RimWorld

RimWorld

Combat Car (Continued)
30 Comments
savage 26 Sep @ 1:12am 
how to load a person into a car, for example, when filling out an application form Siple Warrants
Zaljerem  [author] 26 Aug @ 12:21pm 
Yeah I was fooling around with the turret and never got back to it. I'll try to do something about that soon.
Shinzou 26 Aug @ 12:20pm 
@Mr. J Soda, @Zaljerem there is a version with a turret in the defs, however all three versions have the same defName, so they overwrite each other and the last one loaded by the game is the only one available to be built.

Just giving them different defNames solves this problem. Also the description might want to reflect that one version has a turret, and one version seems to be identical with the NoTurret one...
Mr. J Soda 24 Jan @ 4:23am 
Any news on this getting a turret?
Crusaderjack 20 Aug, 2024 @ 8:33pm 
Could you use the expanded vehicles upgrade system to add some frontal spikes, reinforced(existant) windshield and maybe a recon suite?
Ryokân 20 May, 2024 @ 6:56am 
I'm having trouble leaving the map when driving with more than 1 vehicle. what should I do?
DocHolliday 23 Aug, 2023 @ 7:18am 
nvm figured it out
DocHolliday 23 Aug, 2023 @ 7:15am 
How do you unload the vehicles inventory after a raid?
Zaljerem  [author] 20 Aug, 2023 @ 9:29am 
Updated: A few fixes, should clear the error, thanks again for the report.
Zaljerem  [author] 20 Aug, 2023 @ 7:33am 
Thanks for the report, there's probably something I need to set that isn't, or some other change I need to review. I did play some last night anyway and the car seems to work but I'll take a look as soon as I can.
KnightHamster 20 Aug, 2023 @ 6:21am 
Been getting a red error upon launching the game with the mod after vehicle framework update.
https://gist.github.com/HugsLibRecordKeeper/e44714dc2eacb7291376335602c075e3
Dez The Dapper Bocchi 10 Aug, 2023 @ 6:48pm 
woot woot
Zaljerem  [author] 10 Aug, 2023 @ 6:08am 
Updated: Now requires Machining research. Thanks for the report.
Zaljerem  [author] 9 Aug, 2023 @ 8:27pm 
It is. I should probably tether it to an existing research item, rather than its own, to keep the clutter down - probably Machining. Update coming soon.
Ruse Spark 9 Aug, 2023 @ 8:22pm 
ive been running a solo pawn with no starting research. i've barely started with medieval research, and i could build this when i installed the mod, back when i was working on neolithic research. im pretty sure this is available to build with no research at all, actually. just letting you know
selest19 8 Aug, 2023 @ 3:24am 
honestly vanilla vics expanded is missing mini turret/offroad combate vics
Zaljerem  [author] 7 Aug, 2023 @ 6:56pm 
I'll be adding a turret next update.
Pasaway 7 Aug, 2023 @ 6:33pm 
@Cockitchy gaming: No, the gun doesn't work on the combat car.
Latex Santa 7 Aug, 2023 @ 3:40am 
@Cockitchy gaming BattleTech style BattleMechs are coming in future updates of Vanilla Expanded Vehicles.
Xenoindustrialist Todd Howard 6 Aug, 2023 @ 10:32pm 
Oh, thank goodness. A vehicle that doesn't require me to make a half-dozen specific components from general components. Going to have to remember this mod for my next run.
Visari 6 Aug, 2023 @ 10:11pm 
Ah, I can finally bring death to the GDI in style. :KaneLives:
Karkino 6 Aug, 2023 @ 8:56pm 
@Cockitchy gaming imagine a mechanitor only vehicle that is grown on a mech gestation thingie and its just that... a mech suit!
Cockitchy gaming 6 Aug, 2023 @ 7:55pm 
also, have you look into Velcros mod of a Battletech walker? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2053485507
Cockitchy gaming 6 Aug, 2023 @ 7:54pm 
can the gun works anyway?
Sgt Stoner 6 Aug, 2023 @ 7:27pm 
Thank Goodness! now we can be real pirates on the rim.
Zaljerem  [author] 6 Aug, 2023 @ 7:25pm 
I have received permission from Smash Phil to rework the "Boats" content into Vehicle Framework vehicles! Stay tuned.
The Blind One 6 Aug, 2023 @ 7:18pm 
Nod Buggy vibes
Zaljerem  [author] 6 Aug, 2023 @ 5:21pm 
I'm slowly implementing the boats from this mod as vehicles - "Fishing Boats (Continued)" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2932093144
Zaljerem  [author] 6 Aug, 2023 @ 5:18pm 
I do ... it's called "Boats" - by SmashPhil, actually, who wrote the new Vehicle Framework. I've already been fooling with it a bit and will probably ask him if I can officially continue it soon.
Dez The Dapper Bocchi 6 Aug, 2023 @ 5:17pm 
I remember there being an old boat mod with working ships, but I can't remember it in any detail but that. Do you know the mod I'm talking about, and if so could you work your magic?