Garry's Mod

Garry's Mod

JMod: Half-Life 2
395 Comments
vegan food user 31 Aug @ 9:17pm 
Oh, hope ya get better soon. God bless
AdventureBoots  [author] 31 Aug @ 8:57pm 
Final note;
Blessed be the name of the Lord.
AdventureBoots  [author] 31 Aug @ 8:53pm 
I will put this on the list of things to fix when I'm not sick.
Cheers yall
AdventureBoots  [author] 31 Aug @ 8:53pm 
Hhhhhhhh
vegan food user 31 Aug @ 8:49pm 
So, how does the welding even work, if it works at all?
It says "move quickly between props" and yet when I go mach jesus with my camera absolutely nothing happens.
Whatever props or things I try it simply doesn't do anything. The progress bar doesn't even go up in the slightest. Is it bugged or am I just stupid?
internetuser1337 15 Aug @ 10:01am 
how to turn on alt fire?
maxim.kirichko 10 Aug @ 8:48am 
Can you add metrocop suit and gasmask?
AdventureBoots  [author] 9 Aug @ 1:28pm 
No, this mod does not incorporate random bombing runs.
olakepro 8 Aug @ 6:50pm 
Is this the mod that's givingme this random bombing runs?
The true citizen 8 Aug @ 5:57am 
could you please make a mod that includes everything except the guns because i dont want to have the tab there but i also dont want to download arccw
AdventureBoots  [author] 28 Jul @ 12:31pm 
Not at this time, maybe I should test if they are compatible...
ENTERMENAME 28 Jul @ 12:26pm 
Can I spawn npcs with weapons from this mod?
kim19101 16 Jul @ 10:33pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3135186419

I used the regular steel parts that are included in this building's props, but I was worried that the materials might be different from the basic props because it was an add-on, so I used a rusty drum from Half-Life 2 when testing it.
AdventureBoots  [author] 16 Jul @ 10:08pm 
What props were they? I'm trying to solve some people's problems and causing others lol.
kim19101 16 Jul @ 10:04pm 
Can someone tell me how to use the EZ welder?

No matter how fast you move between the two steel props, they won't stick.

After the update, it should be called a cutter instead of a welder. How do other people use it?

I was using the welder well, but after the update, I can't make anything with the steel props, so it's frustrating. (It was especially great when temporarily equipping increased armor on a vehicle.)
foofarter 13 Jul @ 3:58pm 
how do i craft them?
AdventureBoots  [author] 8 Jul @ 8:53am 
The option is in the Arccw settings tab or concommands
xXx ПСИХ xXx 7 Jul @ 2:26pm 
1)idk how to turn it on 2)i have alt ammo for it
AdventureBoots  [author] 27 Jun @ 9:14am 
Do you have automatic reload on and have no ammo for the secondary fire?
xXx ПСИХ xXx 26 Jun @ 11:56pm 
why i got annoying clicking looped sound while reload+use on pulse rifle
AdventureBoots  [author] 25 Jun @ 10:16am 
@kim1901 The quicker the better.
kim19101 25 Jun @ 6:08am 
How has the way the welder is used changed? It just says 'move quickly between objects' and shows a progress bar, but how fast does it have to be?
Funniest Vurdalak 17 Jun @ 3:13am 
Cool addon for Jmod! Can you add metropolice masks please?
KORZHIK 14 Jun @ 1:35pm 
Okay, thank you
AdventureBoots  [author] 14 Jun @ 1:35pm 
Sorry @KORZHIK, but it's really not something I'm interested in.
KORZHIK 14 Jun @ 12:26pm 
Without sequels
KORZHIK 14 Jun @ 12:26pm 
You can make it with prequels and original trilogy content only
KORZHIK 14 Jun @ 12:25pm 
Please, i think every star wars fan want it
AdventureBoots  [author] 14 Jun @ 11:32am 
Oh shoot, debug info got out into the update...
KORZHIK 14 Jun @ 9:29am 
Pls can you make Jmod star wars?:steamhappy:
kim19101 14 Jun @ 5:48am 
EZ Welder not Welding Steel Prop. That is Only working weld cutting. So What is this console output when using the EZ Welder?

