Slay the Spire

Slay the Spire

Kobe's Booster Pack Mod (Red)
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Update: 2 Jul @ 1:45am
by Kobe

Combo Strike+ rebalanced: 6 damage / 3 Strikes > 10 damage / 2 Strikes
Parry+ buffed: 7 > 8 Block
Scab Scales buffed: 2 > 3 Block
Art/text adjustments

Update: 12 Apr @ 1:43am
by Kobe

Card art tweaks

Update: 10 Apr @ 5:53am
by Kobe

Removed:
- Colossal Strike
- Unleash
- Frenzy

Added:
- Combo Strike
- Parry
- Critical Hit


Incinerate rebalanced
(old) [1] Deal 12(16) damage. Choose 2 of the 3 top cards of your draw pile to Exhaust. Exhaust.
(new) [1] Deal 11(15) damage. Choose 1 of the 2 top cards of your draw pile to Exhaust.

Seize buffed: 15(20) > 18(22) damage / 3(3) > 3(4) options

Bloodbath rebalanced: 2(2) > 2(3) Slimed

Cautery rebalanced:
(old) [1] Add a Burn+(Burn) into your discard pile. Gain 5 Regen. Exhaust.
(new) [1(0)] Add a Burn+ on top of your draw pile. Gain 5 Regen. Exhaust.

Defiance reworked:
(old) [1] Gain 6(8) Block. The next time you are attacked this turn, gain 6(8) Block again.
(new) [1] Gain 4 Block. Gain 4(6) additional Block for each enemy intending to attack.

Hotheaded buffed: 4(6) > 5(10) max draws

Power Trip buffed:
(old) [2] Whenever you apply Vulnerable or Weak to an enemy, gain 3(4) Vigor.
(new) [2] Whenever you apply a debuff to an enemy, gain 3(4) Vigor.


Fixes:
- Hotheaded now considers Attacks 0-cost under the influence of Swivel
- The additional bit of text on Infect is now properly removed when the card moves from your hand to your draw/exhaust pile


Other Changes:
- Shortened the mod name
- Colored Keywords on power tooltips
- Changed the wording for Infect and Hotheaded


Localization:
- Added Traditional Chinese support (ChatGPT)
- 日本語: 一部のカード名を変更しました


Known Issues:
- Hotheaded is potentially incompatible with modded items that affect card cost


Notes:
- The mechanics of Critical Hit may seem unintuitive, but it's actually quite simple: Flight and Block are applied after Critical Hit, and everything else is applied before it. For example, Weak makes 20 damage harder but the damage boost is not affected if you manage to hit 20. Conversely, Flight and Block are not taken into account during the condition check, but they do affect the increased damage unlike other modifiers. I know this is awkward but there are just so many limitations around damage modification.

Update: 30 Nov, 2024 @ 1:02pm
by Kobe

Update: 28 Nov, 2024 @ 3:07am
by Kobe

Update: 28 Nov, 2024 @ 1:31am
by Kobe

Update: 28 Nov, 2024 @ 1:19am
by Kobe

Update: 28 Nov, 2024 @ 1:04am
by Kobe

Update: 26 Nov, 2024 @ 11:41am
by Kobe

Update: 26 Nov, 2024 @ 3:28am
by Kobe