Total War: WARHAMMER III

Total War: WARHAMMER III

⚒️ 🚧🏗️ (Under-Construction) - Agemouk's TOMB KINGS: Extended - ⚒️ 🚧🏗️ (Under-Construction)
1,030 Comments
ahcwestend 6 Oct @ 7:43pm 
Thank you :)
Bone daddy. Ainz Ooal Gown 6 Oct @ 2:29pm 
oh alr i didnt know it still worked
Xoudad  [author] 6 Oct @ 1:31pm 
Mod works as it is, it’s just not balanced for last hotfix yet. Asking 5 times a day won’t make me have more time in my day.
Bone daddy. Ainz Ooal Gown 6 Oct @ 1:11pm 
When will this be usable again?
RyzenBlack 6 Oct @ 1:06pm 
compatible with multiplayer?
>Adrian 6 Oct @ 6:03am 
the mod works great as far as i see. nothing is broken, i just started playing it tho. il coment if i run into any issues, i see no problem with playing with it.
HollowCropper 6 Oct @ 3:05am 
People, let's place bets. Which will come out first: the "Tides of Torment" or a reconstruction of this mod?
limit85 5 Oct @ 9:31pm 
@ artfactial but I can't play without this mod.....I luv this mod
Artfactial 4 Oct @ 10:09am 
@>Adrian Xoudad wan't people to test it.
>Adrian 2 Oct @ 10:37pm 
is it still under construction? because it was updated on 29.
AkumulatoR 29 Sep @ 7:18am 
I know it's not done yet, just wanted you to know I appreciate what you're doing. Tried playing new TK and it was ok but it's just not the same without this mod :)
Cheers.
gearknight04 29 Sep @ 12:24am 
How goes construction my fine mod gent, (this has to be my fav TW3 mod of all time, keep up the great work)
bradleymellor08 26 Sep @ 3:20pm 
oh okay thanks for the info @Ben
Ben 26 Sep @ 2:15pm 
@bradleymellor08 Be patient. Agemouk is cooking since the TK update changed certain elements. Especially the tech-tree.
Avaloth Oath 26 Sep @ 1:37am 
Honestly they should have implemented a lot from this mod in 6.3 this makes tomb kings so much more fun in my opinion
bradleymellor08 25 Sep @ 9:20am 
this is with only the three needed mods
bradleymellor08 25 Sep @ 8:50am 
im trying to play the mod but it keeps popping up with this. wh2_dlc09_effect_force_stat_armour_nehekhara_warriors_chariotsarmour_modnehek_corsair_vanguard in table effect_value_ids_unit_sets_tables
bradleymellor08 25 Sep @ 8:00am 
thank you @Dragon32
Dragon32 25 Sep @ 7:54am 
@bradleymellor08
See the FAQ
bradleymellor08 25 Sep @ 7:34am 
what DLCs are needed?
adaalbert 25 Sep @ 6:36am 
Hello.

Great mod. I really like moving Army of the Golden Scarab a bit to north.

Wouldn’t it be better to move the Rakapth dynasty to the Mountains of Mourn also right from the start?
SpiralRazor 23 Sep @ 12:41pm 
So they further changed TKs again with 6.3.1
Dod 23 Sep @ 1:34am 
Take your time. just like tomb king game play.
J-Cool 22 Sep @ 6:49pm 
My body is ready
Blaster Of Booties 22 Sep @ 10:21am 
No rush but hopefully its soon cause this is one of the best tomb king overhall mods that adds a lot of variety to the unit pool.
Xoudad  [author] 22 Sep @ 8:33am 
Not a lot of time currently + a lot broke with latest patch
sam fescher 22 Sep @ 7:01am 
is it taking too long because the latest patch messed it up or perhaps you're adding new things?
郁金香の罪犯 21 Sep @ 8:39pm 
I'm really looking forward to this mod in my next tomb kings round(if sub radious will be best)
泮水鸑鷟 19 Sep @ 7:58am 
nice mod and need update
TheRiddler24 15 Sep @ 10:04pm 
Modders do not serve. Modders rule.
Dragon32 15 Sep @ 8:36am 
@veseliy_kit
Check the FAQ
veseliy_kit 15 Sep @ 5:54am 
Hey! Thanks for great mod! Is it possible by any chance to make it work with Radious?
Marf 15 Sep @ 2:34am 
Lookin forward to the update! Would rather wait for an airtight update then a fast buggy mess.
Koozy 11 Sep @ 11:15am 
Thanks for updating this! Stay the course and don't release it until it's ready!
jaxx 10 Sep @ 7:58am 
Y'all doing Settra's work. Take your time
Imperator Augustus Caesar 9 Sep @ 3:49pm 
Huge patch for TK requires huge mod maintenance, thanks for everything and no rush!
天煞 8 Sep @ 11:32am 
need update
Baron Devastator 7 Sep @ 12:23pm 
Work work...:steamthumbsup:
Krinitz 7 Sep @ 7:22am 
Your fantastic work on this mod is very much appreciated and the quality is superb. I hope you're not working too hard to get the update out - take care.
Wind Turtle 6 Sep @ 1:50pm 
dont listen to the impatient haters
marvstang 5 Sep @ 5:07pm 
yep i love this mod but i aint complainin bout waitin either!
DeadManAlive 5 Sep @ 5:30am 
good to hear this mod still getting love after new tomb king patch, cant wait to play this again!
TheMostEpic01 4 Sep @ 7:33pm 
Love this mod. Sorry about the impatient people. I'm sure it's hard to balance it when they updated the tomb kings in the actual patch. Please take your time, we can wait.
Exterminator 3 Sep @ 8:08pm 
i love you. you did what CA couldn't. they even took a few pages from your book in the end. Thank you for the best mod on the workshop.
attackmuffin 3 Sep @ 2:31pm 
like everyone else said im happy you do this. also good luck, i assume you have a lot of work ahead of you with this patch
Havean 3 Sep @ 1:45pm 
Happy to hear you are still working on this. Your effort is much appreciated.
DJ Wild Wilmo 3 Sep @ 3:18am 
Thanks for your hard work.This mod brought me back to the tomb kings and i dont think i ever want to miss it in coming campaigns.
Ackadon The Ever-Snorting 2 Sep @ 9:13pm 
Happy Anniversary to the best Tomb Kings mod ever, My favorite is the Scarab Colossi, good work always man :steamthumbsup:
SpiralRazor 2 Sep @ 6:35pm 
Thank you for the work, much appreciated! I figured it would need a full rework so posting anything further to feedback wasnt productive lol.

Please though, if nothing else, fix the banners so that all units in the roster can use them. Heralds being specific are fine as you generally pair them with certain lords anyway, those are thematic.
Klowers 2 Sep @ 1:42pm 
@Dr. Quackers M.D.
You have it backwards, this is the old stable version, it's the game that updated. You can roll back to 6.2.2 in the beta opt ins and this mod should work.