tModLoader

tModLoader

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SCP Mod [Early Access]
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
1.913 MB
11 Aug, 2023 @ 5:35pm
2 Aug, 2024 @ 8:13pm
17 Change Notes ( view )

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SCP Mod [Early Access]

Description
Join the Discord Server ( https://discord.gg/ezQwCbCepb ) to either help me out with spriting/coding the mod, suggest ideas/report problems, or just hang out and/or stay updated on the mod. All but one of the people there are really cool.

Credit to NerdGarage's Paper Airplanes+ for the paper airplane code used for 1762. ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3009951758&searchtext=paper ) He's a really hard working person and the mod is cool, check it out.


SCPs and Terraria have been large parts of my life for a few years now, so I figured that the best way to learn coding would probably be something like this. I highly doubt development of this mod will ever die off, so don't worry if I don't update the mod for a while, I am just struggling with something a bit. In the process of making this mod, I am trying to take as many community suggestions as possible. If you suggest any idea, there is about a 90% chance that I will implement some form of the idea to the mod.

People helping with Mod:
XDREAPER : Discord, Sprites, and Video Creator
InkyEnby: Sprites and Suggestions
General_Gamer: Sprites and Suggestions


This mod currently adds only adds 20 obtainable items and 1 NPC:

714: A ring that dazes you but increases defense and damage resistance.

294: A liquid-vending machine that can dispense almost anything from water in a bottle to anomalous cola.

207: Anomalous Coca-Cola that can be used like a speed potion forever or consumed fully to give you a much larger speed boost.

330+8 candies: A bowl of candy that you can use twice a day to get pieces of anomalous candy, inspired by SCP: Secret Laboratory.

572: An incredibly powerful katana that can be used to mow down hordes of enemies, crafted with 15 iron ore and 2 wood at an anvil. Dashed and such with the item in your hand are planned for a later update. Read https://scp-wiki.wikidot.com/scp-572 for more information.

268: A hat that makes you invisible but fragile.

1762: A box of anomalous dragon origami.

999: An orange blob of goo that can be summoned by a bowl of M&Ms to fight for you and increase your regeneration.

Jailbird: A melee weapon inspired by SCP: Secret Laboratory that lets you dash forwards, similar to the tabi dash, every 10 or so seconds. Crafted with 15 wires and 25 iron bars at an anvil.

018: An anomalously bouncy ball that bounces higher over time.

113: A rock that changes your gender but lights you on fire. Sold by 2598.

3521: Yellow pills that, when taken, give you either potassium poisoning or some bananas. Sold by 2598.

512: An umbrella that gives you the ability to float.

Flash Light: A flashlight, crafted with 2 glass, 3 torches, and 4 wires.

427: A medallion that heals you as many times as you want, but be careful now to abuse it. Sold by 2598 post-Queen Bee.

MothHat�: A hat sized for a moth that gives you special abilities, sold by 2598.

1837: A mop covered in acid that flings acid when used. Sold by 2598 in hardmode.

SCP-500: A bottle of pills (One consumption), removes almost all negative status effects besides obvious ones like burning/suffocating, and heals you. Sold by 2598 post-Skeletron.

SCP-181 Blood Sample: An accessory that increases your luck about as much as a luck potion. Sold by Researcher in a blood moon

The Foundation Communicator: A radio-like object crafted with some Iron/lead and a fallen star at an anvil. when crafted, allows the Researcher to move in. Planned to get an extra feature later.

914: A crafting station used to craft SCPs. Shimmer properties are planned for later. Used in Crafting Recipes;
*714: 15 emeralds and a shackle.
*268: 15 silk and an invisibility potion.
*018: 1 pink gel.
*207: 5 coffee cups, 2 swiftness potions, and 1 bottle.
*512: 1 Tragic Umbrella, 8 gravitation potions.

The Researcher: An NPC that moves in after you make the Foundation Communicator. The Researcher sells:
*SCP-330
*SCP-294
*SCP-914
*SCP-018
*SCP-207
*Bowl of M&Ms (SCP-999)
*SCP-1762: after Betsy
*SCP-181 Blood Sample: in blood moon

SCP 2598: An NPC that spawns in agter you defeat the world evil boss. 2598 sells:
*SCP-113
*SCP-3521
*SCP-500
*MothHat
*SCP-427

Jeśli jesteś rozczarowany tłumaczeniem, zapytaj na stronie Steam, a ja to naprawię.

Changelog/notes:
This is a small update that just added a couple transkations, although thr Polish one is horrible.
Originally posted by tModLoader SCP_Mod:
Developed By Dwoods451
86 Comments
ModernSuspicion 1 Oct @ 8:38am 
Bro please continue updating this. The potential here is crazy!!!
Moon Th R4Rbit 17 Sep @ 10:54am 
Baised mod and mod authors
dwoods451  [author] 11 Sep @ 7:28pm 
never forgor
dwoods451  [author] 12 Aug @ 3:25pm 
the next update will be effectively a re-sprite of everything (including the logo) and hopefully a few nice changes to items, assuming I don't have a brain aneurysm
dwoods451  [author] 2 Aug @ 11:09pm 
lol
that's far away, but probably
I'm sorry, you're stuck with me and I have no idea what I'm doing when it comes to coding/modding
if anyone has more experience, feel free to help me lol
Unhelpful Medic 9 Jul @ 3:25pm 
SCP 096?
dwoods451  [author] 27 Jun @ 3:21pm 
Maybe one day hehe
For now, I *am* back to working on the mod at least
Your Friend 14 Jun @ 3:22am 
354 or Red lake is red pool or lake or whatever. it spawn monster from the red liquid lake. and it didnt create fleshy monster. that are 610. maybe scp 610 or flesh that hates. is new biome. and 354 is event. also 354 can summon uh.... i remember like invisible Terminator. Ice Jaguar. Magma tiger. large lizard and more blah blah blah
dwoods451  [author] 16 Feb @ 2:56pm 
Hopefully when I get back to this mod I'm actually good at coding
dwoods451  [author] 16 Feb @ 2:56pm 
oh shoot I must've found the wrong scp
that is a pretty good idea than. like maybe an ice lake that, during hard, mode turns red. I really wish I were working on this mod right now. I haven't given up, but it will probably be a year or something until I come back to this, I am bad at prioritizing