Entity [92][prop_physics] Entity [93][prop_physics]
Entity [93][prop_physics] Entity [92][prop_physics]

I don't know what is this meaning. twice prop ID identified but other infomation is not seem.
wiimeiser 5 Jun @ 4:40pm 
@Cyclone
Thanks for clarifying that. I figured it was because they were both overriding the same function. I assume the differences we're experiencing are due to the order the two are being loaded in.
AdventureBoots  [author] 5 Jun @ 12:10pm 
Thanks for the explanation @cyclone. Your addon looks pretty neat BTW
Kara Hassan 5 Jun @ 10:22am 
@wiimeiser
I just tested out my addon with this one. The only conflicts are:
- My addon's damage absorption setting does not work while the JMOD LFB's are equipped.
- My addon's LFB footstep sounds override the JMOD LFB's footstep sounds.
- My addon's RKR works just fine, no issues.

This is because both this addon and my addon hook into GM:PlayerFootstep and GM:GetFallDamage to play footstep sound effects and to override fall damage. Addons which hook into the same functions will inevitably conflict. This is not something that can be easily fixed due to the order in which Gmod executes Lua function hooks. Otherwise, my addon does not conflict with this. It is not because both addons provide an entity named "Long Fall Boots" or anything like that.
wiimeiser 5 Jun @ 4:05am 
Conflicts with this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3490622529
If I were to guess why, it's because this also includes the Longfall Boots, but it still shouldn't be messing with the Rubberized Knee Replacements...
Kas (PL) 3 Jun @ 10:51am 
I Fixed It, Turns out For Whatever Reason my Antivirus Blocked the mod and i didnt get the notification
AdventureBoots  [author] 30 May @ 10:42am 
What branch are you using?
Kas (PL) 30 May @ 9:52am 
i Didnt really get an answer so ill ask again, The Tab for this mod doesnt show up in my spawnmenu, it used to, but for no reason at all, It dissapeared, and no matter how many times i unsubscribed from other mods, verified game files, reinstalled gmod, it never appears. anybody know a fix?
mrKRONER 26 May @ 11:10am 
@Bebrochka same, Because of this error my Prone mod breaks! Pls fix
Bebrochka 25 May @ 9:07am 
i cant spawn armor and i get lua error
[JMod: Half-Life 2] lua/jmodhl2/sh_config.lua:439: attempt to index field 'ABoot Combine Suit' (a nil value)
1. v - lua/jmodhl2/sh_config.lua:439
2. unknown - lua/includes/modules/hook.lua:102
3. InitGlobalConfig - lua/jmod/sh_config.lua:3023
4. v - lua/jmod/sh_config.lua:3151
5. unknown - lua/includes/modules/hook.lua:102
AdventureBoots  [author] 24 May @ 10:06am 
Check your ArcCW binds and your normal keybinds @Bob.
Bob. 24 May @ 8:36am 
Im pressing the use key which I think is E and reload but it is not switching to grenade launcher
bread assistant 24 Apr @ 4:45pm 
i cant figure out how to use the radio
AdventureBoots  [author] 21 Apr @ 3:29pm 
@FakerVoid, I have a bunch in lua that can be injected automatically. `jmod_hl2/sh_config.lua`
FakerVoid 8 Apr @ 4:45pm 
where can i find the recipe list from the hl2 to use in jmod_config?
AdventureBoots  [author] 19 Mar @ 12:07pm 
@Nuka, yes, it should be linked on the main JMod mod page
KayFarIK 19 Mar @ 11:28am 
What is JChat? Is this a discord server by Jmod?
AdventureBoots  [author] 19 Mar @ 11:04am 
@Nuka, lua/jmodhl2/sh_config.lua lines: 1 - 3 and lines: 584 - 587
Those are the important pieces.
If you need more support I'd recommend getting a hold of me through the JChat discord.
KayFarIK 19 Mar @ 10:53am 
Can I find out exactly where? I just tried editing everything in sh_config.lua and nothing worked for me.
AdventureBoots  [author] 19 Mar @ 9:31am 
@Nuka There's a hook that is run after JMod loads it's config, you can insert your items to the table using it.
I don't remember the exact name of the hook, but it's easy enough to find using the github.
My addon is on Github as well and you can find a good example in it's sh_config.lua