tModLoader

tModLoader

SCP Mod [Early Access]
86 kommentarer
ModernSuspicion 1. okt. kl. 8:38 
Bro please continue updating this. The potential here is crazy!!!
Moon Th R4Rbit 17. sep. kl. 10:54 
Baised mod and mod authors
dwoods451  [ophavsmand] 11. sep. kl. 19:28 
never forgor
dwoods451  [ophavsmand] 12. aug. kl. 15:25 
the next update will be effectively a re-sprite of everything (including the logo) and hopefully a few nice changes to items, assuming I don't have a brain aneurysm
dwoods451  [ophavsmand] 2. aug. kl. 23:09 
lol
that's far away, but probably
I'm sorry, you're stuck with me and I have no idea what I'm doing when it comes to coding/modding
if anyone has more experience, feel free to help me lol
Unhelpful Medic 9. juli kl. 15:25 
SCP 096?
dwoods451  [ophavsmand] 27. juni kl. 15:21 
Maybe one day hehe
For now, I *am* back to working on the mod at least
Your Friend 14. juni kl. 3:22 
354 or Red lake is red pool or lake or whatever. it spawn monster from the red liquid lake. and it didnt create fleshy monster. that are 610. maybe scp 610 or flesh that hates. is new biome. and 354 is event. also 354 can summon uh.... i remember like invisible Terminator. Ice Jaguar. Magma tiger. large lizard and more blah blah blah
dwoods451  [ophavsmand] 16. feb. kl. 14:56 
Hopefully when I get back to this mod I'm actually good at coding
dwoods451  [ophavsmand] 16. feb. kl. 14:56 
oh shoot I must've found the wrong scp
that is a pretty good idea than. like maybe an ice lake that, during hard, mode turns red. I really wish I were working on this mod right now. I haven't given up, but it will probably be a year or something until I come back to this, I am bad at prioritizing
RebelTank117 23. jan. kl. 10:36 
The Red Lake isn't a Nazi bunker... Its a lake that's red that has these fleshy monsters that come out of it and consume people creating more flesh monsters. While I know nothing of coding you could try to make it a new biome that's just a really big puddle that monsters come out of. Either way I appreciate the response, keep up the good work man!!
dwoods451  [ophavsmand] 13. okt. 2024 kl. 17:22 
Sorry RebelTank, I don't think I should add a Nazi Bunker, nor could I code the anomalous parts of that SCP.
dwoods451  [ophavsmand] 28. sep. 2024 kl. 20:30 
It's already there
Centauri1 13. sep. 2024 kl. 18:27 
add jailbird, that would be fun
XDREAPER  [ophavsmand] 4. sep. 2024 kl. 14:48 
cosser 4. sep. 2024 kl. 13:30 
discord link?
TheSilentAngryCat 2. sep. 2024 kl. 13:20 
take your time :3 that was just a suggestion btw
dwoods451  [ophavsmand] 2. sep. 2024 kl. 10:48 
alright I'll try to implement guards in the next update. I'm gonna need t olearn a lot though so it will take a while. and school won't help.
TheSilentAngryCat 1. sep. 2024 kl. 8:44 
add some SCP scientists and guards?
RebelTank117 29. aug. 2024 kl. 18:54 
Better yet you should add the Red Lake as a biome along with the creatures that come out of it.
RebelTank117 29. aug. 2024 kl. 18:51 
Could you add SCP 108? better yet can you make foundation guards that you can get as town npcs that will try to fight enemies within a 30 block radius?
dwoods451  [ophavsmand] 23. juli 2024 kl. 16:14 
what do you suggest I resprite first?
TheDoctor 22. juli 2024 kl. 10:02 
looks like ass
dwoods451  [ophavsmand] 20. juli 2024 kl. 20:22 
173 is already added by another mod so I have no plans for it, but I will add 096 probably (If I can figure out how that's work. maybe like a dungeon-guardian esque boss)
XDREAPER  [ophavsmand] 19. juli 2024 kl. 21:00 
nuh uh
freak master 3000 19. juli 2024 kl. 20:48 
ngl you should add 096 or 173 just so people are just randomly walking and mining then get jumpscared and lose money (epic troll)
XDREAPER  [ophavsmand] 19. juli 2024 kl. 16:30 
It is
dwoods451  [ophavsmand] 19. juli 2024 kl. 15:45 
I have a plan for 3199 (I think that's the number)
dwoods451  [ophavsmand] 19. juli 2024 kl. 15:45 
I don't know how to code AI but maybe soon yes
Enraged 19. juli 2024 kl. 2:27 
can you add aggressive SCPs pls?
dwoods451  [ophavsmand] 18. juli 2024 kl. 1:45 
you can make chainsaws tho lol
I should put chainsaw cannons in obtainably.
dwoods451  [ophavsmand] 18. juli 2024 kl. 1:44 
Chainsaw cannon too but unobtainable rn
XDREAPER  [ophavsmand] 16. juli 2024 kl. 12:52 
SCP 999 is already in the mod
Un42nately 16. juli 2024 kl. 12:50 
on behalf of the Dr Bright Chaos Initiative, i ask for a chainsaw cannon. or, scp 999.
dwoods451  [ophavsmand] 15. juli 2024 kl. 8:22 
oh hey cool the mod version is 0.662 like the butler handbell
TheSilentAngryCat 11. juli 2024 kl. 19:30 
yeah i think so
dwoods451  [ophavsmand] 7. juli 2024 kl. 3:07 
Sorry, I forgot to say that he works like a traveling Merchant
Dark57234 5. juli 2024 kl. 8:13 
Why didn't 2568 come to me(
TheSilentAngryCat 28. juni 2024 kl. 18:33 
ah xd
dwoods451  [ophavsmand] 21. juni 2024 kl. 17:49 
I didn't mean to
Also, sorry for the sprites I made being crap, I'll work on it at some point
XDREAPER  [ophavsmand] 20. juni 2024 kl. 13:41 
Blud deleted my message, time to show my dark side
dwoods451  [ophavsmand] 20. juni 2024 kl. 13:16 
Maybe, thanks
Reks 18. juni 2024 kl. 18:42 
Such a cool idea, and major kudos to you for sticking it through! A question, though.

Anomalous spaces sound tricky to code - are there plans to attempt those? Depending on how it works in code, you'll probably be able to use the Subworld Library for those.
XDREAPER  [ophavsmand] 15. juni 2024 kl. 10:49 
we are planning to add a lot of SCPs not all 8000 XD
TheSilentAngryCat 12. juni 2024 kl. 20:31 
adding all the SCPs?
XDREAPER  [ophavsmand] 11. juni 2024 kl. 17:38 
Some sort of raid is planned
p18303722 11. juni 2024 kl. 17:33 
maybe you could add a raid where its chaos insurgency or foundation raiding you
dwoods451  [ophavsmand] 31. maj 2024 kl. 20:54 
I gotta start coding again in like two weeks. I'm scared.
dwoods451  [ophavsmand] 20. apr. 2024 kl. 23:51 
thanks (:
Top_Boss65 17. apr. 2024 kl. 9:59 
This mod adds alot of the SCP's from my childhood thank you for his mod it's a wonderful addition to the game keep it up