck is bigger than the original). But bugged or not, it's going to be removed in the next update anyway.
glennvtx 16 Jan @ 5:43pm 
Collossal Strike Is Bugged, Simply Doesn't Do Its Effect
glennvtx 29 Dec, 2024 @ 8:44pm 
Amazing. Please do more of this!! Add more block/1+energy cards to balance out the pool, gj!
Kobe  [author] 28 Dec, 2024 @ 1:32am 
@paradoxica Agreed. I'm actually reworking some of the cards and it's going to include cautery. It's not regen buff though. +1 Regen means +6 heal and that would be too good.
paradoxica 14 Dec, 2024 @ 11:47pm 
cautery should not downgrade the resulting burn, because it removes the possibility of using it as a bravado target to gain strength; it should just give 1 (or even 2) more stack of regen
科幻 28 Nov, 2024 @ 3:56am 
@Lizixue 跟作者交流和另一个汉化老哥交流之后已经把卡牌内容描述修改或者改进好了:steamhappy: 感谢反馈
Lizixue 27 Nov, 2024 @ 5:40am 
重新反馈一下,”挑战“这张牌的描述存在错误,它并非是指下回合,实际效果是,被攻击即获得格挡,即当前回合。随后在新的回合开始时格挡即消失。
Lizixue 27 Nov, 2024 @ 12:47am 
“重击”也遗漏了对“possess”的翻译,同时“手牌数”这个概念没有列入翻译中,存在直接的内容错误
Lizixue 27 Nov, 2024 @ 12:44am 
重新反馈:英文possess是关键词,汉化没做出来
Lizixue 26 Nov, 2024 @ 11:21pm 
我个人看的是中文翻译,并不知道英文版本的情况如何。在第一时间看到的时候,我个人无法理解“释放”这张卡牌的描述,什么叫“拥有”?是指手牌、牌堆还是牌组中?“感染”也有一样的问题。
“挑战”这张牌,相较于原版战士普通技能牌卡池,“挑战”这张牌的联动能力似乎很是狭窄,既不能像“坚毅”那样实现烧掉卡牌的功能,也难以像“武装”那样成为一个数值上的过渡,不能像破灭那样实现另类的减费和烧牌,不能像“耸肩无视”那样参与简单的循环,它的设计看上去缺乏概念,作者是否有重新设计的打算?
Kobe  [author] 26 Nov, 2024 @ 2:57am 
Added simplified Chinese support with the help of 科幻.
日本語に対応しました
15 Oct, 2024 @ 4:51pm 
强烈请求添加中文!!!!!
Strongly request to add Chinese!!!!!
Kobe  [author] 21 Jul, 2024 @ 1:21pm 
Collecting curses may sound silly but by choosing a curse option, you're either avoiding other downsides like HP loss, or getting a better reward. The same is true with not deleting your curses because you're saving money.
Kobe  [author] 21 Jul, 2024 @ 1:00pm 
You're right. A card that solely relies on one specific relic is not cool. Looking back, I made it mostly to complete the cycle. Like, the Ironclad has Fire Breathing so why not add another curse card similar to Infect? Having said that, it looks working okay to me. Get 1 curse for starters, say undeletable Necronomicurse, now it's Twin Strike with some minor exhaust support. You could start actively collecting curses at this point and the card only gets better. With only 2 extra curses, it's 5*3 damage, much better than Sword Boomerang's random 3*3 damage. There are many events that give you a curse and it's not too difficult to get another copy of Unleash since it's common. One thing Unleash is better at than Infect is that your deck has all your curses from turn 1 while you need to start over each combat for Infect.
HealbotCat 21 Jul, 2024 @ 5:13am 
@Kobe I'm sure it would be good in a perfect run where you got all the right relics, but I don't see myself ever picking it otherwise, which feels kinda bad. Maybe it could add a non-etheral curse instead of Ascender's Bane, so that without extra support it ramps up to differentiate it from Infect, while requiring a bit of extra setup to avoid bloating your hand.
Kobe  [author] 19 Jul, 2024 @ 10:13am 
@HazelnutCookie Have you tried Du-Vu Doll?
HealbotCat 19 Jul, 2024 @ 5:29am 
This is a really cool pack, but Unleash seems like a total trap. Would be a sick card on Hermit, but I can't really see it working well on Ironclad, since there's not enough support to make it better than Sword Boomerang. Infect in the same pack is an incredibly cool payoff for a deck, so I don't understand Unleash
Kobe  [author] 19 Jan, 2024 @ 9:29pm 
@palabyrinth I can't reproduce that. Do you remember how it happened exactly?
palabyrinth 19 Jan, 2024 @ 8:06pm 
it didnt in my last game, throughout. That being said this is a fantastic mod, defiant traumatize and bravado should be base game
Kobe  [author] 19 Jan, 2024 @ 4:49pm 
@palabyrinth I'm pretty sure it does.
palabyrinth 19 Jan, 2024 @ 7:00am 
Armor of pain doesnt work with rupture, which doesnt make sense to me, and i thought was its primary usefulness
Half-Light. 6 Oct, 2023 @ 6:06am 
Good stuff.
IceMaverick 5 Oct, 2023 @ 5:28am 
Now to await Green and Purple.
Bear 10 Sep, 2023 @ 1:39pm 
this art is amazing
解放台湾 10 Sep, 2023 @ 2:08am 
good
WildStrands 9 Sep, 2023 @ 2:43am 
Some of the best,most seamless art I've seen in an addon mod,great job!
Chad Malakus 8 Sep, 2023 @ 5:42am 
I really enjoy the booster pack collections you made. Thanks for putting them up