RimWorld

RimWorld

Vaults of Vagar: Emplacements
22 Comments
marcsmin 29 Sep @ 12:47pm 
Good to hear! the assets have always been awesome looking so i look forward to it.
Korn Sarum the Virtuous  [author] 29 Sep @ 8:08am 
@marcsmin I'm glad to hear it) The next mod's code is about 90% done, so fingers crossed I'll deploy it by the end of the year (gotta make textures and assets for all the upgrades)
marcsmin 29 Sep @ 7:44am 
Excellent, keep up the good work and i look forward to it.TVV has been a staple in many of my play through's.
Korn Sarum the Virtuous  [author] 28 Sep @ 11:34pm 
@marcsmin Yes, I am considering a few options. But first I need to finish my wargear augmentation mod.
marcsmin 28 Sep @ 7:25pm 
any plans for las turrets? the laser weapons in these mods are awesome
CubicP1sa 1 Mar, 2024 @ 11:11am 
@Korn Sarum the Virtuous
Most likely, thank you for looking into it regardless
Korn Sarum the Virtuous  [author] 1 Mar, 2024 @ 8:00am 
@CubicP1sa I couldn't reproduce this bug on a clean install. This is likely an unforeseen interaction with some other mod.
CubicP1sa 29 Feb, 2024 @ 11:07pm 
@Korn Sarum the Virtuous
No, just with a mod that makes turrets like the older versions and have infinite barrel health, because FUCK buying barrels all the damn time
Korn Sarum the Virtuous  [author] 29 Feb, 2024 @ 9:18pm 
@CubicP1sa That's odd, they shouldn't be. Are you using this with CE?
CubicP1sa 29 Feb, 2024 @ 5:59pm 
am i getting a weird mod conflict or do the volkhyv turrets take damage on firing?
Korn Sarum the Virtuous  [author] 8 Aug, 2023 @ 9:31pm 
@「 NoPeChY 」 I will look into it, though AFAIK that function is very impractical since the shells land randomly across the target tile.
NoPeChY 24 Jul, 2023 @ 12:32am 
An attack world tile function (Like in CE) for the Syrbotas would be a nice addition in my opinion.
Nitsah 9 Jul, 2023 @ 1:44pm 
Noo... my mod list keeps getting bigger.
somedoomguy 12 Jun, 2023 @ 10:24pm 
Awww yis, mounted heavy bolter. Thank you.
Korn Sarum the Virtuous  [author] 9 Jun, 2023 @ 11:39am 
@N/A In the future perhaps, right now I plan to focus on wargear. By the way, thanks for reminding about Templar Battleforce, I'll take a closer look at it for inspiration)
N/A 8 Jun, 2023 @ 9:11pm 
very cool set of mods. reminds me a lot of Templar Battle force in terms of style. do you have plans with regard to furniture styles and the like?
Korn Sarum the Virtuous  [author] 7 Jun, 2023 @ 12:02am 
@Emperor Arcturus Mengsk Thanks for finding this one, I've just updated the mod and the bug should be fixed!
Emperor Arcturus Mengsk 6 Jun, 2023 @ 11:58am 
Cant seem to be able to craft any of the shells.. looked in every crafting bench..
Distraught Poet 4 Jun, 2023 @ 3:31pm 
For the Emperor!
Korn Sarum the Virtuous  [author] 3 Jun, 2023 @ 4:05am 
@Gerewoatle No, at the moment they don't. All Vagar mortars require power to operate and the raids don't bring batteries or generators with them.
Gerewoatle 2 Jun, 2023 @ 3:57pm 
Will enemy sieges use the mortars?
marcsmin 2 Jun, 2023 @ 3:55pm 
omg
my fav weapon mod (cus its legally distinct from a certain grim dark setting) now has turrets! more industrial weapons with a satifying thump. thank you for the mod!