Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
I've gone a good two or three ingame hours hiding before due to excessive sprinters (Cause I like pain).
So depending on your game settings, she should be okay to hide for AT LEAST an hour or two ingame wise. Real time I was under a bed for thirty minutes, granted I was hungry after but not dying.
I think it doesn't do the "hide" function correctly.
For example, if I want to hide under a bed according to the sample video, I should not see my character since he is "supposedly" under the bed but in my case I can still see him and in addition to that, the entire screen starts to turn a black effect as if I had little vision or I don't know how to explain it
help me pls? :(
what if a zombie breaks the container if the player is hiding in it? and will this affect things like beds that are more than 1 tile?