Jagged Alliance 3

Jagged Alliance 3

Stealth UI Improvements
12 Comments
K. Constantine 22 Jul, 2024 @ 1:17am 
Seems to not be working anymore.
TangoHotelCharlie 2 Dec, 2023 @ 4:06pm 
Nice mod. Thx :steamthumbsup:
Cleric 17 Nov, 2023 @ 6:05am 
I'm getting the same thing as BlackWater, except I don't have the Active Pause mods so we can rule that one out. I tried changing the settings in-mission, but it didn't seem to fix the issue.
BlackWater821 30 Sep, 2023 @ 1:06am 
Something worth to reports.
In mod option, Aim dilation set to 0%, exploration detection set to "Auto pause" and game will freeze indefinitely when open fire upon detection.
This is playing along with "active pause mods", not sure if it relevant or not.
1stReaper 15 Aug, 2023 @ 9:32am 
@73
righto, awesome thanks chief
blackovanossar 15 Aug, 2023 @ 9:26am 
thank you so much! it's a life saver mod!
sandman25dcsss 15 Aug, 2023 @ 6:29am 
Thank you!
 [author] 15 Aug, 2023 @ 5:51am 
@sandman25dcsss I had not considered that, thanks for the feedback. In my own playthrough I almost never ran into enemies that surprised me that way in the middle of combat. I'll see if I can fix it!
sandman25dcsss 14 Aug, 2023 @ 11:07pm 
Good idea, but unfortunately it does not check if you are aware of the enemy. It means you are warned about presence of unknown enemies and can no longer be surprised.
 [author] 14 Aug, 2023 @ 5:25pm 
@1stReaper. Yup it should work just fine. Pausing seems to work differently from slowing the game down, so even if you set it to 0% it will not break your pause.
1stReaper 14 Aug, 2023 @ 5:17pm 
would this work with the active pause mod ?
(i think.... thats pretty much the only mod im using that would have anything to do with the stealth system,,, altho it technically doesnt touch the steath... better the ask first i suppose
SkunkXL 11 Aug, 2023 @ 1:14pm 
pretty damn cool man ! :JA3diamonds::JA3diamonds::JA3diamonds: