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I'll look into getting clientside sound playback to work. I personally prefer to have the sounds play globally so there's some indication to others that someone has the boots equipped (as there is no visible indicator / model attached to the player).
Found the cause of the issue. It will be fixed in the next addon update, once I tidy some other things up.
Not possible since that addon (from a glance of what it does based on its workshop images and description) hooks into the GM:GetFallDamage function, which this addon also hooks into in order to override fall damage.
Thanks for noticing that. The addon's images have been updated.